diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-13 21:13:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-13 21:13:44 +0400 |
commit | b47e2ee907a7cc4c949a6a6e4dc895532ca53f5e (patch) | |
tree | cb8f5976cad56b2ea54dd6bd4417364eec145483 /source/blender/bmesh/intern/bmesh_walkers_private.h | |
parent | 1581816d549c148b80eff6cae7234b41966af85a (diff) |
code/style cleanup for loop walker which was is fairly confusing and hard to extend.
- only have one return at the end of the function.
- break up functionality more clearly between wire/face walk.
- remove unused struct member.
Diffstat (limited to 'source/blender/bmesh/intern/bmesh_walkers_private.h')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_walkers_private.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_walkers_private.h b/source/blender/bmesh/intern/bmesh_walkers_private.h index d51a3b3ddb1..d8eccda2063 100644 --- a/source/blender/bmesh/intern/bmesh_walkers_private.h +++ b/source/blender/bmesh/intern/bmesh_walkers_private.h @@ -61,7 +61,6 @@ typedef struct BMwLoopWalker { BMwGenericWalker header; BMEdge *cur, *start; BMVert *lastv, *startv; - int stage2; short is_boundry; /* boundry looping changes behavior */ short is_single; /* single means the edge verts are only connected to 1 face */ } BMwLoopWalker; |