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authorCampbell Barton <ideasman42@gmail.com>2013-03-30 13:57:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-30 13:57:35 +0400
commit20376f33374dd69ad5b24ae3698765fd83cd20b3 (patch)
treeca5dac02797d56cd62b66d4fc9065a54eb7daa22 /source/blender/bmesh/operators/bmo_beautify.c
parentb1f4e2b4db0065cd4243e5645c2157314e126ddc (diff)
code cleanup: move beauty fill calculation into its own function and some style cleanup
Diffstat (limited to 'source/blender/bmesh/operators/bmo_beautify.c')
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c228
1 files changed, 122 insertions, 106 deletions
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index ed393a4affa..ffa84e1a03e 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -143,6 +143,103 @@ static void bm_edge_tag_rotated(BMEdge *e)
}
/* -------------------------------------------------------------------- */
+/* Calculate the improvement of rotating the edge */
+
+/**
+ * \return a positive value means the edge can be rotated.
+ */
+static float bm_edge_calc_rotate_beauty(const BMEdge *e)
+{
+ /* not a loop (only to be able to break out) */
+ do {
+ float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
+
+ /* first get the 2d values */
+ {
+ const float *v1, *v2, *v3, *v4;
+ bool is_zero_a, is_zero_b;
+ float no[3];
+ float axis_mat[3][3];
+
+ v1 = e->l->prev->v->co; /* first face co */
+ v2 = e->l->v->co; /* e->v1 or e->v2*/
+ v3 = e->l->radial_next->prev->v->co; /* second face co */
+ v4 = e->l->next->v->co; /* e->v1 or e->v2*/
+
+ if (UNLIKELY(v1 == v3)) {
+ // printf("This should never happen, but does sometimes!\n");
+ break;
+ }
+
+ // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+ BLI_assert((ELEM3(v1, v2, v3, v4) == false) &&
+ (ELEM3(v2, v1, v3, v4) == false) &&
+ (ELEM3(v3, v1, v2, v4) == false) &&
+ (ELEM3(v4, v1, v2, v3) == false));
+
+ is_zero_a = area_tri_v3(v2, v3, v4) <= FLT_EPSILON;
+ is_zero_b = area_tri_v3(v2, v4, v1) <= FLT_EPSILON;
+
+ if (LIKELY(is_zero_a == false && is_zero_b == false)) {
+ float no_a[3], no_b[3];
+ normal_tri_v3(no_a, v2, v3, v4); /* a */
+ normal_tri_v3(no_b, v2, v4, v1); /* b */
+ add_v3_v3v3(no, no_a, no_b);
+ if (UNLIKELY(normalize_v3(no) <= FLT_EPSILON)) {
+ break;
+ }
+ }
+ else if (is_zero_a == false) {
+ normal_tri_v3(no, v2, v3, v4); /* a */
+ }
+ else if (is_zero_b == false) {
+ normal_tri_v3(no, v2, v4, v1); /* b */
+ }
+ else {
+ /* both zero area, no useful normal can be calculated */
+ break;
+ }
+
+ // { float a = angle_normalized_v3v3(no_a, no_b); printf("~ %.7f\n", a); fflush(stdout);}
+
+ axis_dominant_v3_to_m3(axis_mat, no);
+ mul_v2_m3v3(v1_xy, axis_mat, v1);
+ mul_v2_m3v3(v2_xy, axis_mat, v2);
+ mul_v2_m3v3(v3_xy, axis_mat, v3);
+ mul_v2_m3v3(v4_xy, axis_mat, v4);
+ }
+
+ // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+
+ if (is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
+ float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
+ /* testing rule:
+ * the area divided by the total edge lengths
+ */
+ len1 = len_v2v2(v1_xy, v2_xy);
+ len2 = len_v2v2(v2_xy, v3_xy);
+ len3 = len_v2v2(v3_xy, v4_xy);
+ len4 = len_v2v2(v4_xy, v1_xy);
+ len5 = len_v2v2(v1_xy, v3_xy);
+ len6 = len_v2v2(v2_xy, v4_xy);
+
+ opp1 = area_tri_v2(v1_xy, v2_xy, v3_xy);
+ opp2 = area_tri_v2(v1_xy, v3_xy, v4_xy);
+
+ fac1 = opp1 / (len1 + len2 + len5) + opp2 / (len3 + len4 + len5);
+
+ opp1 = area_tri_v2(v2_xy, v3_xy, v4_xy);
+ opp2 = area_tri_v2(v2_xy, v4_xy, v1_xy);
+
+ fac2 = opp1 / (len2 + len3 + len6) + opp2 / (len4 + len1 + len6);
+ return fac1 - fac2;
+ }
+ } while (false);
+
+ return -1.0f;
+}
+
+/* -------------------------------------------------------------------- */
/* Beautify Fill */
#define ELE_NEW 1
@@ -170,8 +267,6 @@ static void bm_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge
BMEdge *e = edge_array[i];
GHash *e_state_hash;
- float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
-
BLI_assert(BM_edge_is_manifold(e) == true);
BLI_assert(BMO_elem_flag_test(bm, e->l->f, FACE_MARK) &&
BMO_elem_flag_test(bm, e->l->radial_next->f, FACE_MARK));
@@ -195,115 +290,36 @@ static void bm_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge
}
}
- {
- const float *v1, *v2, *v3, *v4;
- bool is_zero_a, is_zero_b;
