diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 15:04:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-29 15:06:26 +0300 |
commit | ee192a35e8a0122e39c3d4d12eb62a2e26344ca7 (patch) | |
tree | ca2fcb25ca59c1cac73d53f579d56e8b88ee1dce /source/blender/bmesh/intern/bmesh_core.c | |
parent | d17e07274ab376ce518c132e36ebc44e4c4fccb4 (diff) |
Cleanup: comments (long lines) in bmesh
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_core.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_core.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index 36abb1dc5c4..dfea4cbf7c0 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -140,7 +140,8 @@ BMVert *BM_vert_create(BMesh *bm, * \brief Main function for creating a new edge. * * \note Duplicate edges are supported by the API however users should _never_ see them. - * so unless you need a unique edge or know the edge won't exist, you should call with \a no_double = true + * so unless you need a unique edge or know the edge won't exist, + * you should call with \a no_double = true. */ BMEdge *BM_edge_create( BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *e_example, const eBMCreateFlag create_flag) @@ -1417,8 +1418,9 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example) * * \warning this is a low level function, most likely you want to use #BM_face_split() * - * Takes as input two vertices in a single face. An edge is created which divides the original face - * into two distinct regions. One of the regions is assigned to the original face and it is closed off. + * Takes as input two vertices in a single face. + * An edge is created which divides the original face into two distinct regions. + * One of the regions is assigned to the original face and it is closed off. * The second region has a new face assigned to it. * * \par Examples: @@ -1944,7 +1946,8 @@ BMEdge *bmesh_kernel_join_edge_kill_vert(BMesh *bm, * * Collapse an edge, merging surrounding data. * - * Unlike #BM_vert_collapse_edge & #bmesh_kernel_join_edge_kill_vert which only handle 2 valence verts, + * Unlike #BM_vert_collapse_edge & #bmesh_kernel_join_edge_kill_vert + * which only handle 2 valence verts, * this can handle any number of connected edges/faces. * * <pre> @@ -2065,8 +2068,8 @@ BMVert *bmesh_kernel_join_vert_kill_edge(BMesh *bm, * before attempting to fuse \a f1 and \a f2. * * \note The order of arguments decides whether or not certain per-face attributes are present - * in the resultant face. For instance vertex winding, material index, smooth flags, etc are inherited - * from \a f1, not \a f2. + * in the resultant face. For instance vertex winding, material index, smooth flags, + * etc are inherited from \a f1, not \a f2. * * \return A BMFace pointer */ @@ -2413,7 +2416,8 @@ void bmesh_kernel_vert_separate( * * Takes a list of edges, which have been split from their original. * - * Any edges which failed to split off in #bmesh_kernel_vert_separate will be merged back into the original edge. + * Any edges which failed to split off in #bmesh_kernel_vert_separate + * will be merged back into the original edge. * * \param edges_separate: * A list-of-lists, each list is from a single original edge (the first edge is the original), |