diff options
author | Hans Goudey <h.goudey@me.com> | 2022-08-31 19:45:08 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-08-31 19:45:32 +0300 |
commit | e202e27b144265f5de7c1044638057d792b6ffaf (patch) | |
tree | 2dcb65a7328b603c5519410f50aa08504eacb472 /source/blender/bmesh/intern/bmesh_mesh_convert.cc | |
parent | ea3888d31d2f54a1b66e80b61401f9b4671cb192 (diff) | |
parent | ae79bc490a761cf351f09514356994d6efd586db (diff) |
Merge branch 'master' into refactor-mesh-bevel-weight-generic
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_mesh_convert.cc')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh_convert.cc | 102 |
1 files changed, 65 insertions, 37 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc index f9efbdd74d3..b36de36c2e2 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc +++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc @@ -189,10 +189,10 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar if (!me || !me->totvert) { if (me && is_new) { /* No verts? still copy custom-data layout. */ - CustomData_copy_mesh_to_bmesh(&me->vdata, &bm->vdata, mask.vmask, CD_DEFAULT, 0); - CustomData_copy_mesh_to_bmesh(&me->edata, &bm->edata, mask.emask, CD_DEFAULT, 0); - CustomData_copy_mesh_to_bmesh(&me->ldata, &bm->ldata, mask.lmask, CD_DEFAULT, 0); - CustomData_copy_mesh_to_bmesh(&me->pdata, &bm->pdata, mask.pmask, CD_DEFAULT, 0); + CustomData_copy_mesh_to_bmesh(&me->vdata, &bm->vdata, mask.vmask, CD_CONSTRUCT, 0); + CustomData_copy_mesh_to_bmesh(&me->edata, &bm->edata, mask.emask, CD_CONSTRUCT, 0); + CustomData_copy_mesh_to_bmesh(&me->ldata, &bm->ldata, mask.lmask, CD_CONSTRUCT, 0); + CustomData_copy_mesh_to_bmesh(&me->pdata, &bm->pdata, mask.pmask, CD_CONSTRUCT, 0); CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT); CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE); @@ -208,16 +208,16 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar } if (is_new) { - CustomData_copy_mesh_to_bmesh(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, 0); - CustomData_copy_mesh_to_bmesh(&me->edata, &bm->edata, mask.emask, CD_CALLOC, 0); - CustomData_copy_mesh_to_bmesh(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, 0); - CustomData_copy_mesh_to_bmesh(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, 0); + CustomData_copy_mesh_to_bmesh(&me->vdata, &bm->vdata, mask.vmask, CD_SET_DEFAULT, 0); + CustomData_copy_mesh_to_bmesh(&me->edata, &bm->edata, mask.emask, CD_SET_DEFAULT, 0); + CustomData_copy_mesh_to_bmesh(&me->ldata, &bm->ldata, mask.lmask, CD_SET_DEFAULT, 0); + CustomData_copy_mesh_to_bmesh(&me->pdata, &bm->pdata, mask.pmask, CD_SET_DEFAULT, 0); } else { - CustomData_bmesh_merge(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, bm, BM_VERT); - CustomData_bmesh_merge(&me->edata, &bm->edata, mask.emask, CD_CALLOC, bm, BM_EDGE); - CustomData_bmesh_merge(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, bm, BM_LOOP); - CustomData_bmesh_merge(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, bm, BM_FACE); + CustomData_bmesh_merge(&me->vdata, &bm->vdata, mask.vmask, CD_SET_DEFAULT, bm, BM_VERT); + CustomData_bmesh_merge(&me->edata, &bm->edata, mask.emask, CD_SET_DEFAULT, bm, BM_EDGE); + CustomData_bmesh_merge(&me->ldata, &bm->ldata, mask.lmask, CD_SET_DEFAULT, bm, BM_LOOP); + CustomData_bmesh_merge(&me->pdata, &bm->pdata, mask.pmask, CD_SET_DEFAULT, bm, BM_FACE); } /* -------------------------------------------------------------------- */ @@ -329,6 +329,8 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar &me->edata, CD_PROP_BOOL, ".hide_edge"); const bool *hide_poly = (const bool *)CustomData_get_layer_named( &me->pdata, CD_PROP_BOOL, ".hide_poly"); + const int *material_indices = (const int *)CustomData_get_layer_named( + &me->pdata, CD_PROP_INT32, "material_index"); Span<MVert> mvert{me->mvert, me->totvert}; Array<BMVert *> vtable(me->totvert); @@ -443,7 +445,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar BM_face_select_set(bm, f, true); } - f->mat_nr = mpoly[i].mat_nr; + f->mat_nr = material_indices == NULL ? 