diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-12-03 11:29:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-03 12:10:57 +0300 |
commit | c4e041da23b9c45273fcd4874308c536b6a315d1 (patch) | |
tree | 9afdea81b57e801d3a1930988ebf3a2145a408bb /source/blender/bmesh/intern/bmesh_query.h | |
parent | 7c4fc5b58d2e7982aefbba093cb8f1dc36b64884 (diff) |
Cleanup: move public doc-strings into headers for 'bmesh'
Some minor improvements to doc-strings too.
Ref T92709
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_query.h')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_query.h | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h index 021358f81ad..a88215c0e07 100644 --- a/source/blender/bmesh/intern/bmesh_query.h +++ b/source/blender/bmesh/intern/bmesh_query.h @@ -20,11 +20,24 @@ * \ingroup bmesh */ +/** + * Returns true if the vertex is used in a given face. + */ bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Compares the number of vertices in an array + * that appear in a given face + */ int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Return true if all verts are in the face. + */ bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns whether or not a given edge is part of a given face. + */ bool BM_edge_in_face(const BMEdge *e, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); @@ -35,27 +48,151 @@ BLI_INLINE bool BM_verts_in_edge(const BMVert *v1, const BMVert *v2, const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns edge length + */ float BM_edge_calc_length(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns edge length squared (for comparisons) + */ float BM_edge_calc_length_squared(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Utility function, since enough times we have an edge + * and want to access 2 connected faces. + * + * \return true when only 2 faces are found. + */ bool BM_edge_face_pair(BMEdge *e, BMFace **r_fa, BMFace **r_fb) ATTR_NONNULL(); +/** + * Utility function, since enough times we have an edge + * and want to access 2 connected loops. + * + * \return true when only 2 faces are found. + */ bool BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb) ATTR_NONNULL(); BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Given a edge and a loop (assumes the edge is manifold). returns + * the other faces loop, sharing the same vertex. + * + * <pre> + * +-------------------+ + * | | + * | | + * |l_other <-- return | + * +-------------------+ <-- A manifold edge between 2 faces + * |l e <-- edge | + * |^ <-------- loop | + * | | + * +-------------------+ + * </pre> + */ BMLoop *BM_edge_other_loop(BMEdge *e, BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Other Loop in Face Sharing an Edge + * + * Finds the other loop that shares \a v with \a e loop in \a f. + * <pre> + * +----------+ + * | | + * | f | + * | | + * +----------+ <-- return the face loop of this vertex. + * v --> e + * ^ ^ <------- These vert args define direction + * in the face to check. + * The faces loop direction is ignored. + * </pre> + * + * \note caller must ensure \a e is used in \a f + */ BMLoop *BM_face_other_edge_loop(BMFace *f, BMEdge *e, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * See #BM_face_other_edge_loop This is the same functionality + * to be used when the edges loop is already known. + */ BMLoop *BM_loop_other_edge_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Other Loop in Face Sharing a Vertex + * + * Finds the other loop in a face. + * + * This function returns a loop in \a f that shares an edge with \a v + * The direction is defined by \a v_prev, where the return value is + * the loop of what would be 'v_next' + * <pre> + * +----------+ <-- return the face loop of this vertex. + * | | + * | f | + * | | + * +----------+ + * v_prev --> v + * ^^^^^^ ^ <-- These vert args define direction + * in the face to check. + * The faces loop direction is ignored. + * </pre> + * + * \note \a v_prev and \a v _implicitly_ define an edge. + */ BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Return the other loop that uses this edge. + * + * In this case the loop defines the vertex, + * the edge passed in defines the direction to step. + * + * <pre> + * +----------+ <-- Return the face-loop of this vertex. + * | | + * | e | <-- This edge defines the direction. + * | | + * +----------+ <-- This loop defines the face and vertex.. + * l + * </pre> + * + */ BMLoop *BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Other Loop in Face Sharing a Vert + * + * Finds the other loop that shares \a v with \a e loop in \a f. + * <pre> + * +----------+ <-- return the face loop of this vertex. + * | | + * | | + * | | + * +----------+ <-- This vertex defines the direction. + * l v + * ^ <------- This loop defines both the face to search + * and the edge, in combination with 'v' + * The faces loop direction is ignored. + * </pre> + */ BMLoop *BM_loop_other_vert_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BMLoop *BM_vert_step_fan_loop(BMLoop *l, BMEdge **e_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Get the first loop of a vert. Uses the same initialization code for the first loop of the + * iterator API + */ BMLoop *BM_vert_find_first_loop(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * A version of #BM_vert_find_first_loop that ignores hidden loops. + */ BMLoop *BM_vert_find_first_loop_visible(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Only #BMEdge.l access us needed, however when we want the first visible loop, + * a utility function is needed. + */ BMLoop *BM_edge_find_first_loop_visible(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Check if verts share a face. + */ bool BM_vert_pair_share_face_check(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); bool BM_vert_pair_share_face_check_cb(BMVert *v_a, @@ -70,11 +207,21 @@ BMFace *BM_vert_pair_shared_face_cb(BMVert *v_a, void *user_data, BMLoop **r_l_a, BMLoop **r_l_b) ATTR_NONNULL(1, 2, 4, 6, 7); +/** + * Given 2 verts, find the smallest face they share and give back both loops. + */ BMFace *BM_vert_pair_share_face_by_len(BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, const bool allow_adjacent) ATTR_NONNULL(); +/** + * Given 2 verts, + * find a face they share that has the lowest angle across these verts and give back both loops. + * + * This can be better than #BM_vert_pair_share_face_by_len + * because concave splits are ranked lowest. + */ BMFace *BM_vert_pair_share_face_by_angle(BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, @@ -92,57 +239,169 @@ int BM_vert_edge_count_nonwire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NON #define BM_vert_edge_count_is_over(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == (n) + 1) int BM_vert_edge_count_at_most(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the number of edges around this vertex. + */ int BM_vert_edge_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); #define BM_edge_face_count_is_equal(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == n) #define BM_edge_face_count_is_over(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == (n) + 1) int BM_edge_face_count_at_most(const BMEdge *e, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the number of faces around this edge + */ int BM_edge_face_count(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); #define BM_vert_face_count_is_equal(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == n) #define BM_vert_face_count_is_over(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == (n) + 1) int BM_vert_face_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the number of faces around this vert + * length matches #BM_LOOPS_OF_VERT iterator + */ int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * The function takes a vertex at the center of a fan and returns the opposite edge in the fan. + * All edges in the fan must be manifold, otherwise return NULL. + * + * \note This could (probably) be done more efficiently. + */ BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Fast alternative to `(BM_vert_edge_count(v) == 2)`. + */ bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Fast alternative to `(BM_vert_edge_count(v) == 2)` + * that checks both edges connect to the same faces. + */ bool BM_vert_is_edge_pair_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Access a verts 2 connected edges. + * + * \return true when only 2 verts are found. + */ bool BM_vert_edge_pair(BMVert *v, BMEdge **r_e_a, BMEdge **r_e_b); +/** + * Return true if the vertex is connected to _any_ faces. + * + * same as `BM_vert_face_count(v) != 0` or `BM_vert_find_first_loop(v) == NULL`. + */ bool BM_vert_face_check(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Tests whether or not the vertex is part of a wire edge. + * (ie: has no faces attached to it) + */ bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_edge_is_wire(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * A vertex is non-manifold if it meets the following conditions: + * 1: Loose - (has no edges/faces incident upon it). + * 2: Joins two distinct regions - (two pyramids joined at the tip). + * 3: Is part of an edge with more than 2 faces. + * 4: Is part of a wire edge. + */ bool BM_vert_is_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * A version of #BM_vert_is_manifold + * which only checks if we're connected to multiple isolated regions. + */ bool BM_vert_is_manifold_region(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); bool BM_vert_is_boundary(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Check if the edge is convex or concave + * (depends on face winding) + */ bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \return true when loop customdata is contiguous. + */ bool BM_edge_is_contiguous_loop_cd(const BMEdge *e, const int cd_loop_type, const int cd_loop_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * The number of loops connected to this loop (not including disconnected regions). + */ int BM_loop_region_loops_count_at_most(BMLoop *l, int *r_loop_total) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); int BM_loop_region_loops_count(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1); +/** + * Check if the loop is convex or concave + * (depends on face normal) + */ bool BM_loop_is_convex(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Check if a point is inside the corner defined by a loop + * (within the 2 planes defined by the loops corner & face normal). + * + * \return signed, squared distance to the loops planes, less than 0.0 when outside. + */ float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Check if a point is inside the edge defined by a loop + * (within the plane defined by the loops edge & face normal). + * + * \return signed, squared distance to the edge plane, less than 0.0 when outside. + */ float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \return The previous loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached). + */ BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq); +/** + * \return The next loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached). + */ BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq); +/** + * Calculates the angle between the previous and next loops + * (angle at this loops face corner). + * + * \return angle in radians + */ float BM_loop_calc_face_angle(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief BM_loop_calc_face_normal + * + * Calculate the normal at this loop corner or fallback to the face normal on straight lines. + * + * \param l: The loop to calculate the normal at + * \param r_normal: Resulting normal + * \return The length of the cross product (double the area). + */ float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL(); +/** + * #BM_loop_calc_face_normal_safe_ex with predefined sane epsilon. + * + * Since this doesn't scale based on triangle size, fixed value works well. + */ float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NONNULL(); +/** + * \brief BM_loop_calc_face_normal + * + * Calculate the normal at this loop corner or fallback to the face