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authorCampbell Barton <ideasman42@gmail.com>2013-04-04 12:47:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-04 12:47:07 +0400
commit82636ab0fbbeeccd3ca76d6ceb7ab018445acbc1 (patch)
tree381c3ecbb4894bf2ba10e17c977618686bd9d82b /source/blender/bmesh/intern/bmesh_marking.c
parent66aed41d750a36b27f485829c10cfff74e9eb7ec (diff)
improved method of getting the tangent axis from a bmesh triangle,
rather then getting the longest edge, get the edge which which is most different from the 2 others ends up giving more useful results: for an isosceles triangle it returns the base weather its longer or shorter then the other sides.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_marking.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c24
1 files changed, 22 insertions, 2 deletions
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index 4e29756104a..73aee5917ae 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -710,8 +710,28 @@ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3])
cross_v3_v3v3(r_plane, efa->no, vec);
}
else {
- if (efa->len == 4) {
- BMVert *verts[4] = {NULL};
+ if (efa->len == 3) {
+ BMVert *verts[3];
+ float lens[3];
+ float difs[3];
+ int order[3] = {0, 1, 2};
+
+ BM_face_as_array_vert_tri(efa, verts);
+
+ lens[0] = len_v3v3(verts[0]->co, verts[1]->co);
+ lens[1] = len_v3v3(verts[1]->co, verts[2]->co);
+ lens[2] = len_v3v3(verts[2]->co, verts[0]->co);
+
+ /* find the shortest or the longest loop */
+ difs[0] = fabsf(lens[1] - lens[2]);
+ difs[1] = fabsf(lens[2] - lens[0]);
+ difs[2] = fabsf(lens[0] - lens[1]);
+
+ axis_sort_v3(difs, order);
+ sub_v3_v3v3(r_plane, verts[order[0]]->co, verts[(order[0] + 1) % 3]->co);
+ }
+ else if (efa->len == 4) {
+ BMVert *verts[4];
float vecA[3], vecB[3];
// BM_iter_as_array(NULL, BM_VERTS_OF_FACE, efa, (void **)verts, 4);