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authorCampbell Barton <ideasman42@gmail.com>2015-02-11 11:40:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-02-11 13:30:13 +0300
commit2d1e07268645b481dbbb924a5f638dc9fa870945 (patch)
treeb114d919168a89370b90a5aff7636c8339b6c879 /source/blender/bmesh/intern/bmesh_interp.c
parentf2951c23cf8d84bdb0964f53a93957f31c8b9f41 (diff)
UV Island support for vertex & edge slide
This ensures slide with `Correct UVs` enabled, keeps UV's (any loop custom-data) contiguous. Adds 2 key functions `BM_vert_loop_groups_data_layer_create` and `BM_vert_loop_groups_data_layer_merge` They work by collecting matching loop custom-data around the vertices loop-fan, and merging the custom-data after edits are made. Thanks to @mont29 for review!
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_interp.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c178
1 files changed, 178 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index a32f28169f6..45da3ce85bc 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -40,6 +40,8 @@
#include "BKE_customdata.h"
#include "BKE_multires.h"
+#include "BLI_memarena.h"
+#include "BLI_linklist.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
@@ -893,3 +895,179 @@ void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float
float *f = CustomData_bmesh_get(cd, ((BMHeader *)element)->data, type);
if (f) *f = val;
}
+
+/** \name Loop interpolation functions: BM_vert_loop_groups_data_layer_***
+ *
+ * Handling loop custom-data such as UV's, while keeping contiguous fans is rather tedious.
+ * Especially when a verts loops can have multiple CustomData layers,
+ * and each layer can have multiple (different) contiguous fans.
+ * Said differently, a single vertices loops may span multiple UV islands.
+ *
+ * These functions snapshot vertices loops, storing each contiguous fan in its own group.
+ * The caller can manipulate the loops, then re-combine the CustomData values.
+ *
+ * While these functions don't explicitly handle multiple layers at once,
+ * the caller can simply store its own list.
+ *
+ * \note Currently they are averaged back together (weighted by loop angle)
+ * but we could copy add other methods to re-combine CustomData-Loop-Fans.
+ *
+ * \{ */
+
+struct LoopWalkCtx {
+ /* same for all groups */
+ int type;
+ int cd_layer_offset;
+ MemArena *arena;
+
+ /* --- Per loop fan vars --- */
+
+ /* reference for this contiguous fan */
+ const void *data_ref;
+ int data_len;
+ /* both arrays the size of the 'BM_vert_face_count(v)'
+ * each contiguous fan gets a slide of these arrays */
+ void **data_array;
+ float *weight_array;
+ /* accumulate 'LoopGroupCD.weight' to make unit length */
+ float weight_accum;
+};
+
+/* Store vars to pass into 'CustomData_bmesh_interp' */
+struct LoopGroupCD {
+ /* direct customdata pointer array */
+ void **data;
+ /* weights (aligned with 'data') */
+ float *data_weights;
+ /* number of loops in the fan */
+ int data_len;
+};
+
+static void bm_loop_walk_add(struct LoopWalkCtx *lwc, BMLoop *l)
+{
+ const float w = BM_loop_calc_face_angle(l);
+ BM_elem_flag_enable(l, BM_ELEM_INTERNAL_TAG);
+ lwc->data_array[lwc->data_len] = BM_ELEM_CD_GET_VOID_P(l, lwc->cd_layer_offset);
+ lwc->weight_array[lwc->data_len] = w;
+ lwc->weight_accum += w;
+
+ lwc->data_len += 1;
+}
+
+/**
+ * called recursively, keep stack-usage minimal.
