diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-19 22:31:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-19 22:31:04 +0400 |
commit | afc56a0b10b52d2c8bdfd44257624d776db72f79 (patch) | |
tree | 25d194e29b2708ac1143b3dde6dfbeec7ef1d876 /source/blender/bmesh/intern/bmesh_operators.c | |
parent | d6deca4e9d6bc7faff98644286571c7934324a9d (diff) |
copying bmesh dir on its own from bmesh branch
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_operators.c | 1376 |
1 files changed, 1376 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c new file mode 100644 index 00000000000..66222c39c68 --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -0,0 +1,1376 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/bmesh/intern/bmesh_operators.c + * \ingroup bmesh + * + * BMesh operator access. + */ + +#include "MEM_guardedalloc.h" + +#include "BLI_utildefines.h" +#include "BLI_string.h" +#include "BLI_math.h" +#include "BLI_memarena.h" +#include "BLI_mempool.h" +#include "BLI_listbase.h" +#include "BLI_array.h" + +#include "bmesh.h" +#include "bmesh_private.h" + +/* forward declarations */ +static void bmo_flag_layer_alloc(BMesh *bm); +static void bmo_flag_layer_free(BMesh *bm); +static void bmo_flag_layer_clear(BMesh *bm); +static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name); +static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name); +static int bmesh_opname_to_opcode(const char *opname); + +static const char *bmo_error_messages[] = { + NULL, + "Self intersection error", + "Could not dissolve vert", + "Could not connect vertices", + "Could not traverse mesh", + "Could not dissolve faces", + "Could not dissolve vertices", + "Tesselation error", + "Can not deal with non-manifold geometry", + "Invalid selection", + "Internal mesh error", +}; + + +/* operator slot type information - size of one element of the type given. */ +const int BMO_OPSLOT_TYPEINFO[] = { + 0, + sizeof(int), + sizeof(float), + sizeof(void *), + 0, /* unused */ + 0, /* unused */ + 0, /* unused */ + sizeof(void *), /* pointer buffer */ + sizeof(BMOElemMapping) +}; + +/* Dummy slot so there is something to return when slot name lookup fails */ +static BMOpSlot BMOpEmptySlot = {0}; + +void BMO_op_flag_enable(BMesh *UNUSED(bm), BMOperator *op, const int op_flag) +{ + op->flag |= op_flag; +} + +void BMO_op_flag_disable(BMesh *UNUSED(bm), BMOperator *op, const int op_flag) +{ + op->flag &= ~op_flag; +} + +/* + * BMESH OPSTACK PUSH + * + * Pushes the opstack down one level + * and allocates a new flag layer if + * appropriate. + */ +void BMO_push(BMesh *bm, BMOperator *UNUSED(op)) +{ + bm->stackdepth++; + + /* add flag layer, if appropriate */ + if (bm->stackdepth > 1) + bmo_flag_layer_alloc(bm); + else + bmo_flag_layer_clear(bm); +} + +/* + * BMESH OPSTACK POP + * + * Pops the opstack one level + * and frees a flag layer if appropriate + * BMESH_TODO: investigate NOT freeing flag + * layers. + */ +void BMO_pop(BMesh *bm) +{ + if (bm->stackdepth > 1) + bmo_flag_layer_free(bm); + + bm->stackdepth--; +} + +/* + * BMESH OPSTACK INIT OP + * + * Initializes an operator structure + * to a certain type + */ +void BMO_op_init(BMesh *bm, BMOperator *op, const char *opname) +{ + int i, opcode = bmesh_opname_to_opcode(opname); + +#ifdef DEBUG + BM_ELEM_INDEX_VALIDATE(bm, "pre bmo", opname); +#else + (void)bm; +#endif + + if (opcode == -1) { + opcode = 0; /* error!, already printed, have a better way to handle this? */ + } + + memset(op, 0, sizeof(BMOperator)); + op->type = opcode; + op->flag = opdefines[opcode]->flag; + + /* initialize the operator slot types */ + for (i = 0; opdefines[opcode]->slottypes[i].type; i++) { + op->slots[i].slottype = opdefines[opcode]->slottypes[i].type; + op->slots[i].index = i; + } + + /* callback */ + op->exec = opdefines[opcode]->exec; + + /* memarena, used for operator's slot buffers */ + op->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "bmesh operator"); + BLI_memarena_use_calloc (op->arena); +} + +/* + * BMESH OPSTACK EXEC OP + * + * Executes a passed in operator. This handles + * the allocation and freeing of temporary flag + * layers and starting/stopping the modelling + * loop. Can be called from other operators + * exec callbacks as well. + */ +void BMO_op_exec(BMesh *bm, BMOperator *op) +{ + + BMO_push(bm, op); + + if (bm->stackdepth == 2) + bmesh_begin_edit(bm, op->flag); + op->exec(bm, op); + + if (bm->stackdepth == 2) + bmesh_end_edit(bm, op->flag); + + BMO_pop(bm); +} + +/* + * BMESH OPSTACK FINISH OP + * + * Does housekeeping chores related to finishing + * up an operator. + */ +void BMO_op_finish(BMesh *bm, BMOperator *op) +{ + BMOpSlot *slot; + int i; + + for (i = 0; opdefines[op->type]->slottypes[i].type; i++) { + slot = &op->slots[i]; + if (slot->slottype == BMO_OP_SLOT_MAPPING) { + if (slot->data.ghash) + BLI_ghash_free(slot->data.ghash, NULL, NULL); + } + } + + BLI_memarena_free(op->arena); + +#ifdef DEBUG + BM_ELEM_INDEX_VALIDATE(bm, "post bmo", opdefines[op->type]->name); +#else + (void)bm; +#endif +} + +/* + * BMESH OPSTACK HAS SLOT + * + * Returns 1 if the named slot exists on the given operator, + * otherwise returns 0. + */ +int BMO_slot_exists(BMOperator *op, const char *slotname) +{ + int slotcode = bmesh_name_to_slotcode(opdefines[op->type], slotname); + return (slotcode >= 0); +} + +/* + * BMESH OPSTACK GET SLOT + * + * Returns a pointer to the slot of + * type 'slotcode' + */ +BMOpSlot *BMO_slot_get(BMOperator *op, const char *slotname) +{ + int slotcode = bmesh_name_to_slotcode_check(opdefines[op->type], slotname); + + if (slotcode < 0) { + return &BMOpEmptySlot; + } + + return &(op->slots[slotcode]); +} + +/* + * BMESH OPSTACK COPY SLOT + * + * Copies data from one slot to another + */ +void BMO_slot_copy(BMOperator *source_op, BMOperator *dest_op, const char *src, const char *dst) +{ + BMOpSlot *source_slot = BMO_slot_get(source_op, src); + BMOpSlot *dest_slot = BMO_slot_get(dest_op, dst); + + if (source_slot == dest_slot) + return; + + if (source_slot->slottype != dest_slot->slottype) + return; + + if (dest_slot->slottype > BMO_OP_SLOT_VEC) { + if (dest_slot->slottype != BMO_OP_SLOT_MAPPING) { + /* do buffer copy */ + dest_slot->data.buf = NULL; + dest_slot->len = source_slot->len; + if (dest_slot->len) { + const int slot_alloc_size = BMO_OPSLOT_TYPEINFO[dest_slot->slottype] * dest_slot->len; + dest_slot->data.buf = BLI_memarena_alloc(dest_op->arena, slot_alloc_size); + memcpy(dest_slot->data.buf, source_slot->data.buf, slot_alloc_size); + } + } + else { + GHashIterator it; + BMOElemMapping *srcmap, *dstmap; + + /* sanity check */ + if (!source_slot->data.ghash) return; + + if (!dest_slot->data.ghash) { + dest_slot->data.ghash = BLI_ghash_new(BLI_ghashutil_ptrhash, + BLI_ghashutil_ptrcmp, "bmesh operator 2"); + } + + BLI_ghashIterator_init(&it, source_slot->data.ghash); + for ( ; (srcmap = BLI_ghashIterator_getValue(&it)); + BLI_ghashIterator_step(&it)) + { + dstmap = BLI_memarena_alloc(dest_op->arena, sizeof(*dstmap) + srcmap->len); + + dstmap->element = srcmap->element; + dstmap->len = srcmap->len; + memcpy(dstmap + 1, srcmap + 1, srcmap->len); + + BLI_ghash_insert(dest_slot->data.ghash, dstmap->element, dstmap); + } + } + } + else { + dest_slot->data = source_slot->data; + } +} + +/* + * BMESH OPSTACK SET XXX + * + * Sets the value of a slot depending on it's type + * + */ + +void BMO_slot_float_set(BMOperator *op, const char *slotname, const float f) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_FLT)) + return; + + slot->data.f = f; +} + +void BMO_slot_int_set(BMOperator *op, const char *slotname, const int i) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_INT)) + return; + + slot->data.i = i; +} + +/* only supports square mats */ +void BMO_slot_mat_set(struct BMOperator *op, const char *slotname, const float *mat, int size) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_MAT)) + return; + + slot->len = 4; + slot->data.p = BLI_memarena_alloc(op->arena, sizeof(float) * 4 * 4); + + if (size == 4) { + memcpy(slot->data.p, mat, sizeof(float) * 4 * 4); + } + else if (size == 3) { + copy_m4_m3(slot->data.p, (float (*)[3])mat); + } + else { + fprintf(stderr, "%s: invalid size argument %d (bmesh internal error)\n", __func__, size); + + memset(slot->data.p, 0, sizeof(float) * 4 * 4); + } +} + +void BMO_slot_mat4_get(struct BMOperator *op, const char *slotname, float r_mat[4][4]) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_MAT)) + return; + + copy_m4_m4(r_mat, (float (*)[4])slot->data.p); +} + +void BMO_slot_mat3_set(struct BMOperator *op, const char *slotname, float r_mat[3][3]) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_MAT)) + return; + + copy_m3_m4(r_mat, slot->data.p); +} + +void BMO_slot_ptr_set(BMOperator *op, const char *slotname, void *p) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_PNT)) + return; + + slot->data.p = p; +} + +void BMO_slot_vec_set(BMOperator *op, const char *slotname, const float vec[3]) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_VEC)) + return; + + copy_v3_v3(slot->data.vec, vec); +} + + +float BMO_slot_float_get(BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_FLT)) + return 0.0f; + + return slot->data.f; +} + +int BMO_slot_int_get(BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_INT)) + return 0; + + return slot->data.i; +} + + +void *BMO_slot_ptr_get(BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_PNT)) + return NULL; + + return slot->data.p; +} + +void BMO_slot_vec_get(BMOperator *op, const char *slotname, float r_vec[3]) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + if (!(slot->slottype == BMO_OP_SLOT_VEC)) + return; + + copy_v3_v3(r_vec, slot->data.vec); +} + +/* + * BMO_COUNTFLAG + * + * Counts the number of elements of a certain type that + * have a specific flag set. + * + */ + +int BMO_mesh_flag_count(BMesh *bm, const short oflag, const char htype) +{ + BMIter elements; + int count = 0; + BMElemF *ele_f; + + if (htype & BM_VERT) { + for (ele_f = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); ele_f; ele_f = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, ele_f, oflag)) + count++; + } + } + if (htype & BM_EDGE) { + for (ele_f = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); ele_f; ele_f = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, ele_f, oflag)) + count++; + } + } + if (htype & BM_FACE) { + for (ele_f = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); ele_f; ele_f = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, ele_f, oflag)) + count++; + } + } + + return count; +} + +void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *UNUSED(op), const char htype, const short oflag) +{ + const char iter_types[3] = {BM_VERTS_OF_MESH, + BM_EDGES_OF_MESH, + BM_FACES_OF_MESH}; + + const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE}; + + BMIter iter; + BMElemF *ele; + int i; + + for (i = 0; i < 3; i++) { + if (htype & flag_types[i]) { + BM_ITER(ele, &iter, bm, iter_types[i], NULL) { + BMO_elem_flag_disable(bm, ele, oflag); + } + } + } +} + +int BMO_slot_buf_count(struct BMesh *UNUSED(bm), struct BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + + /* check if its actually a buffer */ + if (!(slot->slottype > BMO_OP_SLOT_VEC)) + return 0; + + return slot->len; +} + +int BMO_slot_map_count(BMesh *UNUSED(bm), BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + + /* check if its actually a buffer */ + if (!