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authorCampbell Barton <ideasman42@gmail.com>2021-07-20 09:37:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-23 05:55:58 +0300
commit39b2a7bb7e815e051348bf5c5ec777d091324164 (patch)
tree93b8b195930b794aa378a23aa4c277640fa8317f /source/blender/bmesh/intern
parent4ba06ad0a8cdec66d9a9cb06f982736d46c40f4c (diff)
Edit Mesh: multi-thread auto-smooth sharp-edge calculation
Merge the sharp edge tagging into bm_mesh_loops_calc_normals, this has the advantage that edge tagging can be performed as part of walking over each vertices edges - instead of tagging in a separate loop. Even though this will tag edges twice (once for each vertex), the computation isn't heavy as it's only calculating a dot-product between the two face users to compare the angle. This change combined with 4ba06ad0a8cdec66d9a9cb06f982736d46c40f4c makes BM_loops_calc_normal_vcos around 5.68x faster, with an overall speedup over 2.6x when transforming a high poly mesh. (tested on a system with 32 cores). Reviewed By: mont29 Ref D11970
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_normals.c141
1 files changed, 122 insertions, 19 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_normals.c b/source/blender/bmesh/intern/bmesh_mesh_normals.c
index b4d8053bc28..045717e295c 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_normals.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_normals.c
@@ -40,6 +40,16 @@
#include "intern/bmesh_private.h"
+/* Smooth angle to use when tagging edges is disabled entirely. */
+#define EDGE_TAG_FROM_SPLIT_ANGLE_BYPASS -FLT_MAX
+
+static void bm_mesh_edges_sharp_tag(BMesh *bm,
+ const float (*vnos)[3],
+ const float (*fnos)[3],
+ float (*r_lnos)[3],
+ const float split_angle,
+ const bool do_sharp_edges_tag);
+
/* -------------------------------------------------------------------- */
/** \name Update Vertex & Face Normals
* \{ */
@@ -835,6 +845,41 @@ static int bm_loop_index_cmp(const void *a, const void *b)
return 1;
}
+static void bm_edge_tag_from_smooth(const float (*fnos)[3], BMEdge *e, const float split_angle_cos)
+{
+ BLI_assert(e->l != NULL);
+ BMLoop *l_a = e->l, *l_b = l_a->radial_next;
+ bool is_smooth = false;
+ if (l_a->radial_next == l_b) {
+ if (BM_elem_flag_test(e, BM_ELEM_SMOOTH) && BM_elem_flag_test(l_a->f, BM_ELEM_SMOOTH) &&
+ BM_elem_flag_test(l_b->f, BM_ELEM_SMOOTH) && l_a->v != l_b->v) {
+ if (split_angle_cos != -1.0f) {
+ const float dot = (fnos == NULL) ? dot_v3v3(l_a->f->no, l_b->f->no) :
+ dot_v3v3(fnos[BM_elem_index_get(l_a->f)],
+ fnos[BM_elem_index_get(l_b->f)]);
+ if (dot >= split_angle_cos) {
+ is_smooth = true;
+ }
+ }
+ else {
+ is_smooth = true;
+ }
+ }
+ }
+
+ /* Perform `BM_elem_flag_set(e, BM_ELEM_TAG, is_smooth)`
+ * NOTE: This will be set by multiple threads however it will be set to the same value. */
+
+ /* No need for atomics here as this is a single byte. */
+ char *hflag_p = &e->head.hflag;
+ if (is_smooth) {
+ *hflag_p = *hflag_p | BM_ELEM_TAG;
+ }
+ else {
+ *hflag_p = *hflag_p & ~BM_ELEM_TAG;
+ }
+}
+
/**
* Operate on all vertices loops.
