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authorCampbell Barton <ideasman42@gmail.com>2018-11-10 10:52:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-10 10:55:03 +0300
commit0feeea1bd5fa6833bb9fc300db7b715ae5d94148 (patch)
tree34db87d75164741ece9f7c4a52143f5a8168d54c /source/blender/bmesh/intern
parentdc21ef7b86ca612e1ad7b5a64e1fdb474bd6bbe6 (diff)
BMesh: avoid incorrect/invalid matrix calculation
- `BKE_object_scale_to_mat3` was used to get the worldspace scale, without taking constraints, parenting etc into account. - Don't pass object's into BMesh API, (prefer matrices instead). - Avoid matrix invert for each edge-angle calculation. - Avoid 2x matrix multiplies when looping over edge pairs.
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c29
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_query.c16
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h6
4 files changed, 21 insertions, 35 deletions
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 8374fd8f51f..9baae8e8a93 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -30,7 +30,6 @@
#include "DNA_listBase.h"
#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
#include "MEM_guardedalloc.h"
@@ -243,23 +242,21 @@ float BM_face_calc_area(const BMFace *f)
/**
* Get the area of the face in world space.
*/
-float BM_face_calc_area_worldspace(Object *ob, const BMFace *f)
+float BM_face_calc_area_with_mat3(const BMFace *f, const float mat3[3][3])
{
/* inline 'area_poly_v3' logic, avoid creating a temp array */
const BMLoop *l_iter, *l_first;
+ float co[3];
float n[3];
zero_v3(n);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
- float rsmat[3][3];
- copy_m3_m4(rsmat, ob->obmat);
+ mul_v3_m3v3(co, mat3, l_iter->v->co);
do {
- float co[3], co_next[3];
- copy_v3_v3(co, l_iter->v->co);
- copy_v3_v3(co_next, l_iter->next->v->co);
- mul_m3_v3(rsmat, co);
- mul_m3_v3(rsmat, co_next);
+ float co_next[3];
+ mul_v3_m3v3(co_next, mat3, l_iter->next->v->co);
add_newell_cross_v3_v3v3(n, co, co_next);
+ copy_v3_v3(co, co_next);
} while ((l_iter = l_iter->next) != l_first);
return len_v3(n) * 0.5f;
}
@@ -283,21 +280,19 @@ float BM_face_calc_perimeter(const BMFace *f)
/**
* Calculate the perimeter of a ngon in world space.
*/
-float BM_face_calc_perimeter_worldspace(Object *ob, const BMFace *f)
+float BM_face_calc_perimeter_with_mat3(const BMFace *f, const float mat3[3][3])
{
const BMLoop *l_iter, *l_first;
+ float co[3];
float perimeter = 0.0f;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
- float rsmat[3][3];
- copy_m3_m4(rsmat, ob->obmat);
+ mul_v3_m3v3(co, mat3, l_iter->v->co);
do {
- float co[3], co_next[3];
- copy_v3_v3(co, l_iter->v->co);
- copy_v3_v3(co_next, l_iter->next->v->co);
- mul_m3_v3(rsmat, co);
- mul_m3_v3(rsmat, co_next);
+ float co_next[3];
+ mul_v3_m3v3(co_next, mat3, l_iter->next->v->co);
perimeter += len_v3v3(co, co_next);
+ copy_v3_v3(co, co_next);
} while ((l_iter = l_iter->next) != l_first);
return perimeter;
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index 29bb49a8e40..2edfdaa8c03 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -28,7 +28,6 @@
*/
struct Heap;
-struct Object;
#include "BLI_compiler_attrs.h"
@@ -45,9 +44,9 @@ float BM_face_calc_normal_vcos(
float const (*vertexCos)[3]) ATTR_NONNULL();
float BM_face_calc_normal_subset(const BMLoop *l_first, const BMLoop *l_last, float r_no[3]) ATTR_NONNULL();
float BM_face_calc_area(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_face_calc_area_worldspace(struct Object *ob, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_face_calc_area_with_mat3(const BMFace *f, const float mat3[3][3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_face_calc_perimeter(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_face_calc_perimeter_worldspace(struct Object *ob, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_face_calc_perimeter_with_mat3(const BMFace *f, const float mat3[3][3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_face_calc_tangent_edge(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
void BM_face_calc_tangent_edge_pair(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
void BM_face_calc_tangent_edge_diagonal(const BMFace *f, float r_plane[3]) ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index c51c6322136..59711670334 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -31,8 +31,6 @@
* of inspecting the mesh structure directly.
*/
-#include "DNA_object_types.h"
-
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
@@ -41,7 +39,6 @@
#include "BLI_utildefines_stack.h"
#include "BKE_customdata.h"
-#include "BKE_object.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
@@ -1688,7 +1685,7 @@ float BM_edge_calc_face_angle(const BMEdge *e)
*
* \return angle in radians
*/
-float BM_edge_calc_face_angle_worldspace_ex(Object *ob, const BMEdge *e, const float fallback)
+float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e, const float imat3[3][3], const float fallback)
{
if (BM_edge_is_manifold(e)) {
const BMLoop *l1 = e->l;
@@ -1697,12 +1694,9 @@ float BM_edge_calc_face_angle_worldspace_ex(Object *ob, const BMEdge *e, const f
copy_v3_v3(no1, l1->f->no);
copy_v3_v3(no2, l2->f->no);
- float smat[3][3];
- BKE_object_scale_to_mat3(ob, smat);
- invert_m3(smat);
+ mul_transposed_m3_v3(imat3, no1);
+ mul_transposed_m3_v3(imat3, no2);
- mul_m3_v3(smat, no1);
- mul_m3_v3(smat, no2);
normalize_v3(no1);
normalize_v3(no2);
@@ -1712,9 +1706,9 @@ float BM_edge_calc_face_angle_worldspace_ex(Object *ob, const BMEdge *e, const f
return fallback;
}
}
-float BM_edge_calc_face_angle_worldspace(Object *ob, const BMEdge *e)
+float BM_edge_calc_face_angle_with_imat3(const BMEdge *e, const float imat3[3][3])
{
- return BM_edge_calc_face_angle_worldspace_ex(ob, e, DEG2RADF(90.0f));
+ return BM_edge_calc_face_angle_with_imat3_ex(e, imat3, DEG2RADF(90.0f));
}
/**
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index 1cfd6cc07a3..7c087a5150f 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -27,8 +27,6 @@
* \ingroup bmesh
*/
-struct Object;
-
bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -125,8 +123,8 @@ void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_edge_calc_face_angle_worldspace_ex(struct Object *ob, const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_edge_calc_face_angle_worldspace(struct Object *ob, const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e, const float imat3[3][3], const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_edge_calc_face_angle_with_imat3(const BMEdge *e, const float imat3[3][3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3]) ATTR_NONNULL();