normal on straight lines. + * + * \param l: The loop to calculate the normal at. + * \param epsilon_sq: Value to avoid numeric errors (1e-5f works well). + * \param r_normal: Resulting normal. + */ float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon, float r_normal[3]) ATTR_NONNULL(); +/** + * A version of BM_loop_calc_face_normal_safe_ex which takes vertex coordinates. + */ float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l, const float normal_fallback[3], float const (*vertexCos)[3], @@ -153,15 +412,56 @@ float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l, float const (*vertexCos)[3], float r_normal[3]) ATTR_NONNULL(); +/** + * \brief BM_loop_calc_face_direction + * + * Calculate the direction a loop is pointing. + * + * \param l: The loop to calculate the direction at + * \param r_dir: Resulting direction + */ void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3]); +/** + * \brief BM_loop_calc_face_tangent + * + * Calculate the tangent at this loop corner or fallback to the face normal on straight lines. + * This vector always points inward into the face. + * + * \param l: The loop to calculate the tangent at + * \param r_tangent: Resulting tangent + */ void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]); +/** + * \brief BMESH EDGE/FACE ANGLE + * + * Calculates the angle between two faces. + * Assumes the face normals are correct. + * + * \return angle in radians + */ float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief BMESH EDGE/FACE ANGLE + * + * Calculates the angle between two faces. + * Assumes the face normals are correct. + * + * \return angle in radians + */ float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief BMESH EDGE/FACE ANGLE + * + * Calculates the angle between two faces in world space. + * Assumes the face normals are correct. + * + * \return angle in radians + */ float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e, const float imat3[3][3], const float fallback) ATTR_WARN_UNUSED_RESULT @@ -173,52 +473,195 @@ float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT AT void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3]) ATTR_NONNULL(); float BM_vert_calc_edge_angle(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief BMESH VERT/EDGE ANGLE + * + * Calculates the angle a verts 2 edges. + * + * \returns the angle in radians + */ float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \note this isn't optimal to run on an array of verts, + * see 'solidify_add_thickness' for a function which runs on an array. + */ float BM_vert_calc_shell_factor(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/* alternate version of #BM_vert_calc_shell_factor which only + * uses 'hflag' faces, but falls back to all if none found. */ float BM_vert_calc_shell_factor_ex(const BMVert *v, const float no[3], const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \note quite an obscure function. + * used in bmesh operators that have a relative scale options, + */ float BM_vert_calc_median_tagged_edge_length(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the loop of the shortest edge in f. + */ BMLoop *BM_face_find_shortest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the loop of the longest edge in f. + */ BMLoop *BM_face_find_longest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); BMEdge *BM_edge_exists(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns an edge sharing the same vertices as this one. + * This isn't an invalid state but tools should clean up these cases before + * returning the mesh to the user. + */ BMEdge *BM_edge_find_double(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Given a set of vertices (varr), find out if + * there is a face with exactly those vertices + * (and only those vertices). + * + * \note there used to be a BM_face_exists_overlap function that checks for partial overlap. + */ BMFace *BM_face_exists(BMVert **varr, int len) ATTR_NONNULL(1); +/** + * Check if the face has an exact duplicate (both winding directions). + */ BMFace *BM_face_find_double(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Given a set of vertices and edges (\a varr, \a earr), find out if + * all those vertices are filled in by existing faces that _only_ use those vertices. + * + * This is for use in cases where creating a face is possible but would result in + * many overlapping faces. + * + * An example of how this is used: when 2 tri's are selected that share an edge, + * pressing Fkey would make a new overlapping quad (without a check like this) + * + * \a earr and \a varr can be in any order, however they _must_ form a closed loop. + */ bool BM_face_exists_multi(BMVert **varr, BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/* same as 'BM_face_exists_multi' but built vert array from edges */ bool BM_face_exists_multi_edge(BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Given a set of vertices (varr), find out if + * all those vertices overlap an existing face. + * + * \note The face may contain other verts \b not in \a varr. + * + * \note Its possible there are more than one overlapping faces, + * in this case the first one found will be returned. + * + * \param varr: Array of unordered verts. + * \param len: \a varr array length. + * \return The face or NULL. + */ BMFace *BM_face_exists_overlap(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT; +/** + * Given a set of vertices (varr), find out if + * there is a face that uses vertices only from this list + * (that the face is a subset or made from the vertices given). + * + * \param varr: Array of unordered verts. + * \param len: varr array length. + */ bool BM_face_exists_overlap_subset(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns the number of faces that are adjacent to both f1 and f2, + * \note Could be sped up a bit by not using iterators and by tagging + * faces on either side, then count the tags rather then searching. + */ int BM_face_share_face_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Counts the number of edges two faces share (if