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authorDalai Felinto <dfelinto@gmail.com>2013-10-08 23:28:11 +0400
committerDalai Felinto <dfelinto@gmail.com>2013-10-08 23:28:11 +0400
commit8e9aa452bb7b295fba170001be900feff29858be (patch)
tree68bb5ff843f9162a4cc373012f66195c89291c93 /source/blender/bmesh/intern/bmesh_polygon.h
parent0973270fbf43c8ab85423a0dd0dcab39d434e644 (diff)
Triangulate Modifier changes - using scanfill
The ear loop method is potentially too slow (OˆN). We are not using the 'beauty' option at the moment. I'll incorporate that next. (and later specific methods for quad splitting) Patch done in collaboration (and reviewed by) with Campbell Barton.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_polygon.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index 14fe1e76360..b7117621273 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -53,6 +53,7 @@ void BM_face_normal_flip(BMesh *bm, BMFace *f) ATTR_NONNULL();
bool BM_face_point_inside_test(BMFace *f, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_face_triangulate(BMesh *bm, BMFace *f, BMFace **newfaces,
+ struct MemArena *sf_arena,
const bool use_beauty, const bool use_tag) ATTR_NONNULL(1, 2);
void BM_face_legal_splits(BMFace *f, BMLoop *(*loops)[2], int len) ATTR_NONNULL();