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authorCampbell Barton <ideasman42@gmail.com>2012-02-19 22:31:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-19 22:31:04 +0400
commitafc56a0b10b52d2c8bdfd44257624d776db72f79 (patch)
tree25d194e29b2708ac1143b3dde6dfbeec7ef1d876 /source/blender/bmesh/intern/bmesh_mesh.c
parentd6deca4e9d6bc7faff98644286571c7934324a9d (diff)
copying bmesh dir on its own from bmesh branch
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_mesh.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c625
1 files changed, 625 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
new file mode 100644
index 00000000000..a432049e238
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -0,0 +1,625 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_mesh.c
+ * \ingroup bmesh
+ *
+ * BM mesh level functions.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_object_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_customdata.h"
+#include "BKE_multires.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh_private.h"
+
+/* used as an extern, defined in bmesh.h */
+int bm_mesh_allocsize_default[4] = {512, 512, 2048, 512};
+
+/* bmesh_error stub */
+void bmesh_error(void)
+{
+ printf("BM modelling error!\n");
+
+ /* This placeholder assert makes modelling errors easier to catch
+ * in the debugger, until bmesh_error is replaced with something
+ * better. */
+ BLI_assert(0);
+}
+
+static void bmesh_mempool_init(BMesh *bm, const int allocsize[4])
+{
+ bm->vpool = BLI_mempool_create(sizeof(BMVert), allocsize[0], allocsize[0], FALSE, TRUE);
+ bm->epool = BLI_mempool_create(sizeof(BMEdge), allocsize[1], allocsize[1], FALSE, TRUE);
+ bm->lpool = BLI_mempool_create(sizeof(BMLoop), allocsize[2], allocsize[2], FALSE, FALSE);
+ bm->fpool = BLI_mempool_create(sizeof(BMFace), allocsize[3], allocsize[3], FALSE, TRUE);
+
+#ifdef USE_BMESH_HOLES
+ bm->looplistpool = BLI_mempool_create(sizeof(BMLoopList), allocsize[3], allocsize[3], FALSE, FALSE);
+#endif
+
+ /* allocate one flag pool that we dont get rid of. */
+ bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), 512, 512, FALSE, FALSE);
+}
+
+/*
+ * BMESH MAKE MESH
+ *
+ * Allocates a new BMesh structure.
+ * Returns -
+ * Pointer to a BM
+ *
+ */
+
+BMesh *BM_mesh_create(struct Object *ob, const int allocsize[4])
+{
+ /* allocate the structure */
+ BMesh *bm = MEM_callocN(sizeof(BMesh), __func__);
+
+ bm->ob = ob;
+
+ /* allocate the memory pools for the mesh elements */
+ bmesh_mempool_init(bm, allocsize);
+
+ /* allocate one flag pool that we dont get rid of. */
+ bm->stackdepth = 1;
+ bm->totflags = 1;
+
+ return bm;
+}
+
+/*
+ * BMESH FREE MESH
+ *
+ * Frees a BMesh structure.
+ */
+
+void BM_mesh_data_free(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMLoop *l;
+ BMFace *f;
+
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BMIter loops;
+
+ for (v = BM_iter_new(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BM_iter_step(&verts)) {
+ CustomData_bmesh_free_block(&(bm->vdata), &(v->head.data));
+ }
+ for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
+ CustomData_bmesh_free_block(&(bm->edata), &(e->head.data));
+ }
+ for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
+ CustomData_bmesh_free_block(&(bm->pdata), &(f->head.data));
+ for (l = BM_iter_new(&loops, bm, BM_LOOPS_OF_FACE, f); l; l = BM_iter_step(&loops)) {
+ CustomData_bmesh_free_block(&(bm->ldata), &(l->head.data));
+ }
+ }
+
+ /* Free custom data pools, This should probably go in CustomData_free? */
+ if (bm->vdata.totlayer) BLI_mempool_destroy(bm->vdata.pool);
+ if (bm->edata.totlayer) BLI_mempool_destroy(bm->edata.pool);
+ if (bm->ldata.totlayer) BLI_mempool_destroy(bm->ldata.pool);
+ if (bm->pdata.totlayer) BLI_mempool_destroy(bm->pdata.pool);
+
+ /* free custom data */
+ CustomData_free(&bm->vdata, 0);
+ CustomData_free(&bm->edata, 0);
+ CustomData_free(&bm->ldata, 0);
+ CustomData_free(&bm->pdata, 0);
+
+ /* destroy element pools */
+ BLI_mempool_destroy(bm->vpool);
+ BLI_mempool_destroy(bm->epool);
+ BLI_mempool_destroy(bm->lpool);
+ BLI_mempool_destroy(bm->fpool);
+
+ /* destroy flag pool */
+ BLI_mempool_destroy(bm->toolflagpool);
+
+#ifdef USE_BMESH_HOLES
+ BLI_mempool_destroy(bm->looplistpool);
+#endif
+
+ /* These tables aren't used yet, so it's not stricly necessary
+ * to 'end' them (with 'e' param) but if someone tries to start
+ * using them, having these in place will save a lot of pain */
+ mesh_octree_table(NULL, NULL, NULL, 'e');
+ mesh_mirrtopo_table(NULL, 'e');
+
+ BLI_freelistN(&bm->selected);
+
+ BMO_error_clear(bm);
+}
+
+void BM_mesh_clear(BMesh *bm)
+{
+ Object *ob = bm->ob;
+
+ /* free old mesh */
+ BM_mesh_data_free(bm);
+ memset(bm, 0, sizeof(BMesh));
+
+ /* re-initialize mesh */
+ bm->ob = ob;
+
+ /* allocate the memory pools for the mesh elements */
+ bmesh_mempool_init(bm, bm_mesh_allocsize_default);
+
+ bm->stackdepth = 1;
+ bm->totflags = 1;
+}
+
+/*
+ * BMESH FREE MESH
+ *
+ * Frees a BMesh structure.