(slot->slottype == BMO_OP_SLOT_MAPPING)) + return 0; + + return slot->data.ghash ? BLI_ghash_size(slot->data.ghash) : 0; +} + +#if 0 +void *BMO_Grow_Array(BMesh *bm, BMOperator *op, int slotcode, int totadd) +{ + BMOpSlot *slot = &op->slots[slotcode]; + void *tmp; + ssize_t allocsize; + + /* check if its actually a buffer */ + if (!(slot->slottype > BMO_OP_SLOT_VEC)) + return NULL; + + if (slot->flag & BMOS_DYNAMIC_ARRAY) { + if (slot->len >= slot->size) { + slot->size = (slot->size + 1 + totadd) * 2; + + allocsize = BMO_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->size; + + tmp = slot->data.buf; + slot->data.buf = MEM_callocN(allocsize, "opslot dynamic array"); + memcpy(slot->data.buf, tmp, allocsize); + MEM_freeN(tmp); + } + + slot->len += totadd; + } + else { + slot->flag |= BMOS_DYNAMIC_ARRAY; + slot->len += totadd; + slot->size = slot->len + 2; + + allocsize = BMO_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->len; + + tmp = slot->data.buf; + slot->data.buf = MEM_callocN(allocsize, "opslot dynamic array"); + memcpy(slot->data.buf, tmp, allocsize); + } + + return slot->data.buf; +} +#endif + +void BMO_slot_map_to_flag(struct BMesh *bm, struct BMOperator *op, + const char *slotname, const short oflag) +{ + GHashIterator it; + BMOpSlot *slot = BMO_slot_get(op, slotname); + BMElemF *ele_f; + + /* sanity check */ + if (slot->slottype != BMO_OP_SLOT_MAPPING) return; + if (!slot->data.ghash) return; + + BLI_ghashIterator_init(&it, slot->data.ghash); + for ( ; (ele_f = BLI_ghashIterator_getKey(&it)); BLI_ghashIterator_step(&it)) { + BMO_elem_flag_enable(bm, ele_f, oflag); + } +} + +static void *bmo_slot_buffer_alloc(BMOperator *op, const char *slotname, int len) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + + /* check if its actually a buffer */ + if (!(slot->slottype > BMO_OP_SLOT_VEC)) + return NULL; + + slot->len = len; + if (len) + slot->data.buf = BLI_memarena_alloc(op->arena, BMO_OPSLOT_TYPEINFO[slot->slottype] * len); + return slot->data.buf; +} + +/* + * BMO_ALL_TO_SLOT + * + * Copies all elements of a certain type into an operator slot. + * + */ + +static void BMO_slot_from_all(BMesh *bm, BMOperator *op, const char *slotname, const char htype) +{ + BMIter elements; + BMHeader *e; + BMOpSlot *output = BMO_slot_get(op, slotname); + int totelement = 0, i = 0; + + if (htype & BM_VERT) totelement += bm->totvert; + if (htype & BM_EDGE) totelement += bm->totedge; + if (htype & BM_FACE) totelement += bm->totface; + + if (totelement) { + bmo_slot_buffer_alloc(op, slotname, totelement); + + if (htype & BM_VERT) { + for (e = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + + if (htype & BM_EDGE) { + for (e = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + + if (htype & BM_FACE) { + for (e = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + } +} + +/* + * BMO_HEADERFLAG_TO_SLOT + * + * Copies elements of a certain type, which have a certain header flag set + * into a slot for an operator. + */ + +void BMO_slot_from_hflag(BMesh *bm, BMOperator *op, const char *slotname, + const char hflag, const char htype) +{ + BMIter elements; + BMHeader *e; + BMOpSlot *output = BMO_slot_get(op, slotname); + int totelement = 0, i = 0; + + totelement = BM_mesh_count_flag(bm, htype, hflag, 1); + + if (totelement) { + bmo_slot_buffer_alloc(op, slotname, totelement); + + if (htype & BM_VERT) { + for (e = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + } + + if (htype & BM_EDGE) { + for (e = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + } + + if (htype & BM_FACE) { + for (e = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BM_iter_step(&elements)) { + if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN) && BM_elem_flag_test(e, hflag)) { + ((BMHeader **)output->data.p)[i] = e; + i++; + } + } + } + } + else { + output->len = 0; + } +} + +/* + * BMO_FLAG_TO_SLOT + * + * Copies elements of a certain type, which have a certain flag set + * into an output slot for an operator. + */ +void BMO_slot_from_flag(BMesh *bm, BMOperator *op, const char *slotname, + const short oflag, const char htype) +{ + BMIter elements; + BMHeader *ele; + BMOpSlot *output = BMO_slot_get(op, slotname); + int totelement = BMO_mesh_flag_count(bm, oflag, htype), i = 0; + + if (totelement) { + bmo_slot_buffer_alloc(op, slotname, totelement); + + if (htype & BM_VERT) { + for (ele = BM_iter_new(&elements, bm, BM_VERTS_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, (BMElemF *)ele, oflag)) { + ((BMHeader **)output->data.p)[i] = ele; + i++; + } + } + } + + if (htype & BM_EDGE) { + for (ele = BM_iter_new(&elements, bm, BM_EDGES_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, (BMElemF *)ele, oflag)) { + ((BMHeader **)output->data.p)[i] = ele; + i++; + } + } + } + + if (htype & BM_FACE) { + for (ele = BM_iter_new(&elements, bm, BM_FACES_OF_MESH, bm); ele; ele = BM_iter_step(&elements)) { + if (BMO_elem_flag_test(bm, (BMElemF *)ele, oflag)) { + ((BMHeader **)output->data.p)[i] = ele; + i++; + } + } + } + } + else { + output->len = 0; + } +} + +/* + * + * BMO_FLAG_BUFFER + * + * Header Flags elements in a slots buffer, automatically + * using the selection API where appropriate. + */ +void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOperator *op, const char *slotname, + const char hflag, const char htype) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + BMHeader **data = slot->data.p; + int i; + + for (i = 0; i < slot->len; i++) { + if (!(htype & data[i]->htype)) + continue; + + if (hflag & BM_ELEM_SELECT) { + BM_elem_select_set(bm, data[i], TRUE); + } + BM_elem_flag_enable(data[i], hflag); + } +} + +/* + * + * BMO_FLAG_BUFFER + * + * Removes flags from elements in a slots buffer, automatically + * using the selection API where appropriate. + */ +void BMO_slot_buffer_hflag_disable(BMesh *bm, BMOperator *op, const char *slotname, + const char hflag, const char htype) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + BMHeader **data = slot->data.p; + int i; + + for (i = 0; i < slot->len; i++) { + if (!(htype & data[i]->htype)) + continue; + + if (hflag & BM_ELEM_SELECT) { + BM_elem_select_set(bm, data[i], FALSE); + } + + BM_elem_flag_disable(data[i], hflag); + } +} +int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag) +{ + int count = 0; + + if (v->e) { + BMEdge *curedge; + const int len = bmesh_disk_count(v); + int i; + + for (i = 0, curedge = v->e; i < len; i++) { + if (BMO_elem_flag_test(bm, curedge, oflag)) + count++; + curedge = bmesh_disk_nextedge(curedge, v); + } + } + + return count; +} + +/* + * + * BMO_FLAG_BUFFER + * + * Flags elements in a slots buffer + */ +void BMO_slot_buffer_flag_enable(BMesh *bm, BMOperator *op, const char *slotname, + const short oflag, const char htype) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + BMHeader **data = slot->data.p; + int i; + + for (i = 0; i < slot->len; i++) { + if (!(htype & data[i]->htype)) + continue; + + BMO_elem_flag_enable(bm, (BMElemF *)data[i], oflag); + } +} + +/* + * + * BMO_FLAG_BUFFER + * + * Removes flags from elements in a slots buffer + */ +void BMO_slot_buffer_flag_disable(BMesh *bm, BMOperator *op, const char *slotname, + const short oflag, const char htype) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + BMHeader **data = slot->data.p; + int i; + + for (i = 0; i < slot->len; i++) { + if (!