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authorCampbell Barton <ideasman42@gmail.com>2012-03-20 00:01:59 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-20 00:01:59 +0400
commit9c642781a6f13d3c1a1d7ddc7b6be97e06ee39c6 (patch)
treeb533b7d6da031182304126a94643608bebd5a936 /source/blender/bmesh/bmesh_class.h
parent4fa92f1e5f51b67e20fdfeebcd4255e2e556f8f9 (diff)
style cleanup: minor change to bmesh py repr + comment on loop radial next/prev to avoid confusion.
Diffstat (limited to 'source/blender/bmesh/bmesh_class.h')
-rw-r--r--source/blender/bmesh/bmesh_class.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index ae1f0e04dae..5dc93bfad88 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -110,6 +110,8 @@ typedef struct BMLoop {
struct BMEdge *e; /* edge, using verts (v, next->v) */
struct BMFace *f;
+ /* circular linked list of loops which all use the same edge as this one '->e',
+ * but not necessarily the same vertex (can be either v1 or v2 of our own '->e') */
struct BMLoop *radial_next, *radial_prev;
/* these were originally commented as private but are used all over the code */