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authorHans Goudey <h.goudey@me.com>2022-01-24 07:34:56 +0300
committerHans Goudey <h.goudey@me.com>2022-01-24 07:34:56 +0300
commit46475b8e1164ffbfc6fe4c61ec1c6f59fa3045a8 (patch)
tree4c4033201fc9b019f92a1a80897fbb46c95591be /source/blender/bmesh/intern/bmesh_mesh_convert.cc
parent43e3a33082586982e0daa7f00df11df7dc1a3837 (diff)
Cleanup: Grammar: its self vs. itself
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_mesh_convert.cc')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_convert.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 72d105a7198..d6c642ff80b 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -40,7 +40,7 @@
*
* - The active key-block is used for BMesh vertex locations on entering edit-mode.
* So obviously the meshes vertex locations remain unchanged and the shape key
- * its self is not being edited directly.
+ * itself is not being edited directly.
* Simply the #BMVert.co is a initialized from active shape key (when its set).
* - All key-blocks are added as CustomData layers (read code for details).
*