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authorCampbell Barton <ideasman42@gmail.com>2012-07-03 00:28:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-03 00:28:43 +0400
commit2ed69a95f499081aacc15c0295f3461c38430554 (patch)
treea17a6ba86b8e05ae97de5a9a5a02312ae0153553 /source/blender/bmesh/intern/bmesh_opdefines.c
parent2d8a9a0cc393aabb5a3b2bc83ed063098875f799 (diff)
add bmesh/python operator support for vector and matrix args.
also rename BMO_OP_SLOT_PNT to BMO_OP_SLOT_PTR (matches RNA and sounds less like 'point')
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 1d3385eaab6..931937263e4 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -528,8 +528,8 @@ static BMOpDefine bmo_transform_def = {
*/
static BMOpDefine bmo_object_load_bmesh_def = {
"object_load_bmesh",
- {{BMO_OP_SLOT_PNT, "scene"},
- {BMO_OP_SLOT_PNT, "object"},
+ {{BMO_OP_SLOT_PTR, "scene"},
+ {BMO_OP_SLOT_PTR, "object"},
{0, /* null-terminating sentinel */}},
bmo_object_load_bmesh_exec,
0,
@@ -543,8 +543,8 @@ static BMOpDefine bmo_object_load_bmesh_def = {
*/
static BMOpDefine bmo_bmesh_to_mesh_def = {
"bmesh_to_mesh",
- {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
- {BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
+ {{BMO_OP_SLOT_PTR, "mesh"}, //pointer to a mesh structure to fill in
+ {BMO_OP_SLOT_PTR, "object"}, //pointer to an object structure
{BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
{0, /* null-terminating sentinel */}},
bmo_bmesh_to_mesh_exec,
@@ -559,8 +559,8 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
*/
static BMOpDefine bmo_mesh_to_bmesh_def = {
"mesh_to_bmesh",
- {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure
- {BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure
+ {{BMO_OP_SLOT_PTR, "mesh"}, //pointer to a Mesh structure
+ {BMO_OP_SLOT_PTR, "object"}, //pointer to an Object structure
{BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts
{0, /* null-terminating sentinel */}},
bmo_mesh_to_bmesh_exec,
@@ -737,7 +737,7 @@ static BMOpDefine bmo_duplicate_def = {
{BMO_OP_SLOT_MAPPING, "facemap"},
{BMO_OP_SLOT_MAPPING, "boundarymap"},
{BMO_OP_SLOT_MAPPING, "isovertmap"},
- {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
+ {BMO_OP_SLOT_PTR, "dest"}, /* destination bmesh, if NULL will use current on */
{0} /* null-terminating sentinel */},
bmo_duplicate_exec,
0
@@ -749,7 +749,7 @@ static BMOpDefine bmo_split_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
{BMO_OP_SLOT_MAPPING, "boundarymap"},
{BMO_OP_SLOT_MAPPING, "isovertmap"},
- {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
+ {BMO_OP_SLOT_PTR, "dest"}, /* destination bmesh, if NULL will use current on */
{BMO_OP_SLOT_BOOL, "use_only_faces"}, /* when enabled. don't duplicate loose verts/edges */
{0} /* null-terminating sentinel */},
bmo_split_exec,