+ */
+
+void BM_mesh_free(BMesh *bm)
+{
+ BM_mesh_data_free(bm);
+ MEM_freeN(bm);
+}
+
+/*
+ * BMESH COMPUTE NORMALS
+ *
+ * Updates the normals of a mesh.
+ * Note that this can only be called
+ *
+ */
+
+void BM_mesh_normals_update(BMesh *bm)
+{
+ BMVert *v;
+ BMFace *f;
+ BMLoop *l;
+ BMEdge *e;
+ BMIter verts;
+ BMIter faces;
+ BMIter loops;
+ BMIter edges;
+ unsigned int maxlength = 0;
+ int index;
+ float (*projectverts)[3];
+ float (*edgevec)[3];
+
+ /* first, find out the largest face in mesh */
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ continue;
+
+ if (f->len > maxlength) maxlength = f->len;
+ }
+
+ /* make sure we actually have something to do */
+ if (maxlength < 3) return;
+
+ /* allocate projectverts array */
+ projectverts = MEM_callocN(sizeof(float) * maxlength * 3, "BM normal computation array");
+
+ /* calculate all face normals */
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ continue;
+#if 0 /* UNUSED */
+ if (f->head.flag & BM_NONORMCALC)
+ continue;
+#endif
+
+ bmesh_update_face_normal(bm, f, f->no, projectverts);
+ }
+
+ /* Zero out vertex normals */
+ BM_ITER(v, &verts, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ continue;
+
+ zero_v3(v->no);
+ }
+
+ /* compute normalized direction vectors for each edge. directions will be
+ * used below for calculating the weights of the face normals on the vertex
+ * normals */
+ index = 0;
+ edgevec = MEM_callocN(sizeof(float) * 3 * bm->totedge, "BM normal computation array");
+ BM_ITER(e, &edges, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_elem_index_set(e, index); /* set_inline */
+
+ if (e->l) {
+ sub_v3_v3v3(edgevec[index], e->v2->co, e->v1->co);
+ normalize_v3(edgevec[index]);
+ }
+ else {
+ /* the edge vector will not be needed when the edge has no radial */
+ }
+
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ /* add weighted face normals to vertices */
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+
+ if (BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &loops, bm, BM_LOOPS_OF_FACE, f) {
+ float *e1diff, *e2diff;
+ float dotprod;
+ float fac;
+
+ /* calculate the dot product of the two edges that
+ * meet at the loop's vertex */
+ e1diff = edgevec[BM_elem_index_get(l->prev->e)];
+ e2diff = edgevec[BM_elem_index_get(l->e)];
+ dotprod = dot_v3v3(e1diff, e2diff);
+
+ /* edge vectors are calculated from e->v1 to e->v2, so
+ * adjust the dot product if one but not both loops
+ * actually runs from from e->v2 to e->v1 */
+ if ((l->prev->e->v1 == l->prev->v) ^ (l->e->v1 == l->v)) {
+ dotprod = -dotprod;
+ }
+
+ fac = saacos(-dotprod);
+
+ /* accumulate weighted face normal into the vertex's normal */
+ madd_v3_v3fl(l->v->no, f->no, fac);
+ }
+ }
+
+ /* normalize the accumulated vertex normals */
+ BM_ITER(v, &verts, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_elem_flag_test(v, BM_ELEM_HIDDEN))
+ continue;
+
+ if (normalize_v3(v->no) == 0.0f) {
+ normalize_v3_v3(v->no, v->co);
+ }
+ }
+
+ MEM_freeN(edgevec);
+ MEM_freeN(projectverts);
+}
+
+/*
+ This function ensures correct normals for the mesh, but
+ sets the flag BM_ELEM_TAG in flipped faces, to allow restoration
+ of original normals.
