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authorCampbell Barton <ideasman42@gmail.com>2013-06-14 06:30:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-14 06:30:40 +0400
commitb913385e32d09534b83ec6489dc820f453d62003 (patch)
tree620811d17eff309c47deeeced09b3e93f111702d /source/blender/bmesh/intern/bmesh_opdefines.c
parent53e4911ec88c16f30603b7ba53ee4ea5a7a1975d (diff)
bmesh edge dissolve: add option use_face_split (matching vertex dissolve option),
useful to avoid odd shaped ngons surrounding dissolved edges.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 012cbccacc7..3958aa0ab7d 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -884,6 +884,7 @@ static BMOpDefine bmo_dissolve_edges_def = {
/* slots_in */
{{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}},
{"use_verts", BMO_OP_SLOT_BOOL}, /* dissolve verts left between only 2 edges. */
+ {"use_face_split", BMO_OP_SLOT_BOOL},
{{'\0'}},
},
/* slots_out */