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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-28 11:19:28 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-28 11:19:28 +0400 |
commit | 94f171f2c6515782a3e8955f5d0a14e57bb063e1 (patch) | |
tree | bc41fcdd012d4545c037688b726e83f68a44bfa2 /source/blender/bmesh/bmesh.h | |
parent | 729ddf51b7b8e5b8d5a91aa63940196dbfca9604 (diff) |
fix [#30374] Can't Fill Triangular Face
the problem was a triangle couldnt be made when there was a quad that used 3 of the verts.
* now check if overlapping face has same length as the one to be created.
* an unrelated fix - the output of a triangle was not being flagged by the bmesh_contextual_create operator.
Diffstat (limited to 'source/blender/bmesh/bmesh.h')
0 files changed, 0 insertions, 0 deletions