+
+ if undo is 0: calculate right normals
+ if undo is 1: restore original normals
+ */
+//keep in sycn with utils.c!
+#define FACE_FLIP 8
+static void bmesh_rationalize_normals(BMesh *bm, int undo)
+{
+ BMOperator bmop;
+ BMFace *f;
+ BMIter iter;
+
+ if (undo) {
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_elem_flag_test(f, BM_ELEM_TAG)) {
+ BM_face_normal_flip(bm, f);
+ }
+ BM_elem_flag_disable(f, BM_ELEM_TAG);
+ }
+
+ return;
+ }
+
+ BMO_op_initf(bm, &bmop, "righthandfaces faces=%af doflip=%d", FALSE);
+
+ BMO_push(bm, &bmop);
+ bmesh_righthandfaces_exec(bm, &bmop);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BMO_elem_flag_test(bm, f, FACE_FLIP))
+ BM_elem_flag_enable(f, BM_ELEM_TAG);
+ else BM_elem_flag_disable(f, BM_ELEM_TAG);
+ }
+
+ BMO_pop(bm);
+ BMO_op_finish(bm, &bmop);
+}
+
+static void bmesh_set_mdisps_space(BMesh *bm, int from, int to)
+{
+ /* switch multires data out of tangent space */
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ Object *ob = bm->ob;
+ BMEditMesh *em = BMEdit_Create(bm, FALSE);
+ DerivedMesh *dm = CDDM_from_BMEditMesh(em, NULL, TRUE, FALSE);
+ MDisps *mdisps;
+ BMFace *f;
+ BMIter iter;
+ // int i = 0; // UNUSED
+
+ multires_set_space(dm, ob, from, to);
+
+ mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ MDisps *lmd = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
+
+ if (!lmd->disps) {
+ printf("%s: warning - 'lmd->disps' == NULL\n", __func__);
+ }
+
+ if (lmd->disps && lmd->totdisp == mdisps->totdisp) {
+ memcpy(lmd->disps, mdisps->disps, sizeof(float) * 3 * lmd->totdisp);
+ }
+ else if (mdisps->disps) {
+ if (lmd->disps)
+ MEM_freeN(lmd->disps);
+
+ lmd->disps = MEM_dupallocN(mdisps->disps);
+ lmd->totdisp = mdisps->totdisp;
+ }
+
+ mdisps++;
+ // i += 1;
+ }
+ }
+
+ dm->needsFree = 1;
+ dm->release(dm);
+
+ /* setting this to NULL prevents BMEdit_Free from freeing it */
+ em->bm = NULL;
+ BMEdit_Free(em);
+ MEM_freeN(em);
+ }
+}
+
+/*
+ * BMESH BEGIN/END EDIT
+ *
+ * Functions for setting up a mesh for editing and cleaning up after
+ * the editing operations are done. These are called by the tools/operator
+ * API for each time a tool is executed.
