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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
commit7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch)
treeace55a086362cf5b35174d55442322a793dd32c1 /source/blender/bmesh/intern
parentc8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff)
style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 11236e5a082..37df243d3fc 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -536,7 +536,7 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
"bmesh_to_mesh",
{{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
{BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
- {BMO_OP_SLOT_BOOL, "notesselation"}, //don't calculate mfaces
+ {BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
{0, /* null-terminating sentine */}},
bmo_bmesh_to_mesh_exec,
0,
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 8374be3ee5b..911c3872161 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -55,7 +55,7 @@ static const char *bmo_error_messages[] = {
"Could not traverse mesh",
"Could not dissolve faces",
"Could not dissolve vertices",
- "Tesselation error",
+ "Tessellation error",
"Can not deal with non-manifold geometry",
"Invalid selection",
"Internal mesh error",
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index e34616d5ebc..f6111e75e80 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -25,7 +25,7 @@
*
* This file contains code for dealing
* with polygons (normal/area calculation,
- * tesselation, etc)
+ * tessellation, etc)
*
* BMESH_TODO:
* - Add in Tesselator frontend that creates