0 : material_indices[i]; if (i == me->act_face) { bm->act_face = f; } @@ -882,16 +884,16 @@ BLI_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e) } } -template<typename GetFn> -static void write_elem_flag_to_attribute(blender::bke::MutableAttributeAccessor &attributes, - const StringRef attribute_name, - const eAttrDomain domain, - const bool do_write, - const GetFn &get_fn) +template<typename T, typename GetFn> +static void write_fn_to_attribute(blender::bke::MutableAttributeAccessor attributes, + const StringRef attribute_name, + const eAttrDomain domain, + const bool do_write, + const GetFn &get_fn) { using namespace blender; if (do_write) { - bke::SpanAttributeWriter<bool> attribute = attributes.lookup_or_add_for_write_only_span<bool>( + bke::SpanAttributeWriter<T> attribute = attributes.lookup_or_add_for_write_only_span<T>( attribute_name, domain); threading::parallel_for(attribute.span.index_range(), 4096, [&](IndexRange range) { for (const int i : range) { @@ -925,15 +927,15 @@ static void convert_bmesh_hide_flags_to_mesh_attributes(BMesh &bm, bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(mesh); BM_mesh_elem_table_ensure(&bm, BM_VERT | BM_EDGE | BM_FACE); - write_elem_flag_to_attribute( + write_fn_to_attribute<bool>( attributes, ".hide_vert", ATTR_DOMAIN_POINT, need_hide_vert, [&](const int i) { return BM_elem_flag_test(BM_vert_at_index(&bm, i), BM_ELEM_HIDDEN); }); - write_elem_flag_to_attribute( + write_fn_to_attribute<bool>( attributes, ".hide_edge", ATTR_DOMAIN_EDGE, need_hide_edge, [&](const int i) { return BM_elem_flag_test(BM_edge_at_index(&bm, i), BM_ELEM_HIDDEN); }); - write_elem_flag_to_attribute( + write_fn_to_attribute<bool>( attributes, ".hide_poly", ATTR_DOMAIN_FACE, need_hide_poly, [&](const int i) { return BM_elem_flag_test(BM_face_at_index(&bm, i), BM_ELEM_HIDDEN); }); @@ -973,10 +975,10 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh { CustomData_MeshMasks mask = CD_MASK_MESH; CustomData_MeshMasks_update(&mask, ¶ms->cd_mask_extra); - CustomData_copy_mesh_to_bmesh(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert); - CustomData_copy_mesh_to_bmesh(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge); - CustomData_copy_mesh_to_bmesh(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop); - CustomData_copy_mesh_to_bmesh(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly); + CustomData_copy_mesh_to_bmesh(&bm->vdata, &me->vdata, mask.vmask, CD_SET_DEFAULT, me->totvert); + CustomData_copy_mesh_to_bmesh(&bm->edata, &me->edata, mask.emask, CD_SET_DEFAULT, me->totedge); + CustomData_copy_mesh_to_bmesh(&bm->ldata, &me->ldata, mask.lmask, CD_SET_DEFAULT, me->totloop); + CustomData_copy_mesh_to_bmesh(&bm->pdata, &me->pdata, mask.pmask, CD_SET_DEFAULT, me->totpoly); } MVert *mvert = bm->totvert ? (MVert *)MEM_callocN(sizeof(MVert) * bm->totvert, "bm_to_me.vert") : @@ -996,6 +998,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh bool need_hide_vert = false; bool need_hide_edge = false; bool need_hide_poly = false; + bool need_material_index = false; /* Clear normals on the mesh completely, since the original vertex and polygon count might be * different than the BMesh's. */ @@ -1061,7 +1064,9 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh BMLoop *l_iter, *l_first; mpoly->loopstart = j; mpoly->totloop = f->len; - mpoly->mat_nr = f->mat_nr; + if (f->mat_nr != 0) { + need_material_index = true; + } mpoly->flag = BM_face_flag_to_mflag(f); if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) { need_hide_poly = true; @@ -1094,6 +1099,16 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh BM_CHECK_ELEMENT(f); } + if (need_material_index) { + BM_mesh_elem_table_ensure(bm, BM_FACE); + write_fn_to_attribute<int>( + blender::bke::mesh_attributes_for_write(*me), + "material_index", + ATTR_DOMAIN_FACE, + true, + [&](const int i) { return static_cast<int>(BM_face_at_index(bm, i)->mat_nr); }); + } + /* Patch hook indices and vertex parents. */ if (params->calc_object_remap && (ototvert > 0)) { BLI_assert(bmain != nullptr); @@ -1221,10 +1236,10 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * me->totloop = bm->totloop; me->totpoly = bm->totface; - CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, nullptr, bm->totvert); - CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, nullptr, bm->totedge); - CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, nullptr, bm->totloop); - CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, nullptr, bm->totface); + CustomData_add_layer(&me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, bm->totvert); + CustomData_add_layer(&me->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, bm->totedge); + CustomData_add_layer(&me->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, bm->totloop); + CustomData_add_layer(&me->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, bm->totface); /* Don't process shape-keys, we only feed them through the modifier stack as needed, * e.g. for applying modifiers or the like. */ @@ -1233,10 +1248,10 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * CustomData_MeshMasks_update(&mask, cd_mask_extra); } mask.vmask &= ~CD_MASK_SHAPEKEY; - CustomData_merge(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert); - CustomData_merge(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge); - CustomData_merge(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop); - CustomData_merge(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly); + CustomData_merge(&bm->vdata, &me->vdata, mask.vmask, CD_SET_DEFAULT, me->totvert); + CustomData_merge(&bm->edata, &me->edata, mask.emask, CD_SET_DEFAULT, me->totedge); + CustomData_merge(&bm->ldata, &me->ldata, mask.lmask, CD_SET_DEFAULT, me->totloop); + CustomData_merge(&bm->pdata, &me->pdata, mask.pmask, CD_SET_DEFAULT, me->totpoly); BKE_mesh_update_customdata_pointers(me, false); @@ -1255,6 +1270,7 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * bool need_hide_vert = false; bool need_hide_edge = false; bool need_hide_poly = false; + bool need_material_index = false; /* Clear normals on the mesh completely, since the original vertex and polygon count might be * different than the BMesh's. */ @@ -1322,7 +1338,9 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * } mp->loopstart = j; - mp->mat_nr = efa->mat_nr; + if (efa->mat_nr != 0) { + need_material_index = true; + } l_iter = l_first = BM_FACE_FIRST_LOOP(efa); do { @@ -1340,6 +1358,16 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * } bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); + if (need_material_index) { + BM_mesh_elem_table_ensure(bm, BM_FACE); + write_fn_to_attribute<int>( + blender::bke::mesh_attributes_for_write(*me), + "material_index", + ATTR_DOMAIN_FACE, + true, + [&](const int i) { return static_cast<int>(BM_face_at_index(bm, i)->mat_nr); }); + } + convert_bmesh_hide_flags_to_mesh_attributes( *bm, need_hide_vert, need_hide_edge, need_hide_poly, *me); |