+ */
+void bmesh_begin_edit(BMesh *bm, int flag)
+{
+ bm->opflag = flag;
+
+ /* Most operators seem to be using BMO_OP_FLAG_UNTAN_MULTIRES to change the MDisps to
+ * absolute space during mesh edits. With this enabled, changes to the topology
+ * (loop cuts, edge subdivides, etc) are not reflected in the higher levels of
+ * the mesh at all, which doesn't seem right. Turning off completely for now,
+ * until this is shown to be better for certain types of mesh edits. */
+#if BMOP_UNTAN_MULTIRES_ENABLED
+ /* switch multires data out of tangent space */
+ if ((flag & BMO_OP_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ bmesh_set_mdisps_space(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE);
+
+ /* ensure correct normals, if possible */
+ bmesh_rationalize_normals(bm, 0);
+ BM_mesh_normals_update(bm);
+ }
+ else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 0);
+ }
+#else
+ if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 0);
+ }
+#endif
+}
+
+void bmesh_end_edit(BMesh *bm, int flag)
+{
+ /* BMO_OP_FLAG_UNTAN_MULTIRES disabled for now, see comment above in bmesh_begin_edit. */
+#if BMOP_UNTAN_MULTIRES_ENABLED
+ /* switch multires data into tangent space */
+ if ((flag & BMO_OP_FLAG_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ /* set normals to their previous winding */
+ bmesh_rationalize_normals(bm, 1);
+ bmesh_set_mdisps_space(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT);
+ }
+ else if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 1);
+ }
+#else
+ if (flag & BMO_OP_FLAG_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 1);
+ }
+#endif
+
+ bm->opflag = 0;
+
+ /* compute normals, clear temp flags and flush selections */
+ BM_mesh_normals_update(bm);
+ BM_mesh_select_mode_flush(bm);
+}
+
+void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag)
+{
+ BMIter iter;
+ BMHeader *ele;
+
+#ifdef DEBUG
+ BM_ELEM_INDEX_VALIDATE(bm, "Should Never Fail!", __func__);
+#endif
+
+ if (hflag & BM_VERT) {
+ if (bm->elem_index_dirty & BM_VERT) {
+ int index = 0;
+ BM_ITER(ele, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_elem_index_set(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+ BLI_assert(index == bm->totvert);
+ }
+ else {
+ // printf("%s: skipping vert index calc!\n", __func__);
+ }
+ }
+
+ if (hflag & BM_EDGE) {
+ if (bm->elem_index_dirty & BM_EDGE) {
+ int index = 0;
+ BM_ITER(ele, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_elem_index_set(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+ BLI_assert(index == bm->totedge);
+ }
+ else {
+ // printf("%s: skipping edge index calc!\n", __func__);
+ }
+ }
+
+ if (hflag & BM_FACE) {
+ if (bm->elem_index_dirty & BM_FACE) {
+ int index = 0;
+ BM_ITER(ele, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_elem_index_set(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_FACE;
+ BLI_assert(index == bm->totface);
+ }
+ else {
+ // printf("%s: skipping face index calc!\n", __func__);
+ }
+ }
+}
+
+
+/* array checking/setting macros */
+/* currently vert/edge/loop/face index data is being abused, but we should
+ * eventually be able to rely on it being valid. To this end, there are macros
+ * that validate them (so blender doesnt crash), but also print errors so we can
+ * fix the offending parts of the code, this way after some months we can
+ * confine this code for debug mode.
+ *
+ *
+ */
+
+void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func,
+ const char *msg_a, const char *msg_b)
+{
+ const char iter_types[3] = {BM_VERTS_OF_MESH,
+ BM_EDGES_OF_MESH,
+ BM_FACES_OF_MESH};
+
+ const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
+ const char *type_names[3] = {"vert", "edge", "face"};
+
+ BMIter iter;
+ BMHeader *ele;
+ int i;
+ int is_any_error = 0;
+
+ for (i = 0; i < 3; i++) {
+ const int is_dirty = (flag_types[i] & bm->elem_index_dirty);
+ int index = 0;
+ int is_error = FALSE;
+ int err_val = 0;
+ int err_idx = 0;
+
+ BM_ITER(ele, &iter, bm, iter_types[i], NULL) {
+ if (!is_dirty) {
+ if (BM_elem_index_get(ele) != index) {
+ err_val = BM_elem_index_get(ele);
+ err_idx = index;
+ is_error = TRUE;
+ }
+ }
+
+ BM_elem_index_set(ele, index); /* set_ok */
+ index++;
+ }
+
+ if ((is_error == TRUE) && (is_dirty == FALSE)) {
+ is_any_error = TRUE;
+ fprintf(stderr,
+ "Invalid Index: at %s, %s, %s[%d] invalid index %d, '%s', '%s'\n",
+ location, func, type_names[i], err_idx, err_val, msg_a, msg_b);
+ }
+ else if ((is_error == FALSE) && (is_dirty == TRUE)) {
+
+#if 0 /* mostly annoying */
+
+ /* dirty may have been incorrectly set */
+ fprintf(stderr,
+ "Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are correct, '%s', '%s'\n",
+ location, func, type_names[i], msg_a, msg_b);
+#endif
+ }
+ }
+
+#if 0 /* mostly annoying, even in debug mode */
+#ifdef DEBUG
+ if (is_any_error == 0) {
+ fprintf(stderr,
+ "Valid Index Success: at %s, %s, '%s', '%s'\n",
+ location, func, msg_a, msg_b);
+ }
+#endif
+#endif
+ (void) is_any_error; /* shut up the compiler */
+
+}
+
+BMVert *BM_vert_at_index(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->vpool, index);
+}
+
+BMEdge *BM_edge_at_index(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->epool, index);
+}
+
+BMFace *BM_face_at_index(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->fpool, index);
+}