(htype & data[i]->htype)) + continue; + + BMO_elem_flag_disable(bm, (BMElemF *)data[i], oflag); + } +} + + +/* + * + * ALLOC/FREE FLAG LAYER + * + * Used by operator stack to free/allocate + * private flag data. This is allocated + * using a mempool so the allocation/frees + * should be quite fast. + * + * BMESH_TODO: + * Investigate not freeing flag layers until + * all operators have been executed. This would + * save a lot of realloc potentially. + */ +static void bmo_flag_layer_alloc(BMesh *bm) +{ + BMElemF *ele; + /* set the index values since we are looping over all data anyway, + * may save time later on */ + int i; + + BMIter iter; + BLI_mempool *oldpool = bm->toolflagpool; /* old flag pool */ + BLI_mempool *newpool; + void *oldflags; + + /* store memcpy size for reuse */ + const size_t old_totflags_size = (bm->totflags * sizeof(BMFlagLayer)); + + bm->totflags++; + + /* allocate new flag poo */ + bm->toolflagpool = newpool = BLI_mempool_create(sizeof(BMFlagLayer)*bm->totflags, 512, 512, FALSE, FALSE); + + /* now go through and memcpy all the flags. Loops don't get a flag layer at this time.. */ + for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, old_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, old_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, old_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + + bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); + + BLI_mempool_destroy(oldpool); +} + +static void bmo_flag_layer_free(BMesh *bm) +{ + BMElemF *ele; + /* set the index values since we are looping over all data anyway, + * may save time later on */ + int i; + + BMIter iter; + BLI_mempool *oldpool = bm->toolflagpool; + BLI_mempool *newpool; + void *oldflags; + + /* store memcpy size for reuse */ + const size_t new_totflags_size = ((bm->totflags - 1) * sizeof(BMFlagLayer)); + + /* de-increment the totflags first.. */ + bm->totflags--; + /* allocate new flag poo */ + bm->toolflagpool = newpool = BLI_mempool_create(new_totflags_size, 512, 512, TRUE, FALSE); + + /* now go through and memcpy all the flag */ + for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, new_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, new_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + oldflags = ele->oflags; + ele->oflags = BLI_mempool_calloc(newpool); + memcpy(ele->oflags, oldflags, new_totflags_size); + BM_elem_index_set(ele, i); /* set_inline */ + } + + bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); + + BLI_mempool_destroy(oldpool); +} + +static void bmo_flag_layer_clear(BMesh *bm) +{ + BMElemF *ele; + /* set the index values since we are looping over all data anyway, + * may save time later on */ + int i; + + BMIter iter; + const int totflags_offset = bm->totflags - 1; + + /* now go through and memcpy all the flag */ + for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + memset(ele->oflags + totflags_offset, 0, sizeof(BMFlagLayer)); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + memset(ele->oflags + totflags_offset, 0, sizeof(BMFlagLayer)); + BM_elem_index_set(ele, i); /* set_inline */ + } + for (ele = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, bm), i = 0; ele; ele = BM_iter_step(&iter), i++) { + memset(ele->oflags + totflags_offset, 0, sizeof(BMFlagLayer)); + BM_elem_index_set(ele, i); /* set_inline */ + } + + bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE); +} + +void *BMO_slot_elem_first(BMOperator *op, const char *slotname) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + + if (slot->slottype != BMO_OP_SLOT_ELEMENT_BUF) + return NULL; + + return slot->data.buf ? *(void **)slot->data.buf : NULL; +} + +void *BMO_iter_new(BMOIter *iter, BMesh *UNUSED(bm), BMOperator *op, + const char *slotname, const char restrictmask) +{ + BMOpSlot *slot = BMO_slot_get(op, slotname); + + memset(iter, 0, sizeof(BMOIter)); + + iter->slot = slot; + iter->cur = 0; + iter->restrictmask = restrictmask; + + if (iter->slot->slottype == BMO_OP_SLOT_MAPPING) { + if (iter->slot->data.ghash) { + BLI_ghashIterator_init(&iter->giter, slot->data.ghash); + } + else { + return NULL; + } + } + + return BMO_iter_step(iter); +} + +void *BMO_iter_step(BMOIter *iter) +{ + if (iter->slot->slottype == BMO_OP_SLOT_ELEMENT_BUF) { + BMHeader *h; + + if (iter->cur >= iter->slot->len) { + return NULL; + } + + h = ((void **)iter->slot->data.buf)[iter->cur++]; + while (!