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authorNicholas Bishop <nicholasbishop@gmail.com>2012-10-16 03:50:09 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-10-16 03:50:09 +0400
commit1de76baf88c96184f579884d50e08b2b463d89eb (patch)
tree6e23b187ecd1e1f8c448669baf2095577b8b5297 /source/blender/bmesh/intern/bmesh_operators_private.h
parent6533ebff28f2f7826f17280eeb7da09a63ba6429 (diff)
Add BMesh and WM symmetrize operators
* The symmetrize operation makes the input mesh elements symmetrical, but unlike mirroring it only copies in one direction. The edges and faces that cross the plane of symmetry are split as needed to enforce symmetry. * The symmetrize operator can be controlled with the "direction" property, which combines the choices of symmetry plane and positive-negative/negative-positive. The enum for this is BMO_SymmDirection. * Added menu items in the top-level Mesh menu and the WKEY specials menu. * Documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/Symmetrize * Reviewed by Brecht: https://codereview.appspot.com/6618059
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operators_private.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
index dc1bdaa4689..fa239bb6ceb 100644
--- a/source/blender/bmesh/intern/bmesh_operators_private.h
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -96,6 +96,7 @@ void bmo_spin_exec(BMesh *bm, BMOperator *op);
void bmo_split_edges_exec(BMesh *bm, BMOperator *op);
void bmo_split_exec(BMesh *bm, BMOperator *op);
void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op);
+void bmo_symmetrize_exec(BMesh *bm, BMOperator *op);
void bmo_transform_exec(BMesh *bm, BMOperator *op);
void bmo_translate_exec(BMesh *bm, BMOperator *op);
void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op);