* operating on vertices this is needed for multi-threading
@@ -847,6 +892,7 @@ static void bm_mesh_loops_calc_normals_for_vert_with_clnors(BMesh *bm,
const short (*clnors_data)[2],
const int cd_loop_clnors_offset,
const bool do_rebuild,
+ const float split_angle_cos,
/* TLS */
MLoopNorSpaceArray *r_lnors_spacearr,
BLI_Stack *edge_vectors,
@@ -865,6 +911,7 @@ static void bm_mesh_loops_calc_normals_for_vert_with_clnors(BMesh *bm,
const bool has_clnors = true;
LinkNode *loops_of_vert = NULL;
int loops_of_vert_count = 0;
+ const bool do_edge_tag = (split_angle_cos != EDGE_TAG_FROM_SPLIT_ANGLE_BYPASS);
/* The loop with the lowest index. */
{
@@ -876,6 +923,11 @@ static void bm_mesh_loops_calc_normals_for_vert_with_clnors(BMesh *bm,
if (l_curr == NULL) {
continue;
}
+
+ if (do_edge_tag) {
+ bm_edge_tag_from_smooth(fnos, e_curr_iter, split_angle_cos);
+ }
+
do { /* Radial loops. */
if (l_curr->v != v) {
continue;
@@ -958,6 +1010,7 @@ static void bm_mesh_loops_calc_normals_for_vert_without_clnors(
const float (*fnos)[3],
float (*r_lnos)[3],
const bool do_rebuild,
+ const float split_angle_cos,
/* TLS */
MLoopNorSpaceArray *r_lnors_spacearr,
BLI_Stack *edge_vectors,
@@ -966,6 +1019,7 @@ static void bm_mesh_loops_calc_normals_for_vert_without_clnors(
{
const bool has_clnors = false;
const short(*clnors_data)[2] = NULL;
+ const bool do_edge_tag = (split_angle_cos != EDGE_TAG_FROM_SPLIT_ANGLE_BYPASS);
const int cd_loop_clnors_offset = -1;
BMEdge *e_curr_iter;
@@ -977,6 +1031,11 @@ static void bm_mesh_loops_calc_normals_for_vert_without_clnors(
if (l_curr == NULL) {
continue;
}
+
+ if (do_edge_tag) {
+ bm_edge_tag_from_smooth(fnos, e_curr_iter, split_angle_cos);
+ }
+
do { /* Radial loops. */
if (l_curr->v != v) {
continue;
@@ -1028,11 +1087,14 @@ static void bm_mesh_loops_calc_normals__single_threaded(BMesh *bm,
MLoopNorSpaceArray *r_lnors_spacearr,
const short (*clnors_data)[2],
const int cd_loop_clnors_offset,
- const bool do_rebuild)
+ const bool do_rebuild,
+ const float split_angle)
{
BMIter fiter;
BMFace *f_curr;
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
+ const bool check_angle = (split_angle < (float)M_PI);
+ const float split_angle_cos = check_angle ? cosf(split_angle) : -1.0f;
MLoopNorSpaceArray _lnors_spacearr = {NULL};
@@ -1056,6 +1118,10 @@ static void bm_mesh_loops_calc_normals__single_threaded(BMesh *bm,
edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
}
+ if (split_angle_cos != -1.0f) {
+ bm_mesh_edges_sharp_tag(bm, NULL, fnos, NULL, has_clnors ? (float)M_PI : split_angle, true);
+ }
+
/* Clear all loops' tags (means none are to be skipped for now). */
int index_face, index_loop = 0;
BM_ITER_MESH_INDEX (f_curr, &fiter, bm, BM_FACES_OF_MESH, index_face) {
@@ -1113,6 +1179,7 @@ typedef struct BMLoopsCalcNormalsWithCoordsData {
const short (*clnors_data)[2];
const int cd_loop_clnors_offset;
const bool do_rebuild;
+ const float split_angle_cos;
/* Output. */
float (*r_lnos)[3];
@@ -1182,6 +1249,7 @@ static void bm_mesh_loops_calc_normals_for_vert_with_clnors_fn(
data->clnors_data,
data->cd_loop_clnors_offset,
data->do_rebuild,
+ data->split_angle_cos,
/* Thread local. */
tls_data->lnors_spacearr,
tls_data->edge_vectors,
@@ -1204,6 +1272,7 @@ static void bm_mesh_loops_calc_normals_for_vert_without_clnors_fn(
data->r_lnos,
data->do_rebuild,
+ data->split_angle_cos,
/* Thread local. */
tls_data->lnors_spacearr,
tls_data->edge_vectors,
@@ -1218,9 +1287,12 @@ static void bm_mesh_loops_calc_normals__multi_threaded(BMesh *bm,
