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authorCampbell Barton <ideasman42@gmail.com>2012-11-28 04:47:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-28 04:47:33 +0400
commitc5a8bd498d59abec7d3fdc4123d8b5f0d121396d (patch)
tree2e921bfc5574d98f52fc21c2b79450a863b6beb4 /source/blender/bmesh/intern/bmesh_opdefines.c
parent8ecce451ab928fd2ab9d2844e8f337c18c6f1269 (diff)
use radians for 'spin' bmesh operator (since the rest of the py api uses radians). also rename BMO_OP_SLOT_SUBTYPE_MAP_FLOAT -> BMO_OP_SLOT_SUBTYPE_MAP_FLT for consistency.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 502dafeb5c3..5a25861a74a 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -887,7 +887,7 @@ static BMOpDefine bmo_dissolve_faces_def = {
static BMOpDefine bmo_dissolve_limit_def = {
"dissolve_limit",
/* slots_in */
- {{"angle_limit", BMO_OP_SLOT_FLT}, /* total rotation angle (degrees) */
+ {{"angle_limit", BMO_OP_SLOT_FLT}, /* total rotation angle (radians) */
{"use_dissolve_boundaries", BMO_OP_SLOT_BOOL},
{"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}},
{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}},
@@ -951,7 +951,7 @@ static BMOpDefine bmo_subdivide_edges_def = {
{"cuts", BMO_OP_SLOT_INT},
{"seed", BMO_OP_SLOT_INT},
{"custom_patterns", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL}}, /* uses custom pointers */
- {"edge_percents", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_FLOAT}},
+ {"edge_percents", BMO_OP_SLOT_MAPPING, {BMO_OP_SLOT_SUBTYPE_MAP_FLT}},
{"quad_corner_type", BMO_OP_SLOT_INT}, /* quad corner type, see bmesh_operators.h */
{"use_grid_fill", BMO_OP_SLOT_BOOL}, /* fill in fully-selected faces with a grid */
@@ -1054,7 +1054,7 @@ static BMOpDefine bmo_spin_def = {
{"cent", BMO_OP_SLOT_VEC}, /* rotation center */
{"axis", BMO_OP_SLOT_VEC}, /* rotation axis */
{"dvec", BMO_OP_SLOT_VEC}, /* translation delta per step */
- {"angle", BMO_OP_SLOT_FLT}, /* total rotation angle (degrees) */
+ {"angle", BMO_OP_SLOT_FLT}, /* total rotation angle (radians) */
{"steps", BMO_OP_SLOT_INT}, /* number of steps */
{"use_duplicate", BMO_OP_SLOT_BOOL}, /* duplicate or extrude? */
{{'\0'}},