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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/bmesh/intern
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_delete.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_log.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_normals.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c6
-rw-r--r--source/blender/bmesh/intern/bmesh_query.c10
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.h2
13 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c
index f470361e5fb..9f2fb1370bb 100644
--- a/source/blender/bmesh/intern/bmesh_delete.c
+++ b/source/blender/bmesh/intern/bmesh_delete.c
@@ -205,7 +205,7 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
/* BM functions
*
- * note! this is just a duplicate of the code above (bad!)
+ * NOTE: this is just a duplicate of the code above (bad!)
* but for now keep in sync, its less hassle than having to create bmesh operator flags,
* each time we need to remove some geometry.
*/
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index 470aceeb756..4bb83492548 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -158,7 +158,7 @@ typedef void (*BMIter__begin_cb)(void *);
typedef void *(*BMIter__step_cb)(void *);
/* Iterator Structure */
-/* note: some of these vars are not used,
+/* NOTE: some of these vars are not used,
* so they have been commented to save stack space since this struct is used all over */
typedef struct BMIter {
/* keep union first */
@@ -180,7 +180,7 @@ typedef struct BMIter {
BMIter__begin_cb begin;
BMIter__step_cb step;
- int count; /* note, only some iterators set this, don't rely on it */
+ int count; /* NOTE: only some iterators set this, don't rely on it. */
char itype;
} BMIter;
diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c
index 40eed6238ca..1febae54b39 100644
--- a/source/blender/bmesh/intern/bmesh_log.c
+++ b/source/blender/bmesh/intern/bmesh_log.c
@@ -397,7 +397,7 @@ static BMLogEntry *bm_log_entry_create(void)
/* Free the data in a log entry
*
- * Note: does not free the log entry itself */
+ * NOTE: does not free the log entry itself. */
static void bm_log_entry_free(BMLogEntry *entry)
{
BLI_ghash_free(entry->deleted_verts, NULL, NULL);
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index 190698f504c..b70e26f51ea 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -1386,7 +1386,7 @@ void BM_mesh_elem_hflag_enable_test(BMesh *bm,
BLI_assert((htype & ~BM_ALL_NOLOOP) == 0);
- /* note, better not attempt a fast path for selection as done with de-select
+ /* NOTE: better not attempt a fast path for selection as done with de-select
* because hidden geometry and different selection modes can give different results,
* we could of course check for no hidden faces and then use
* quicker method but its not worth it. */
diff --git a/source/blender/bmesh/intern/bmesh_mesh_normals.c b/source/blender/bmesh/intern/bmesh_mesh_normals.c
index 6ab7b8a2057..f429e77c656 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_normals.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_normals.c
@@ -604,7 +604,7 @@ static void bm_mesh_loops_calc_normals(BMesh *bm,
* If we find a new, never-processed cyclic smooth fan, we can do it now using that loop/edge
* as 'entry point', otherwise we can skip it. */
- /* Note: In theory, we could make bm_mesh_loop_check_cyclic_smooth_fan() store
+ /* NOTE: In theory, we could make bm_mesh_loop_check_cyclic_smooth_fan() store
* mlfan_pivot's in a stack, to avoid having to fan again around
* the vert during actual computation of clnor & clnorspace. However, this would complicate
* the code, add more memory usage, and
@@ -1281,7 +1281,7 @@ void BM_lnorspace_invalidate(BMesh *bm, const bool do_invalidate_all)
BMVert *v;
BMLoop *l;
BMIter viter, liter;
- /* Note: we could use temp tag of BMItem for that,
+ /* NOTE: we could use temp tag of BMItem for that,
* but probably better not use it in such a low-level func?
