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authorDalai Felinto <dfelinto@gmail.com>2013-10-29 06:42:51 +0400
committerDalai Felinto <dfelinto@gmail.com>2013-10-29 06:42:51 +0400
commita7b44c82e5b90e83a588fabb22fda5ac41891bdf (patch)
tree2fdc4134bdc21e47d05fe69176bc5c85a4c448cd /source/blender/bmesh/intern
parent427844c28d2083ffcec93066ebee3fcf0fd01e42 (diff)
Triangulate Modifier: using different ngon and quad methods
Quads: Beauty, Fixed, Fixed Alternate, Shortest Diagonal Ngons: Beauty, Scanfill * Shortest Diagonal is the default method in the modifier (popular elsewhere), but beauty is the default in Ctrl+T). * Remove the need for output slot and beauty operator to be called after Clt+T Patch with collaborations and reviewed by Campbell Barton
Diffstat (limited to 'source/blender/bmesh/intern')
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c3
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c66
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h3
3 files changed, 68 insertions, 4 deletions
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 775cb24b8c9..ea533837b04 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1028,7 +1028,8 @@ static BMOpDefine bmo_triangulate_def = {
"triangulate",
/* slots_in */
{{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}},
- {"use_beauty", BMO_OP_SLOT_BOOL},
+ {"quad_method", BMO_OP_SLOT_INT},
+ {"ngon_method", BMO_OP_SLOT_INT},
{{'\0'}},
},
/* slots_out */
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 12ec3da9b69..e88fdb8a7e8 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -29,6 +29,7 @@
*/
#include "DNA_listBase.h"
+#include "DNA_modifier_types.h"
#include "BLI_alloca.h"
#include "BLI_math.h"
@@ -817,7 +818,9 @@ bool BM_face_point_inside_test(BMFace *f, const float co[3])
void BM_face_triangulate(BMesh *bm, BMFace *f,
BMFace **r_faces_new,
MemArena *sf_arena,
- const bool use_beauty, const bool use_tag)
+ const int quad_method,
+ const int ngon_method,
+ const bool use_tag)
{
BMLoop *l_iter, *l_first, *l_new;
BMFace *f_new;
@@ -825,6 +828,7 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
int nf_i = 0;
BMEdge **edge_array;
int edge_array_len;
+ bool use_beauty = (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY);
#define SF_EDGE_IS_BOUNDARY 0xff
@@ -832,9 +836,67 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
if (f->len == 4) {
+ BMVert *v1, *v2;
l_first = BM_FACE_FIRST_LOOP(f);
- f_new = BM_face_split(bm, f, l_first->v, l_first->next->next->v, &l_new, NULL, false);
+ switch (quad_method) {
+ case MOD_TRIANGULATE_QUAD_FIXED:
+ {
+ v1 = l_first->v;
+ v2 = l_first->next->next->v;
+ break;
+ }
+ case MOD_TRIANGULATE_QUAD_ALTERNATE:
+ {
+ v1 = l_first->next->v;
+ v2 = l_first->prev->v;
+ break;
+ }
+ case MOD_TRIANGULATE_QUAD_SHORTEDGE:
+ {
+ BMVert *v3, *v4;
+ float d1, d2;
+
+ v1 = l_first->v;
+ v2 = l_first->next->next->v;
+ v3 = l_first->next->v;
+ v4 = l_first->prev->v;
+
+ d1 = len_squared_v3v3(v1->co, v2->co);
+ d2 = len_squared_v3v3(v3->co, v4->co);
+
+ if (d2 < d1) {
+ v1 = v3;
+ v2 = v4;
+ }
+ break;
+ }
+ case MOD_TRIANGULATE_QUAD_BEAUTY:
+ default:
+ {
+ BMVert *v3, *v4;
+ float cost;
+
+ v1 = l_first->next->v;
+ v2 = l_first->next->next->v;
+ v3 = l_first->prev->v;
+ v4 = l_first->v;
+
+ cost = BM_verts_calc_rotate_beauty(v1, v2, v3, v4, 0, 0);
+
+ if (cost < 0.0f) {
+ v1 = v4;
+ //v2 = v2;
+ }
+ else {
+ //v1 = v1;
+ v2 = v3;
+ }
+ break;
+ }
+ }
+
+ f_new = BM_face_split(bm, f, v1, v2, &l_new, NULL, false);
copy_v3_v3(f_new->no, f->no);
if (use_tag) {
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index b7117621273..4759c73cb4d 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -54,7 +54,8 @@ bool BM_face_point_inside_test(BMFace *f, const float co[3]) ATTR_WARN_UNUSED_R
void BM_face_triangulate(BMesh *bm, BMFace *f, BMFace **newfaces,
struct MemArena *sf_arena,
- const bool use_beauty, const bool use_tag) ATTR_NONNULL(1, 2);
+ const int quad_method, const int ngon_method,
+ const bool use_tag) ATTR_NONNULL(1, 2);
void BM_face_legal_splits(BMFace *f, BMLoop *(*loops)[2], int len) ATTR_NONNULL();