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authorCampbell Barton <ideasman42@gmail.com>2012-02-29 10:55:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-29 10:55:10 +0400
commita6f420b82888ca6ef2f919e6dfed2343fa349117 (patch)
tree696eea7b35312b243b61f3943fc13e2c66de8318 /source/blender/bmesh/intern/bmesh_queries.c
parentb18794c3b67e75fc4eedcfed45686cc1efa279e8 (diff)
update doxygen comments for bmesh.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_queries.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 28565e79b91..28c370f51eb 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -63,7 +63,7 @@ int BM_vert_in_edge(BMEdge *e, BMVert *v)
}
/**
- * BMESH OTHER EDGE IN FACE SHARING A VERTEX
+ * \brief BMESH OTHER EDGE IN FACE SHARING A VERTEX
*
* Finds the other loop that shares 'v' with 'e's loop in 'f'.
*/
@@ -475,6 +475,8 @@ float BM_loop_face_angle(BMesh *UNUSED(bm), BMLoop *l)
}
/**
+ * \brief BMESH EDGE/FACE ANGLE
+ *
* Calculates the angle between two faces.
* Assumes the face normals are correct.
*
@@ -493,9 +495,9 @@ float BM_edge_face_angle(BMesh *UNUSED(bm), BMEdge *e)
}
/**
- * BMESH FACE ANGLE
+ * \brief BMESH VERT/EDGE ANGLE
*
- * Calculates the angle a verts 2 edges.
+ * Calculates the angle a verts 2 edges.
*
* \returns the angle in radians
*/
@@ -541,7 +543,7 @@ BMEdge *BM_edge_exists(BMVert *v1, BMVert *v2)
}
/**
- * Given a set of vertices (varr), find out if
+ * Given a set of vertices \a varr, find out if
* all those vertices overlap an existing face.
*
* \note Making a face here is valid but in some cases you wont want to
@@ -606,7 +608,7 @@ int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
/**
- * Given a set of vertices and edges (varr, earr), find out if
+ * Given a set of vertices and edges (\a varr, \a earr), find out if
* all those vertices are filled in by existing faces that _only_ use those vertices.
*
* This is for use in cases where creating a face is possible but would result in
@@ -615,7 +617,7 @@ int BM_face_exists(BMesh *bm, BMVert **varr, int len, BMFace **r_existface)
* An example of how this is used: when 2 tri's are selected that share an edge,
* pressing Fkey would make a new overlapping quad (without a check like this)
*
- * 'earr' and 'varr' can be in any order, however they _must_ form a closed loop.
+ * \a earr and \a varr can be in any order, however they _must_ form a closed loop.
*/
int BM_face_exists_multi(BMesh *bm, BMVert **varr, BMEdge **earr, int len)
{