* --mont29 */
BLI_bitmap *done_verts = BLI_BITMAP_NEW(bm->totvert, __func__);
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index f75497f2f19..5fa12397a07 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -183,7 +183,7 @@ bool BM_disk_dissolve(BMesh *bm, BMVert *v)
}
/* collapse the vertex */
- /* note, the baseedge can be a boundary of manifold, use this as join_faces arg */
+ /* NOTE: the baseedge can be a boundary of manifold, use this as join_faces arg. */
e = BM_vert_collapse_faces(
bm, baseedge, v, 1.0, true, !BM_edge_is_boundary(baseedge), true, true);
@@ -873,7 +873,7 @@ bool BM_edge_rotate_check(BMEdge *e)
*/
bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2)
{
- /* note: for these vars 'old' just means initial edge state. */
+ /* NOTE: for these vars 'old' just means initial edge state. */
float ed_dir_old[3]; /* edge vector */
float ed_dir_new[3]; /* edge vector */
@@ -1054,7 +1054,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_f
return NULL;
}
- /* note, this assumes joining the faces _didnt_ also remove the verts.
+ /* NOTE: this assumes joining the faces _didnt_ also remove the verts.
* the #BM_edge_rotate_check will ensure this, but its possibly corrupt state or future edits
* break this */
if ((l1 = BM_face_vert_share_loop(f, v1)) && (l2 = BM_face_vert_share_loop(f, v2)) &&
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index a5cce41eee4..9466be4a300 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -567,7 +567,7 @@ static BMOpDefine bmo_contextual_create_def = {
},
/* slots_out */
{{"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* newly-made face(s) */
- /* note, this is for stand-alone edges only, not edges which are a part of newly created faces */
+ /* NOTE: this is for stand-alone edges only, not edges which are a part of newly created faces. */
{"edges.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* newly-made edge(s) */
{{'\0'}},
},
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index d09c0ee428d..767c455e5e9 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -537,7 +537,7 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm,
const bool do_flush);
/* puts every element of type 'type' (which is a bitmask) with header
- * flag 'flag', into a slot. note: ignores hidden elements
+ * flag 'flag', into a slot. NOTE: ignores hidden elements
* (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
BMOperator *op,
@@ -547,7 +547,7 @@ void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
const char hflag);
/* puts every element of type 'type' (which is a bitmask) without
- * header flag 'flag', into a slot. note: ignores hidden elements
+ * header flag 'flag', into a slot. NOTE: ignores hidden elements
* (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_disabled_hflag(BMesh *bm,
BMOperator *op,
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index 303b5336a5c..37b1c9386e5 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -829,7 +829,7 @@ void BMO_slot_buffer_from_all(BMesh *bm,
BMO_slot_buffer_alloc(op, slot_args, slot_name, totelement);
- /* TODO - collapse these loops into one */
+ /* TODO: collapse these loops into one. */
if (htype & BM_VERT) {
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
@@ -890,7 +890,7 @@ static void bmo_slot_buffer_from_hflag(BMesh *bm,
BMO_slot_buffer_alloc(op, slot_args, slot_name, totelement);
- /* TODO - collapse these loops into one */
+ /* TODO: collapse these loops into one. */
if (htype & BM_VERT) {
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
@@ -1061,7 +1061,7 @@ static void bmo_slot_buffer_from_flag(BMesh *bm,
ele_array = (BMHeader **)slot->data.buf;
- /* TODO - collapse these loops into one */
+ /* TODO: collapse these loops into one. */
if (htype & BM_VERT) {
BM_ITER_MESH (ele, &iter, bm, BM_VERTS_OF_MESH) {
@@ -1953,7 +1953,7 @@ bool BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *_fmt,
return true;
error:
- /* non urgent todo - explain exactly what is failing */
+ /* TODO: explain exactly what is failing (not urgent). */
fprintf(stderr, "%s: error parsing formatting string\n", __func__);
fprintf(stderr, "string: '%s', position %d\n", _fmt, (int)(fmt - ofmt));
