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authorCampbell Barton <ideasman42@gmail.com>2019-04-18 08:21:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-18 08:59:28 +0300
commit333cdbb41025db012239e0549a439515880aad9b (patch)
tree7f34b68d8d412bd69073eabee1ed01e2ded0437f /source/blender/bmesh/intern
parent93e876c4f89909ff1e399d7f038aac134367b120 (diff)
Cleanup: comment blocks
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c12
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h4
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 0528a550be4..4a4ea1e17a7 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -436,12 +436,12 @@ void BM_verts_sort_radial_plane(BMVert **vert_arr, int len)
far_cross_dist = normalize_v3(far_cross_vec);
/* more of a weight then a distance */
- far_cross_dist = (/* first we want to have a value close to zero mapped to 1 */
- 1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
-
- /* second we multiply by the distance
- * so points close to the center are not preferred */
- far_cross_dist);
+ far_cross_dist = (
+ /* First we want to have a value close to zero mapped to 1. */
+ 1.0f - fabsf(dot_v3v3(far_vec, far_cross_vec)) *
+ /* Second we multiply by the distance
+ * so points close to the center are not preferred. */
+ far_cross_dist);
if (far_cross_dist > far_cross_best || far_cross == NULL) {
far_cross = vert_arr[i]->co;
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 3673c299a0c..7a42ee35440 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -1038,7 +1038,7 @@ void BM_mesh_loop_normals_update(BMesh *bm,
if (use_split_normals) {
/* Tag smooth edges and set lnos from vnos when they might be completely smooth...
- * When using custom loop normals, disable the angle feature! */
+ * When using custom loop normals, disable the angle feature! */
bm_mesh_edges_sharp_tag(bm, NULL, NULL, has_clnors ? (float)M_PI : split_angle, r_lnos);
/* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index b77243f7b26..d5cbe947293 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -31,8 +31,8 @@
/* returns positive nonzero on error */
#ifdef NDEBUG
-/* no error checking for release,
- * it can take most of the CPU time when running some tools */
+/* No error checking for release,
+ * it can take most of the CPU time when running some tools. */
# define BM_CHECK_ELEMENT(el) (void)(el)
#else
int bmesh_elem_check(void *element, const char htype);