any) + */ int BM_face_share_edge_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Counts the number of verts two faces share (if any). + */ int BM_face_share_vert_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * same as #BM_face_share_face_count but returns a bool + */ bool BM_face_share_face_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns true if the faces share an edge + */ bool BM_face_share_edge_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns true if the faces share a vert. + */ bool BM_face_share_vert_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Returns true when 2 loops share an edge (are adjacent in the face-fan) + */ bool BM_loop_share_edge_check(BMLoop *l_a, BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Test if e1 shares any faces with e2 + */ bool BM_edge_share_face_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Test if e1 shares any quad faces with e2 + */ bool BM_edge_share_quad_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Tests to see if e1 shares a vertex with e2 + */ bool BM_edge_share_vert_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Return the shared vertex between the two edges or NULL + */ BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Return the Loop Shared by Edge and Vert + * + * Finds the loop used which uses \a in face loop \a l + * + * \note this function takes a loop rather than an edge + * so we can select the face that the loop should be from. + */ BMLoop *BM_edge_vert_share_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Return the Loop Shared by Face and Vertex + * + * Finds the loop used which uses \a v in face loop \a l + * + * \note currently this just uses simple loop in future may be sped up + * using radial vars + */ BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * \brief Return the Loop Shared by Face and Edge + * + * Finds the loop used which uses \a e in face loop \a l + * + * \note currently this just uses simple loop in future may be sped up + * using radial vars + */ BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); void BM_edge_ordered_verts(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2) ATTR_NONNULL(); +/** + * Returns the verts of an edge as used in a face + * if used in a face at all, otherwise just assign as used in the edge. + * + * Useful to get a deterministic winding order when calling + * BM_face_create_ngon() on an arbitrary array of verts, + * though be sure to pick an edge which has a face. + * + * \note This is in fact quite a simple check, + * mainly include this function so the intent is more obvious. + * We know these 2 verts will _always_ make up the loops edge + */ void BM_edge_ordered_verts_ex(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2, @@ -234,6 +677,7 @@ bool BM_edge_is_all_face_flag_test(const BMEdge *e, const char hflag, const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/* convenience functions for checking flags */ bool BM_edge_is_any_vert_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); bool BM_edge_is_any_face_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT @@ -246,10 +690,29 @@ bool BM_face_is_any_edge_flag_test(const BMFace *f, const char hflag) ATTR_WARN_ bool BM_edge_is_any_face_len_test(const BMEdge *e, const int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Use within assert's to check normals are valid. + */ bool BM_face_is_normal_valid(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); double BM_mesh_calc_volume(BMesh *bm, bool is_signed) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +/** + * Calculate isolated groups of faces with optional filtering. + * + * \param bm: the BMesh. + * \param r_groups_array: Array of ints to fill in, length of bm->totface + * (or when hflag_test is set, the number of flagged faces). + * \param r_group_index: index, length pairs into \a r_groups_array, size of return value + * int pairs: (array_start, array_length). + * \param filter_fn: Filter the edge-loops or vert-loops we step over (depends on \a htype_step). + * \param user_data: Optional user data for \a filter_fn, can be NULL. + * \param hflag_test: Optional flag to test faces, + * use to exclude faces from the calculation, 0 for all faces. + * \param htype_step: BM_VERT to walk over face-verts, BM_EDGE to walk over faces edges + * (having both set is supported too). + * \return The number of groups found. + */ int BM_mesh_calc_face_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2], @@ -258,6 +721,24 @@ int BM_mesh_calc_face_groups(BMesh *bm, void *user_data, const char hflag_test, const char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3); +/** + * Calculate isolated groups of edges with optional filtering. + * + * \param bm: the BMesh. + * \param r_groups_array: Array of ints to fill in, length of bm->totedge + * (or when hflag_test is set, the number of flagged edges). + * \param r_group_index: index, length pairs into \a r_groups_array, size of return value + * int pairs: (array_start, array_length). + * \param filter_fn: Filter the edges or verts we step over (depends on \a htype_step) + * as to which types we deal with. + * \param user_data: Optional user data for \a filter_fn, can be NULL. + * \param hflag_test: Optional flag to test edges, + * use to exclude edges from the calculation, 0 for all edges. + * \return The number of groups found. + * + * \note Unlike #BM_mesh_calc_face_groups there is no 'htype_step' argument, + * since we always walk over verts. + */ int BM_mesh_calc_edge_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2], @@ -265,6 +746,13 @@ int BM_mesh_calc_edge_groups(BMesh *bm, void *user_data, const char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3); +/** + * This is an alternative to #BM_mesh_calc_edge_groups. + * + * While we could call this, then create vertex & face arrays, + * it requires looping over geometry connectivity twice, + * this slows down edit-mesh separate by loose parts, see: T70864. + */ int BM_mesh_calc_edge_groups_as_arrays(BMesh *bm, BMVert **verts, BMEdge **edges, |