+ *
+ * \note called for fan matching so we're pretty much safe not to break the stack
+ */
+static void bm_loop_walk_data(struct LoopWalkCtx *lwc, BMLoop *l_walk)
+{
+ BLI_assert(CustomData_data_equals(lwc->type, lwc->data_ref, BM_ELEM_CD_GET_VOID_P(l_walk, lwc->cd_layer_offset)));
+ BLI_assert(BM_elem_flag_test(l_walk, BM_ELEM_INTERNAL_TAG) == false);
+
+ bm_loop_walk_add(lwc, l_walk);
+
+#define WALK_LOOP(l_test) \
+{ \
+ BMLoop *l_other = l_test; \
+ if (l_other->v != l_walk->v) { \
+ l_other = l_other->next; \
+ } \
+ BLI_assert(l_other->v == l_walk->v); \
+ if (!BM_elem_flag_test(l_other, BM_ELEM_INTERNAL_TAG)) { \
+ if (CustomData_data_equals(lwc->type, lwc->data_ref, BM_ELEM_CD_GET_VOID_P(l_other, lwc->cd_layer_offset))) { \
+ bm_loop_walk_data(lwc, l_other); \
+ } \
+ } \
+} (void)0
+
+ if (l_walk->radial_next != l_walk) {
+ WALK_LOOP(l_walk->radial_next);
+ }
+
+ if (l_walk->prev->radial_next != l_walk->prev) {
+ WALK_LOOP(l_walk->prev->radial_next);
+ }
+}
+
+LinkNode *BM_vert_loop_groups_data_layer_create(BMesh *bm, BMVert *v, int layer_n, MemArena *arena)
+{
+ struct LoopWalkCtx lwc;
+ LinkNode *groups = NULL;
+ BMLoop *l;
+ BMIter liter;
+ int loop_num;
+
+
+ lwc.type = bm->ldata.layers[layer_n].type;
+ lwc.cd_layer_offset = bm->ldata.layers[layer_n].offset;
+ lwc.arena = arena;
+
+ loop_num = 0;
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ BM_elem_flag_disable(l, BM_ELEM_INTERNAL_TAG);
+ loop_num++;
+ }
+
+ lwc.data_len = 0;
+ lwc.data_array = BLI_memarena_alloc(lwc.arena, sizeof(void *) * loop_num);
+ lwc.weight_array = BLI_memarena_alloc(lwc.arena, sizeof(float) * loop_num);
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ if (!BM_elem_flag_test(l, BM_ELEM_INTERNAL_TAG)) {
+ struct LoopGroupCD *lf = BLI_memarena_alloc(lwc.arena, sizeof(*lf));
+ int len_prev = lwc.data_len;
+
+ lwc.data_ref = BM_ELEM_CD_GET_VOID_P(l, lwc.cd_layer_offset);
+
+ /* assign len-last */
+ lf->data = &lwc.data_array[lwc.data_len];
+ lf->data_weights = &lwc.weight_array[lwc.data_len];
+ lwc.weight_accum = 0.0f;
+
+ /* new group */
+ bm_loop_walk_data(&lwc, l);
+ lf->data_len = lwc.data_len - len_prev;
+
+ if (LIKELY(lwc.weight_accum != 0.0f)) {
+ mul_vn_fl(lf->data_weights, lf->data_len, 1.0f / lwc.weight_accum);
+ }
+ else {
+ fill_vn_fl(lf->data_weights, lf->data_len, 1.0f / (float)lf->data_len);
+ }
+
+ BLI_linklist_prepend_arena(&groups, lf, lwc.arena);
+ }
+ }
+
+ BLI_assert(lwc.data_len == loop_num);
+
+ return groups;
+}
+
+static void bm_vert_loop_groups_data_layer_merge__single(BMesh *bm, void *lf_p, void *data, int type)
+{
+ struct LoopGroupCD *lf = lf_p;
+ int i;
+
+ CustomData_bmesh_interp(&bm->ldata, lf->data, lf->data_weights, NULL, lf->data_len, data);
+
+ for (i = 0; i < lf->data_len; i++) {
+ CustomData_copy_elements(type, data, lf->data[i], 1);
+ }
+}
+
+/**
+ * Take existing custom data and merge each fan's data.
+ */
+void BM_vert_loop_groups_data_layer_merge(BMesh *bm, LinkNode *groups, int layer_n)
+{
+ int type = bm->ldata.layers[layer_n].type;
+ int size = CustomData_sizeof(type);
+ void *data = alloca(size);
+
+ do {
+ bm_vert_loop_groups_data_layer_merge__single(bm, groups->link, data, type);
+ } while ((groups = groups->next));
+}
+
+/** \} */ \ No newline at end of file