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author | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2020-10-19 18:12:33 +0300 |
commit | 3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 (patch) | |
tree | 20e6064201939368650509d758c7187df74416a6 /source/blender/bmesh/intern/bmesh_polygon.c | |
parent | d2bf71b412233160a52775f29799a2c1331c92f4 (diff) |
Spelling: It's Versus Its
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required.
Differential Revision: https://developer.blender.org/D9250
Reviewed by Campbell Barton
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_polygon.c')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_polygon.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 06bab8c8cc1..4ae2cc67140 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -667,7 +667,7 @@ void BM_face_calc_center_median_weighted(const BMFace *f, float r_cent[3]) /** * \brief POLY ROTATE PLANE * - * Rotates a polygon so that it's + * Rotates a polygon so that its * normal is pointing towards the mesh Z axis */ void poly_rotate_plane(const float normal[3], float (*verts)[3], const uint nverts) @@ -889,7 +889,7 @@ float BM_face_calc_normal_vcos(const BMesh *bm, * Calculate a normal from a vertex cloud. * * \note We could make a higher quality version that takes all vertices into account. - * Currently it finds 4 outer most points returning it's normal. + * Currently it finds 4 outer most points returning its normal. */ void BM_verts_calc_normal_from_cloud_ex( BMVert **varr, int varr_len, float r_normal[3], float r_center[3], int *r_index_tangent) |