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 5397098a7f3..0aab10e7b1a 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -1296,7 +1296,7 @@ void BM_face_triangulate(BMesh *bm,
r_edges_new[ne_i++] = e;
}
}
- /* note, never disable tag's */
+ /* NOTE: never disable tag's. */
} while ((l_iter = l_iter->next) != l_first);
}
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index 0754564fa47..99e50b35d97 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -49,7 +49,7 @@
*
* \{ */
-/* Note: All these flags _must_ be cleared on exit */
+/* NOTE: All these flags _must_ be cleared on exit. */
/* face is a part of the edge-net (including the original face we're splitting) */
#define FACE_NET _FLAG_WALK
@@ -519,7 +519,7 @@ bool BM_face_split_edgenet(BMesh *bm,
} while ((l_iter = l_iter->next) != l_first);
#endif
- /* Note: 'VERT_IN_QUEUE' is often not needed at all,
+ /* NOTE: 'VERT_IN_QUEUE' is often not needed at all,
* however in rare cases verts are added multiple times to the queue,
* that on its own is harmless but in _very_ rare cases,
* the queue will overflow its maximum size,
@@ -1299,7 +1299,7 @@ bool BM_face_split_edgenet_connect_islands(BMesh *bm,
BMVert *v_delimit = (&edge_arr[i]->v1)[j];
BMVert *v_other;
- /* note, remapping will _never_ map a vertex to an already mapped vertex */
+ /* NOTE: remapping will _never_ map a vertex to an already mapped vertex. */
while (UNLIKELY((v_other = bm_face_split_edgenet_partial_connect(bm, v_delimit, f)))) {
struct TempVertPair *tvp = BLI_memarena_alloc(mem_arena, sizeof(*tvp));
tvp->next = temp_vert_pairs.list;
diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c
index 8047b52b625..bc881040e4e 100644
--- a/source/blender/bmesh/intern/bmesh_query.c
+++ b/source/blender/bmesh/intern/bmesh_query.c
@@ -1544,12 +1544,12 @@ float BM_loop_calc_face_angle(const BMLoop *l)
*/
float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq, float r_normal[3])
{
- /* Note: we cannot use result of normal_tri_v3 here to detect colinear vectors
+ /* NOTE: we cannot use result of normal_tri_v3 here to detect colinear vectors
* (vertex on a straight line) from zero value,
* because it does not normalize both vectors before making cross-product.
* Instead of adding two costly normalize computations,
* just check ourselves for colinear case. */
- /* Note: FEPSILON might need some finer tweaking at some point?
+ /* NOTE: FEPSILON might need some finer tweaking at some point?
* Seems to be working OK for now though. */
float v1[3], v2[3], v_tmp[3];
sub_v3_v3v3(v1, l->prev->v->co, l->v->co);
@@ -1807,7 +1807,7 @@ void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_ta
BM_edge_ordered_verts_ex(e, &v1, &v2, e_loop);
sub_v3_v3v3(tvec, v1->co, v2->co); /* use for temp storage */
- /* note, we could average the tangents of both loops,
+ /* NOTE: we could average the tangents of both loops,
* for non flat ngons it will give a better direction */
cross_v3_v3v3(r_tangent, tvec, e_loop->f->no);
normalize_v3(r_tangent);
@@ -2591,7 +2591,7 @@ double BM_mesh_calc_volume(BMesh *bm, bool is_signed)
return vol;
}
-/* note, almost duplicate of BM_mesh_calc_edge_groups, keep in sync */
+/* NOTE: almost duplicate of #BM_mesh_calc_edge_groups, keep in sync. */
/**
* Calculate isolated groups of faces with optional filtering.
*
@@ -2753,7 +2753,7 @@ int BM_mesh_calc_face_groups(BMesh *bm,
return group_curr;
}
-/* note, almost duplicate of BM_mesh_calc_face_groups, keep in sync */
+/* NOTE: almost duplicate of #BM_mesh_calc_face_groups, keep in sync. */
/**
* Calculate isolated groups of edges with optional filtering.
*
diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h
index b3b9536618c..ca51a9c39de 100644
--- a/source/blender/bmesh/intern/bmesh_structure.h
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -63,7 +63,7 @@ BMEdge *bmesh_disk_faceedge_find_next(const BMEdge *e, const BMVert *v) ATTR_WAR
void bmesh_radial_loop_append(BMEdge *e, BMLoop *l) ATTR_NONNULL();
void bmesh_radial_loop_remove(BMEdge *e, BMLoop *l) ATTR_NONNULL();
void bmesh_radial_loop_unlink(BMLoop *l) ATTR_NONNULL();
-/* note:
+/* NOTE:
* bmesh_radial_loop_next(BMLoop *l) / prev.
* just use member access l->radial_next, l->radial_prev now */