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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-03 14:14:08 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-05-03 14:14:08 +0400 |
commit | 3ee4be913bbf475ae7ae3af0df7e47568efbadbe (patch) | |
tree | 19cfc3a5efd27328f6fb1b58bffe2cbb30373924 /source/blender/bmesh/intern/bmesh_opdefines.c | |
parent | 949de4688d0626578ac4f0521117a0582de5de9b (diff) |
Fix #31139: fractal mesh subdivide was only working along normal where previously
it would displace in all directions. Now there's an operator option to control this.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_opdefines.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index 2ff28aee191..b5e6d7e1f68 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -696,6 +696,7 @@ static BMOpDefine bmo_esubd_def = { {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, {BMO_OP_SLOT_FLT, "smooth"}, {BMO_OP_SLOT_FLT, "fractal"}, + {BMO_OP_SLOT_FLT, "along_normal"}, {BMO_OP_SLOT_INT, "numcuts"}, {BMO_OP_SLOT_INT, "seed"}, {BMO_OP_SLOT_MAPPING, "custompatterns"}, |