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authorCampbell Barton <ideasman42@gmail.com>2012-11-18 16:14:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-18 16:14:22 +0400
commita9af5635264d8a143fb0902f2d8819b2a6f9f23c (patch)
tree527037a7cc100684228d8606117e0ab6fff866c1 /source/blender/bmesh/bmesh_class.h
parent317dff520c18ef7030e64534358a1861b89c8ed0 (diff)
bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it.
Diffstat (limited to 'source/blender/bmesh/bmesh_class.h')
-rw-r--r--source/blender/bmesh/bmesh_class.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index bec184a7ca7..f9dbf51a629 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -133,7 +133,10 @@ typedef struct BMLoop {
/* can cast BMFace/BMEdge/BMVert, but NOT BMLoop, since these don't have a flag layer */
typedef struct BMElemF {
BMHeader head;
- struct BMFlagLayer *oflags; /* keep after header, an array of flags, mostly used by the operator stack */
+
+ /* keep directly after header,
+ * optional array of flags, only used by the operator stack */
+ struct BMFlagLayer *oflags;
} BMElemF;
/* can cast anything to this, including BMLoop */