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authorSergey Sharybin <sergey.vfx@gmail.com>2014-07-20 18:44:42 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-07-20 18:44:42 +0400
commit6f1f5771ff0440ffd551a93f8c1a6e865f3b1529 (patch)
treee492c428a4b3b96d50a1c7fa682b0eb2b2e4e4c6 /source/blender/bmesh/intern/bmesh_walkers.c
parentcf9d03494bb0d79a9801a307380a717ac825fedb (diff)
Correction to 7c7b730, multiplication order was flipped
That's really annoying that multiplication order is flipped comparing mat3 and mat4 cases, but for the purposes of not breaking all the branches which might use this stuff we'd better keep order consistent with old version for now. Suggestion here would be to make order consistent but rename this functions to mult_* to make compilation fail instead of failing and using wrong order silently.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_walkers.c')
0 files changed, 0 insertions, 0 deletions