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authorCampbell Barton <ideasman42@gmail.com>2012-02-21 02:04:29 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-21 02:04:29 +0400
commitc4e7cc3287170dd6860f7b3d6d8628531d807136 (patch)
treeb7d7758f4a58382186ee761129ab045254e9b6b0 /source/blender/bmesh/intern/bmesh_operators.c
parentd31e1533a38f9560ee91c75116fcc877006ed771 (diff)
fix for leak in gpu.export_shader(), wasnt freeing the function.
also change the bmesh iterator so its possible to initialize without stepping.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 3059354d0c9..edfea460f1a 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -65,7 +65,7 @@ static const char *bmo_error_messages[] = {
/* operator slot type information - size of one element of the type given. */
const int BMO_OPSLOT_TYPEINFO[BMO_OP_SLOT_TOTAL_TYPES] = {
0,
- sizeof(int),
+ sizeof(int),
sizeof(int),
sizeof(float),
sizeof(void *),
@@ -837,7 +837,7 @@ int BMO_vert_edge_flags_count(BMesh *bm, BMVert *v, const short oflag)
* Flags elements in a slots buffer
*/
void BMO_slot_buffer_flag_enable(BMesh *bm, BMOperator *op, const char *slotname,
- const short oflag, const char htype)
+ const short oflag, const char htype)
{
BMOpSlot *slot = BMO_slot_get(op, slotname);
BMHeader **data = slot->data.p;
@@ -860,7 +860,7 @@ void BMO_slot_buffer_flag_enable(BMesh *bm, BMOperator *op, const char *slotname
* Removes flags from elements in a slots buffer
*/
void BMO_slot_buffer_flag_disable(BMesh *bm, BMOperator *op, const char *slotname,
- const short oflag, const char htype)
+ const short oflag, const char htype)
{
BMOpSlot *slot = BMO_slot_get(op, slotname);
BMHeader **data = slot->data.p;