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author | Lukas Tönne <lukas.toenne@gmail.com> | 2016-04-17 16:08:46 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2016-04-17 16:08:46 +0300 |
commit | a85c9b241af2c37905072caa77b0f17f941a233d (patch) | |
tree | 2c5eb1f32460711725a56777d9888896c2041497 /source/blender/bmesh/intern/bmesh_strands.h | |
parent | 07221e980b8b6899ccb0d145210c699b4fca175c (diff) |
Corrected implementation of the strand relaxation method ported from particles.
This is still the same algorithm as in particle edit mode, but cleaned up
some unnecessary complications and use much more meaningful variable names.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_strands.h')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_strands.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/bmesh/intern/bmesh_strands.h b/source/blender/bmesh/intern/bmesh_strands.h index cd4267f0bb3..1f060fa2dae 100644 --- a/source/blender/bmesh/intern/bmesh_strands.h +++ b/source/blender/bmesh/intern/bmesh_strands.h @@ -111,6 +111,7 @@ BLI_INLINE BMVert *BM_strands_vert_prev(BMVert *v) int BM_strands_count(BMesh *bm); int BM_strands_keys_count(BMVert *root); +int BM_strands_keys_count_max(BMesh *bm); /* Create a new strand */ struct BMVert *BM_strands_create(struct BMesh *bm, int len, bool set_defaults); |