diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-07-01 12:07:11 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-01 12:29:22 +0300 |
commit | 0a026033ae46c83a84fcca54112190e1aa80d51f (patch) | |
tree | 0a8b4e77b0247a6b480c3d9c82953dd25cf3b5bc /source/blender/bmesh/operators/bmo_inset.c | |
parent | 4b0aeaf327d383ec760171261a1087abbb714d04 (diff) |
BMesh: make toolflags optional
Saves 8 bytes per vert/edge/face.
Gives overall ~20-25% memory saving for dyntopo sculpting
and modifiers that use BMesh.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_inset.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_inset.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index ef5d90e6acb..c52c608e671 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -313,7 +313,7 @@ static void bmo_face_inset_individual( l_iter->next->v, l_iter->v, f, BM_CREATE_NOP); - BMO_elem_flag_enable(bm, f_new_outer, ELE_NEW); + BMO_face_flag_enable(bm, f_new_outer, ELE_NEW); /* copy loop data */ l_other = l_iter->radial_next; @@ -1037,7 +1037,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) /* no need to check doubles, we KNOW there won't be any */ /* yes - reverse face is correct in this case */ f = BM_face_create_verts(bm, varr, j, es->l->f, BM_CREATE_NOP, true); - BMO_elem_flag_enable(bm, f, ELE_NEW); + BMO_face_flag_enable(bm, f, ELE_NEW); /* copy for loop data, otherwise UV's and vcols are no good. * tiny speedup here we could be more clever and copy from known adjacent data |