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authorCampbell Barton <ideasman42@gmail.com>2013-06-22 21:25:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-22 21:25:02 +0400
commite4bb9135103f404d7af0f95d1effab208f0a8a15 (patch)
tree04f6a225c32cb90b1287c169dcace2a6901d8b9c /source/blender/bmesh/operators/bmo_connect.c
parent240fb6fa26674b8fefeed2a226352ab4c31cfe74 (diff)
Extend existing editmesh connect tool so it can connect across multiple faces.
only use this when 2 vertices are selected, otherwise use the same behavior as before. This works a little like a fast knife tool, but it only cuts straight lines and doesnt depend on the view-port. Examples: - http://www.graphicall.org/ftp/ideasman42/mesh_connect_pair.png - http://www.graphicall.org/ftp/ideasman42/mesh_connect_pair_curve.png
Diffstat (limited to 'source/blender/bmesh/operators/bmo_connect.c')
-rw-r--r--source/blender/bmesh/operators/bmo_connect.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c
index 2aa97916e70..a6b0d9c522b 100644
--- a/source/blender/bmesh/operators/bmo_connect.c
+++ b/source/blender/bmesh/operators/bmo_connect.c
@@ -23,7 +23,7 @@
/** \file blender/bmesh/operators/bmo_connect.c
* \ingroup bmesh
*
- * Connect verts across faces (splits faces) and bridge tool.
+ * Connect verts across faces (splits faces).
*/
#include "MEM_guardedalloc.h"