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authorCampbell Barton <ideasman42@gmail.com>2013-04-01 11:57:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-01 11:57:33 +0400
commitc7e2a31bf25b33d9b579860576a473dba8461eb2 (patch)
tree88e75ca84e97b9c61b490506f4ad747366583eb1 /source/blender/bmesh/operators/bmo_beautify.c
parent5e02acf8872996e90815606425862aeabe2012b8 (diff)
correct too-big allocation in mesh beautify.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_beautify.c')
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index 3e968f9250d..68d0c662b2c 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -33,8 +33,6 @@
*
* TODO
* - Take face normals into account.
- * - Use a stack of rotations to perform the best onces first
- * similar to edge-collapse-decimate.
*/
#include "BLI_math.h"
@@ -305,7 +303,7 @@ static void bm_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge
#endif
eheap = BLI_heap_new_ex(edge_array_len);
- eheap_table = MEM_mallocN(sizeof(HeapNode *) * bm->totedge, __func__);
+ eheap_table = MEM_mallocN(sizeof(HeapNode *) * edge_array_len, __func__);
/* build heap */
for (i = 0; i < edge_array_len; i++) {