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authorCampbell Barton <ideasman42@gmail.com>2014-01-14 02:17:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-01-14 02:48:59 +0400
commit5611fb6a32551d36ebf11e71f4b76559044a2e2c (patch)
tree82861d420dfdca1c56d20f101a712095a0db0f39 /source/blender/bmesh/operators/bmo_inset.c
parent8cb9b42c9c3ec09e78d59ac80fd7db9d50342170 (diff)
Fix T38186: mesh inset didn't follow edge directions for flat surfaces
also improve evenness when the inset direction wasn't exactly between both edges,
Diffstat (limited to 'source/blender/bmesh/operators/bmo_inset.c')
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c31
1 files changed, 21 insertions, 10 deletions
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index e20556a830d..c79480d47dd 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -608,15 +608,15 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
BMFace *f_a = e_info_a->l->f;
BMFace *f_b = e_info_b->l->f;
+ /* set to true when we're not in-between (e_info_a->no, e_info_b->no) exactly
+ * in this case use a check the angle of the tvec when calculating shell thickness */
+ bool is_mid = true;
+
/* we use this as either the normal OR to find the right direction for the
* cross product between both face normals */
add_v3_v3v3(tvec, e_info_a->no, e_info_b->no);
- /* epsilon increased to fix [#32329] */
- if ((f_a == f_b) || compare_v3v3(f_a->no, f_b->no, 0.001f)) {
- normalize_v3(tvec);
- }
- else {
+ if (f_a != f_b) {
/* these lookups are very quick */
BMLoop *l_other_a = BM_loop_other_vert_loop(e_info_a->l, v_split);
BMLoop *l_other_b = BM_loop_other_vert_loop(e_info_b->l, v_split);
@@ -625,8 +625,11 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* both edges faces are adjacent, but we don't need to know the shared edge
* having both verts is enough. */
sub_v3_v3v3(tvec, l_other_a->v->co, v_split->co);
+ is_mid = false;
}
- else {
+ else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) {
+ /* epsilon increased to fix [#32329] */
+
/* faces don't touch,
* just get cross product of their normals, its *good enough*
*/
@@ -636,15 +639,23 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
negate_v3(tno);
}
copy_v3_v3(tvec, tno);
+ is_mid = false;
}
-
- normalize_v3(tvec);
}
+ normalize_v3(tvec);
/* scale by edge angle */
if (use_even_offset) {
- mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no,
- e_info_b->no) / 2.0f));
+ if (is_mid) {
+ mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_info_a->no,
+ e_info_b->no) / 2.0f));
+ }
+ else {
+ mul_v3_fl(tvec, shell_angle_to_dist(max_ff(angle_normalized_v3v3(tvec,
+ e_info_a->no),
+ angle_normalized_v3v3(tvec,
+ e_info_b->no))));
+ }
}
/* scale relative to edge lengths */