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authorCampbell Barton <ideasman42@gmail.com>2013-04-19 05:02:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-19 05:02:58 +0400
commit34f993241840120c1847410756cb2bf8af1be119 (patch)
tree5af1464868f7ee20b53cc5b4336af5721d004db2 /source/blender/bmesh/intern/bmesh_queries.c
parentf2f27bf8325432ec8995f16385c7d65ef975eee1 (diff)
simple optimization, replace BM_face_other_edge_loop() with BM_loop_other_edge_loop() in situations where the loop is known this avoids a lookup.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_queries.c')
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c27
1 files changed, 14 insertions, 13 deletions
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index c0db2c0a19e..f61c63ee6c5 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -63,23 +63,24 @@ bool BM_vert_in_edge(const BMEdge *e, const BMVert *v)
* in the face to check.
* The faces loop direction is ignored.
* </pre>
+ *
+ * \note caller must ensure \a e is used in \a f
*/
BMLoop *BM_face_other_edge_loop(BMFace *f, BMEdge *e, BMVert *v)
{
- BMLoop *l_iter;
- BMLoop *l_first;
-
- /* we could loop around the face too, but turns out this uses a lot
- * more iterations (approx double with quads, many more with 5+ ngons) */
- l_iter = l_first = e->l;
+ BMLoop *l = BM_face_edge_share_loop(f, e);
+ BLI_assert(l != NULL);
+ return BM_loop_other_edge_loop(l, v);
+}
- do {
- if (l_iter->e == e && l_iter->f == f) {
- break;
- }
- } while ((l_iter = l_iter->radial_next) != l_first);
-
- return l_iter->v == v ? l_iter->prev : l_iter->next;
+/**
+ * See #BM_face_other_edge_loop This is the same functionality
+ * to be used when the edges loop is already known.
+ */
+BMLoop *BM_loop_other_edge_loop(BMLoop *l, BMVert *v)
+{
+ BLI_assert(BM_vert_in_edge(l->e, v));
+ return l->v == v ? l->prev : l->next;
}
/**