diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/bmesh/intern | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r-- | source/blender/bmesh/intern/bmesh_mesh_convert.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc index 257134e7661..fe9369fd652 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc +++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc @@ -366,7 +366,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar const int *material_indices = (const int *)CustomData_get_layer_named( &me->pdata, CD_PROP_INT32, "material_index"); - Span<MVert> mvert = me->vertices(); + Span<MVert> mvert = me->verts(); Array<BMVert *> vtable(me->totvert); for (const int i : mvert.index_range()) { BMVert *v = vtable[i] = BM_vert_create( @@ -444,7 +444,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar bm->elem_index_dirty &= ~BM_EDGE; /* Added in order, clear dirty flag. */ } - const Span<MPoly> mpoly = me->polygons(); + const Span<MPoly> mpoly = me->polys(); const Span<MLoop> mloop = me->loops(); /* Only needed for selection. */ @@ -1307,9 +1307,9 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * BMVert *eve; BMEdge *eed; BMFace *efa; - MutableSpan<MVert> mvert = me->vertices_for_write(); + MutableSpan<MVert> mvert = me->verts_for_write(); MutableSpan<MEdge> medge = me->edges_for_write(); - MutableSpan<MPoly> mpoly = me->polygons_for_write(); + MutableSpan<MPoly> mpoly = me->polys_for_write(); MutableSpan<MLoop> loops = me->loops_for_write(); MLoop *mloop = loops.data(); unsigned int i, j; |