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authorCampbell Barton <ideasman42@gmail.com>2013-03-09 18:14:20 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-09 18:14:20 +0400
commit6a59f71d043b8cc6fa9556eb611beba00a7ed7e7 (patch)
treeb16e20d838b63c111ee0f7cb7dc519c64c877ebe /source/blender/bmesh/intern/bmesh_operators.c
parent964cead5b1826f859ac3371ad7f0d9f4665c229f (diff)
bmesh: face creation from a single selected vertex/edge, now extends the selection along wire/boundary edges and makes a face.
Selection is specifically so you can continuously fill in holes by tapping the Fkey. Similar functionality to the F2 addon, however the mouse location isn't used.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 00f8dbe06bf..085b8b9bc80 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -1355,7 +1355,7 @@ static void bmo_flag_layer_clear(BMesh *bm)
bm->elem_index_dirty &= ~(BM_VERT | BM_EDGE | BM_FACE);
}
-void *BMO_slot_buffer_elem_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
+void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);