diff options
author | Howard Trickey <howard.trickey@gmail.com> | 2012-12-28 06:45:10 +0400 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2012-12-28 06:45:10 +0400 |
commit | 4e5d5e0d843095648e347a305c8314d302ca485a (patch) | |
tree | 6484099c23bc709c98dbb9cf219e13295cb1f8a5 /source/blender/bmesh/operators/bmo_bevel.c | |
parent | 1e3f98c000619e5fffd737df6d32f72ed313a443 (diff) |
Add 'vertex_only' option to bevel tool.
Right now, changing segments to > 1 doesn't do anything,
but intend to work on making that cause rounded corners.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_bevel.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_bevel.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c index 126d0f46119..eb8e84da63f 100644 --- a/source/blender/bmesh/operators/bmo_bevel.c +++ b/source/blender/bmesh/operators/bmo_bevel.c @@ -34,6 +34,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) { const float offset = BMO_slot_float_get(op->slots_in, "offset"); const int seg = BMO_slot_int_get(op->slots_in, "segments"); + const int vonly = BMO_slot_bool_get(op->slots_in, "vertex_only"); if (offset > 0) { BMOIter siter; @@ -54,7 +55,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op) } } - BM_mesh_bevel(bm, offset, seg); + BM_mesh_bevel(bm, offset, seg, vonly); BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG); } |