- float no[3];
- float axis_mat[3][3];
-
- v1 = e->l->prev->v->co; /* first face co */
- v2 = e->l->v->co; /* e->v1 or e->v2*/
- v3 = e->l->radial_next->prev->v->co; /* second face co */
- v4 = e->l->next->v->co; /* e->v1 or e->v2*/
-
- if (UNLIKELY(v1 == v3)) {
- // printf("This should never happen, but does sometimes!\n");
- continue;
- }
-
- // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
- BLI_assert((ELEM3(v1, v2, v3, v4) == false) &&
- (ELEM3(v2, v1, v3, v4) == false) &&
- (ELEM3(v3, v1, v2, v4) == false) &&
- (ELEM3(v4, v1, v2, v3) == false));
-
- is_zero_a = area_tri_v3(v2, v3, v4) <= FLT_EPSILON;
- is_zero_b = area_tri_v3(v2, v4, v1) <= FLT_EPSILON;
-
- if (LIKELY(is_zero_a == false && is_zero_b == false)) {
- float no_a[3], no_b[3];
- normal_tri_v3(no_a, v2, v3, v4); /* a */
- normal_tri_v3(no_b, v2, v4, v1); /* b */
- add_v3_v3v3(no, no_a, no_b);
- if (UNLIKELY(normalize_v3(no) <= FLT_EPSILON)) {
- continue;
+ if (bm_edge_calc_rotate_beauty(e) > 0.0f) {
+ e = BM_edge_rotate(bm, e, false, BM_EDGEROT_CHECK_EXISTS);
+ if (LIKELY(e)) {
+
+ /* add the new state into the hash so we don't move into this state again
+ * note: we could add the previous state too but this isn't essential)
+ * for avoiding eternal loops */
+ EdRotState *e_state = BLI_mempool_alloc(edge_state_pool);
+ erot_state_current(e, e_state);
+ if (UNLIKELY(e_state_hash == NULL)) {
+ edge_state_arr[i] = e_state_hash = erot_ghash_new(); /* store previous state */
}
- }
- else if (is_zero_a == false) {
- normal_tri_v3(no, v2, v3, v4); /* a */
- }
- else if (is_zero_b == false) {
- normal_tri_v3(no, v2, v4, v1); /* b */
- }
- else {
- /* both zero area, no useful normal can be calculated */
- continue;
- }
+ BLI_assert(BLI_ghash_haskey(e_state_hash, (void *)e_state) == false);
+ BLI_ghash_insert(e_state_hash, e_state, NULL);
- // { float a = angle_normalized_v3v3(no_a, no_b); printf("~ %.7f\n", a); fflush(stdout);}
- axis_dominant_v3_to_m3(axis_mat, no);
- mul_v2_m3v3(v1_xy, axis_mat, v1);
- mul_v2_m3v3(v2_xy, axis_mat, v2);
- mul_v2_m3v3(v3_xy, axis_mat, v3);
- mul_v2_m3v3(v4_xy, axis_mat, v4);
- }
+ // printf(" %d -> %d, %d\n", i, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
- // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+ /* maintain the index array */
+ edge_array[i] = e;
+ BM_elem_index_set(e, i);
- if (is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
- float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
- /* testing rule:
- * the area divided by the total edge lengths
- */
- len1 = len_v2v2(v1_xy, v2_xy);
- len2 = len_v2v2(v2_xy, v3_xy);
- len3 = len_v2v2(v3_xy, v4_xy);
- len4 = len_v2v2(v4_xy, v1_xy);
- len5 = len_v2v2(v1_xy, v3_xy);
- len6 = len_v2v2(v2_xy, v4_xy);
-
- opp1 = area_tri_v2(v1_xy, v2_xy, v3_xy);
- opp2 = area_tri_v2(v1_xy, v3_xy, v4_xy);
-
- fac1 = opp1 / (len1 + len2 + len5) + opp2 / (len3 + len4 + len5);
-
- opp1 = area_tri_v2(v2_xy, v3_xy, v4_xy);
- opp2 = area_tri_v2(v2_xy, v4_xy, v1_xy);
-
- fac2 = opp1 / (len2 + len3 + len6) + opp2 / (len4 + len1 + len6);
-
- if (fac1 > fac2) {
- e = BM_edge_rotate(bm, e, false, BM_EDGEROT_CHECK_EXISTS);
- if (LIKELY(e)) {
-
- /* add the new state into the hash so we don't move into this state again
- * note: we could add the previous state too but this isn't essential)
- * for avoiding eternal loops */
- EdRotState *e_state = BLI_mempool_alloc(edge_state_pool);
- erot_state_current(e, e_state);
- if (UNLIKELY(e_state_hash == NULL)) {
- edge_state_arr[i] = e_state_hash = erot_ghash_new(); /* store previous state */
- }
- BLI_assert(BLI_ghash_haskey(e_state_hash, (void *)e_state) == false);
- BLI_ghash_insert(e_state_hash, e_state, NULL);
-
-
- // printf(" %d -> %d, %d\n", i, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
-
- /* maintain the index array */
- edge_array[i] = e;
- BM_elem_index_set(e, i);
-
- /* tag other edges so we know to check them again */
- bm_edge_tag_rotated(e);
-
- /* update flags */
- BMO_elem_flag_enable(bm, e, ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
- is_breaked = false;
- }
+ /* tag other edges so we know to check them again */
+ bm_edge_tag_rotated(e);
+
+ /* update flags */
+ BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
+ is_breaked = false;
}
}
}