(iter->restrictmask & h->htype)) { + if (iter->cur >= iter->slot->len) { + return NULL; + } + + h = ((void **)iter->slot->data.buf)[iter->cur++]; + } + + return h; + } + else if (iter->slot->slottype == BMO_OP_SLOT_MAPPING) { + struct BMOElemMapping *map; + void *ret = BLI_ghashIterator_getKey(&iter->giter); + map = BLI_ghashIterator_getValue(&iter->giter); + + iter->val = map + 1; + + BLI_ghashIterator_step(&iter->giter); + + return ret; + } + + return NULL; +} + +/* used for iterating over mapping */ +void *BMO_iter_map_value(BMOIter *iter) +{ + return iter->val; +} + +void *BMO_iter_map_value_p(BMOIter *iter) +{ + return *((void **)iter->val); +} + +float BMO_iter_map_value_f(BMOIter *iter) +{ + return *((float *)iter->val); +} + +/* error syste */ +typedef struct BMOpError { + struct BMOpError *next, *prev; + int errorcode; + BMOperator *op; + const char *msg; +} BMOpError; + +void BMO_error_clear(BMesh *bm) +{ + while (BMO_error_pop(bm, NULL, NULL)); +} + +void BMO_error_raise(BMesh *bm, BMOperator *owner, int errcode, const char *msg) +{ + BMOpError *err = MEM_callocN(sizeof(BMOpError), "bmop_error"); + + err->errorcode = errcode; + if (!msg) msg = bmo_error_messages[errcode]; + err->msg = msg; + err->op = owner; + + BLI_addhead(&bm->errorstack, err); +} + +int BMO_error_occurred(BMesh *bm) +{ + return bm->errorstack.first != NULL; +} + +/* returns error code or 0 if no erro */ +int BMO_error_get(BMesh *bm, const char **msg, BMOperator **op) +{ + BMOpError *err = bm->errorstack.first; + if (!err) { + return 0; + } + + if (msg) *msg = err->msg; + if (op) *op = err->op; + + return err->errorcode; +} + +int BMO_error_pop(BMesh *bm, const char **msg, BMOperator **op) +{ + int errorcode = BMO_error_get(bm, msg, op); + + if (errorcode) { + BMOpError *err = bm->errorstack.first; + + BLI_remlink(&bm->errorstack, bm->errorstack.first); + MEM_freeN(err); + } + + return errorcode; +} + +/* example: + * BMO_CallOp(bm, "del %d %hv", DEL_ONLYFACES, BM_ELEM_SELECT); + * + * d - int + * i - int + * f - float + * hv - header flagged verts + * he - header flagged edges + * hf - header flagged faces + * fv - flagged verts + * fe - flagged edges + * ff - flagged faces + */ + +#define NEXT_CHAR(fmt) ((fmt)[0] != 0 ? (fmt)[1] : 0) + +static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name) +{ + int i; + + for (i = 0; def->slottypes[i].type; i++) { + if (!strncmp(name, def->slottypes[i].name, MAX_SLOTNAME)) { + return i; + } + } + + return -1; +} + +static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name) +{ + int i = bmesh_name_to_slotcode(def, name); + if (i < 0) { + fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, name); + } + + return i; +} + +static int bmesh_opname_to_opcode(const char *opname) +{ + int i; + + for (i = 0; i < bmesh_total_ops; i++) { + if (!strcmp(opname, opdefines[i]->name)) { + return i; + } + } + + fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, opname); + return -1; +} + +int BMO_op_vinitf(BMesh *bm, BMOperator *op, const char *_fmt, va_list vlist) +{ + BMOpDefine *def; + char *opname, *ofmt, *fmt; + char slotname[64] = {0}; + int i /*, n = strlen(fmt) */, stop /*, slotcode = -1 */, ret, type, state; + int noslot = 0; + + + /* basic useful info to help find where bmop formatting strings fail */ + int lineno = -1; +# define GOTO_ERROR { lineno = __LINE__; goto error; } + + + /* we muck around in here, so dup i */ + fmt = ofmt = BLI_strdup(_fmt); + + /* find operator nam */ + i = strcspn(fmt, " \t"); + + opname = fmt; + if (!opname[i]) noslot = 1; + opname[i] = '\0'; + + fmt += i + (noslot ? 