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authorCampbell Barton <ideasman42@gmail.com>2013-05-20 11:38:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-20 11:38:11 +0400
commit778131234631f3256f459ef7973f1a651ae06816 (patch)
treee8faf5ea6b3e94bf8a73dbfbb46d16a7c6ce7065 /source/blender/bmesh/operators/bmo_fill_edgeloop.c
parent5cdddb12d96d8f6ab3b7f5da470dd6c5a284c71d (diff)
code cleanup: rename bmesh operator files to be more consistent
Diffstat (limited to 'source/blender/bmesh/operators/bmo_fill_edgeloop.c')
-rw-r--r--source/blender/bmesh/operators/bmo_fill_edgeloop.c160
1 files changed, 160 insertions, 0 deletions
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
new file mode 100644
index 00000000000..f80eafd4135
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -0,0 +1,160 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_fill_edgeloop.c
+ * \ingroup bmesh
+ *
+ * Fill discreet edge loop(s) with faces.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define VERT_USED 1
+#define EDGE_MARK 2
+#define ELE_OUT 4
+
+void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
+{
+ /* first collect an array of unique from the edges */
+ const int tote = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int totv = tote; /* these should be the same */
+ BMVert **verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
+
+ BMVert *v;
+ BMEdge *e;
+ int i;
+ bool ok = true;
+
+ BMOIter oiter;
+
+ const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr");
+ const bool use_smooth = BMO_slot_bool_get(op->slots_in, "use_smooth");
+
+ /* 'VERT_USED' will be disabled, so enable and fill the array */
+ i = 0;
+ BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
+ BMIter viter;
+ BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ BM_ITER_ELEM (v, &viter, e, BM_VERTS_OF_EDGE) {
+ if (BMO_elem_flag_test(bm, v, VERT_USED) == false) {
+ BMO_elem_flag_enable(bm, v, VERT_USED);
+ verts[i++] = v;
+ if (i == tote) {
+ break;
+ }
+ }
+ }
+ if (i > tote) {
+ break;
+ }
+ }
+
+ /* we have a different number of verts to edges */
+ if (i != tote) {
+ MEM_freeN(verts);
+ return;
+ }
+
+ /* loop over connected flagged edges and fill in faces, this is made slightly more
+ * complicated because there may be multiple disconnected loops to fill. */
+
+ /* sanity check - that each vertex has 2 edge users */
+ for (i = 0; i < totv; i++) {
+ v = verts[i];
+ /* count how many flagged edges this vertex uses */
+ if (BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, v, EDGE_MARK, true) != 2) {
+ ok = false;
+ break;
+ }
+ }
+
+ if (ok) {
+ /* note: in the case of multiple loops, this over-allocs (which is fine) */
+ BMVert **f_verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
+ BMIter eiter;
+
+ /* build array of connected verts and edges */
+ BMEdge *e_prev = NULL;
+ BMEdge *e_next = NULL;
+ int totv_used = 0;
+
+ while (totv_used < totv) {
+ for (i = 0; i < totv; i++) {
+ v = verts[i];
+ if (BMO_elem_flag_test(bm, v, VERT_USED)) {
+ break;
+ }
+ }
+
+ /* this should never fail, as long as (totv_used < totv)
+ * we should have marked verts available */
+ BLI_assert(BMO_elem_flag_test(bm, v, VERT_USED));
+
+ /* watch it, 'i' is used for final face length */
+ i = 0;
+ do {
+ /* we know that there are 2 edges per vertex so no need to check */
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
+ if (e != e_prev) {
+ e_next = e;
+ break;
+ }
+ }
+ }
+
+ /* fill in the array */
+ f_verts[i] = v;
+ BMO_elem_flag_disable(bm, v, VERT_USED);
+ totv_used++;
+
+ /* step over the edges */
+ v = BM_edge_other_vert(e_next, v);
+ e_prev = e_next;
+ i++;
+ } while ((v != f_verts[0]));
+
+ if (BM_face_exists(f_verts, i, NULL) == false) {
+ BMFace *f;
+
+ /* don't use calc_edges option because we already have the edges */
+ f = BM_face_create_ngon_verts(bm, f_verts, i, 0, true, false);
+ BMO_elem_flag_enable(bm, f, ELE_OUT);
+ f->mat_nr = mat_nr;
+ if (use_smooth) {
+ BM_elem_flag_enable(f, BM_ELEM_SMOOTH);
+ }
+ }
+ }
+ MEM_freeN(f_verts);
+
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, ELE_OUT);
+ }
+
+ MEM_freeN(verts);
+}