MLoopNorSpaceArray *r_lnors_spacearr,
const short (*clnors_data)[2],
const int cd_loop_clnors_offset,
- const bool do_rebuild)
+ const bool do_rebuild,
+ const float split_angle)
{
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
+ const bool check_angle = (split_angle < (float)M_PI);
+ const float split_angle_cos = check_angle ? cosf(split_angle) : -1.0f;
MLoopNorSpaceArray _lnors_spacearr = {NULL};
@@ -1270,6 +1342,7 @@ static void bm_mesh_loops_calc_normals__multi_threaded(BMesh *bm,
.clnors_data = clnors_data,
.cd_loop_clnors_offset = cd_loop_clnors_offset,
.do_rebuild = do_rebuild,
+ .split_angle_cos = split_angle_cos,
};
BM_iter_parallel(bm,
@@ -1293,15 +1366,30 @@ static void bm_mesh_loops_calc_normals(BMesh *bm,
MLoopNorSpaceArray *r_lnors_spacearr,
const short (*clnors_data)[2],
const int cd_loop_clnors_offset,
- const bool do_rebuild)
+ const bool do_rebuild,
+ const float split_angle)
{
if (bm->totloop < BM_OMP_LIMIT) {
- bm_mesh_loops_calc_normals__single_threaded(
- bm, vcos, fnos, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset, do_rebuild);
+ bm_mesh_loops_calc_normals__single_threaded(bm,
+ vcos,
+ fnos,
+ r_lnos,
+ r_lnors_spacearr,
+ clnors_data,
+ cd_loop_clnors_offset,
+ do_rebuild,
+ split_angle);
}
else {
- bm_mesh_loops_calc_normals__multi_threaded(
- bm, vcos, fnos, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset, do_rebuild);
+ bm_mesh_loops_calc_normals__multi_threaded(bm,
+ vcos,
+ fnos,
+ r_lnos,
+ r_lnors_spacearr,
+ clnors_data,
+ cd_loop_clnors_offset,
+ do_rebuild,
+ split_angle);
}
}
@@ -1517,8 +1605,15 @@ static void bm_mesh_loops_custom_normals_set(BMesh *bm,
/* Finish computing lnos by accumulating face normals
* in each fan of faces defined by sharp edges. */
- bm_mesh_loops_calc_normals(
- bm, vcos, fnos, cur_lnors, r_lnors_spacearr, r_clnors_data, cd_loop_clnors_offset, false);
+ bm_mesh_loops_calc_normals(bm,
+ vcos,
+ fnos,
+ cur_lnors,
+ r_lnors_spacearr,
+ r_clnors_data,
+ cd_loop_clnors_offset,
+ false,
+ EDGE_TAG_FROM_SPLIT_ANGLE_BYPASS);
/* Extract new normals from the data layer if necessary. */
float(*custom_lnors)[3] = new_lnors;
@@ -1551,8 +1646,15 @@ static void bm_mesh_loops_custom_normals_set(BMesh *bm,
* spacearr/smooth fans matching the given custom lnors. */
BKE_lnor_spacearr_clear(r_lnors_spacearr);
- bm_mesh_loops_calc_normals(
- bm, vcos, fnos, cur_lnors, r_lnors_spacearr, r_clnors_data, cd_loop_clnors_offset, false);
+ bm_mesh_loops_calc_normals(bm,
+ vcos,
+ fnos,
+ cur_lnors,
+ r_lnors_spacearr,
+ r_clnors_data,
+ cd_loop_clnors_offset,
+ false,
+ EDGE_TAG_FROM_SPLIT_ANGLE_BYPASS);
}
/* And we just have to convert plain object-space custom normals to our
@@ -1656,14 +1758,15 @@ void BM_loops_calc_normal_vcos(BMesh *bm,
const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
if (use_split_normals) {
- /* Tag smooth edges and set lnos from vnos when they might be completely smooth...
- * When using custom loop normals, disable the angle feature! */
- bm_mesh_edges_sharp_tag(bm, vnos, fnos, r_lnos, has_clnors ? (float)M_PI : split_angle, false);
-
- /* Finish computing lnos by accumulating face normals
- * in each fan of faces defined by sharp edges. */
- bm_mesh_loops_calc_normals(
- bm, vcos, fnos, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset, do_rebuild);
+ bm_mesh_loops_calc_normals(bm,
+ vcos,
+ fnos,
+ r_lnos,
+ r_lnors_spacearr,
+ clnors_data,
+ cd_loop_clnors_offset,
+ do_rebuild,
+ has_clnors ? (float)M_PI : split_angle);
}
else {
BLI_assert(!r_lnors_spacearr);