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author | Campbell Barton <ideasman42@gmail.com> | 2019-03-13 11:55:18 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-03-13 11:57:52 +0300 |
commit | 52d31b4894a308b015fd111ad7872bd78f99fba6 (patch) | |
tree | 77ca2b2e20e53414b7b88a390f314787c8c03d29 /source/blender/bmesh/intern/bmesh_opdefines.c | |
parent | 9984c6494ae7336e38e9ccd8f39197f549819025 (diff) |
BMesh: make edge winding from face optional
Broke uv-sphere creation, further it might be a problem
for script authors expecting matching edge order for duplicated content.
Now only apply this when duplicating via the operator.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_opdefines.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index e7585cc1836..35543aa23ce 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -1391,6 +1391,7 @@ static BMOpDefine bmo_duplicate_def = { /* destination bmesh, if NULL will use current on */ {"dest", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_BMESH}}, {"use_select_history", BMO_OP_SLOT_BOOL}, + {"use_edge_flip_from_face", BMO_OP_SLOT_BOOL}, {{'\0'}}, }, /* slots_out */ |