0 : 1); + + i = bmesh_opname_to_opcode(opname); + + if (i == -1) { + MEM_freeN(ofmt); + return FALSE; + } + + BMO_op_init(bm, op, opname); + def = opdefines[i]; + + i = 0; + state = 1; /* 0: not inside slotcode name, 1: inside slotcode name */ + + while (*fmt) { + if (state) { + /* jump past leading whitespac */ + i = strspn(fmt, " \t"); + fmt += i; + + /* ignore trailing whitespac */ + if (!fmt[i]) + break; + + /* find end of slot name. currently this is + * a little flexible, allowing "slot=%f", + * "slot %f", "slot%f", and "slot\t%f". */ + i = strcspn(fmt, "= \t%"); + if (!fmt[i]) GOTO_ERROR; + + fmt[i] = 0; + + if (bmesh_name_to_slotcode_check(def, fmt) < 0) GOTO_ERROR; + + BLI_strncpy(slotname, fmt, sizeof(slotname)); + + state = 0; + fmt += i; + } + else { + switch (*fmt) { + case ' ': + case '\t': + case '=': + case '%': + break; + case 'm': { + int size, c; + + c = NEXT_CHAR(fmt); + fmt++; + + if (c == '3') size = 3; + else if (c == '4') size = 4; + else GOTO_ERROR; + + BMO_slot_mat_set(op, slotname, va_arg(vlist, void *), size); + state = 1; + break; + } + case 'v': { + BMO_slot_vec_set(op, slotname, va_arg(vlist, float *)); + state = 1; + break; + } + case 'e': { + BMHeader *ele = va_arg(vlist, void *); + BMOpSlot *slot = BMO_slot_get(op, slotname); + + slot->data.buf = BLI_memarena_alloc(op->arena, sizeof(void *) * 4); + slot->len = 1; + *((void **)slot->data.buf) = ele; + + state = 1; + break; + } + case 's': { + BMOperator *op2 = va_arg(vlist, void *); + const char *slotname2 = va_arg(vlist, char *); + + BMO_slot_copy(op2, op, slotname2, slotname); + state = 1; + break; + } + case 'i': + case 'd': + BMO_slot_int_set(op, slotname, va_arg(vlist, int)); + state = 1; + break; + case 'p': + BMO_slot_ptr_set(op, slotname, va_arg(vlist, void *)); + state = 1; + break; + case 'f': + case 'h': + case 'a': + type = *fmt; + + if (NEXT_CHAR(fmt) == ' ' || NEXT_CHAR(fmt) == '\t' || NEXT_CHAR(fmt) == '\0') { + BMO_slot_float_set(op, slotname, va_arg(vlist, double)); + } + else { + ret = 0; + stop = 0; + while (1) { + switch (NEXT_CHAR(fmt)) { + case 'f': ret |= BM_FACE; break; + case 'e': ret |= BM_EDGE; break; + case 'v': ret |= BM_VERT; break; + default: + stop = 1; + break; + } + if (stop) { + break; + } + + fmt++; + } + + if (type == 'h') { + BMO_slot_from_hflag(bm, op, slotname, va_arg(vlist, int), ret); + } + else if (type == 'a') { + BMO_slot_from_all(bm, op, slotname, ret); + } + else { + BMO_slot_from_flag(bm, op, slotname, va_arg(vlist, int), ret); + } + } + + state = 1; + break; + default: + fprintf(stderr, + "%s: unrecognized bmop format char: %c, %d in '%s'\n", + __func__, *fmt, (int)(fmt - ofmt), ofmt); + break; + } + } + fmt++; + } + + MEM_freeN(ofmt); + return TRUE; +error: + + /* non urgent todo - explain exactly what is failing */ + fprintf(stderr, + "%s: error parsing formatting string, %d in '%s'\n see - %s:%d\n", + __func__, (int)(fmt - ofmt), _fmt, __FILE__, lineno); + MEM_freeN(ofmt); + + BMO_op_finish(bm, op); + return FALSE; + +#undef GOTO_ERROR + +} + + +int BMO_op_initf(BMesh *bm, BMOperator *op, const char *fmt, ...) +{ + va_list list; + + va_start(list, fmt); + if (!BMO_op_vinitf(bm, op, fmt, list)) { + printf("%s: failed\n", __func__); + va_end(list); + return FALSE; + } + va_end(list); + + return TRUE; +} + +int BMO_op_callf(BMesh *bm, const char *fmt, ...) +{ + va_list list; + BMOperator op; + + va_start(list, fmt); + if (!BMO_op_vinitf(bm, &op, fmt, list)) { + printf("%s: failed, format is:\n \"%s\"\n", __func__, fmt); + va_end(list); + return FALSE; + } + + BMO_op_exec(bm, &op); + BMO_op_finish(bm, &op); + + va_end(list); + return TRUE; +} |