diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
commit | d9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch) | |
tree | d88e83b5a9edab115081641d26c811b6aa22296a /source/blender/bmesh/operators/bmo_inset.c | |
parent | 551ebaa3dd758bc1975548c28766bfa3159d3846 (diff) | |
parent | b1490e39dd1017e51984d8a34d226e869bbb25df (diff) |
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be
the same as master. This will have to be fixed later.
Conflicts:
CMakeLists.txt
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_Window.cpp
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenlib/BLI_math_matrix.h
source/blender/blenlib/intern/math_matrix.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_select.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/gpu/intern/gpu_select.c
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'source/blender/bmesh/operators/bmo_inset.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_inset.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c index 0ca4ddf8d55..f2e5ebad9c8 100644 --- a/source/blender/bmesh/operators/bmo_inset.c +++ b/source/blender/bmesh/operators/bmo_inset.c @@ -389,7 +389,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) const bool use_outset = BMO_slot_bool_get(op->slots_in, "use_outset"); const bool use_boundary = BMO_slot_bool_get(op->slots_in, "use_boundary") && (use_outset == false); const bool use_even_offset = BMO_slot_bool_get(op->slots_in, "use_even_offset"); - const bool use_even_boundry = use_even_offset; /* could make own option */ + const bool use_even_boundary = use_even_offset; /* could make own option */ const bool use_relative_offset = BMO_slot_bool_get(op->slots_in, "use_relative_offset"); const bool use_edge_rail = BMO_slot_bool_get(op->slots_in, "use_edge_rail"); const bool use_interpolate = BMO_slot_bool_get(op->slots_in, "use_interpolate"); @@ -716,7 +716,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) else if (vert_edge_tag_tot == 1) { /* 1 edge user - boundary vert, not so common */ const float *e_no_a = edge_info[vecpair[0]].no; - if (use_even_boundry) { + if (use_even_boundary) { /* This case where only one edge attached to v_split * is used - ei - the face to inset is on a boundary. @@ -984,7 +984,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op) if (BM_elem_flag_test(v, BM_ELEM_TAG)) { const float fac = (depth * (use_relative_offset ? bm_edge_info_average_length(v, edge_info) : 1.0f) * - (use_even_boundry ? BM_vert_calc_shell_factor(v) : 1.0f)); + (use_even_boundary ? BM_vert_calc_shell_factor(v) : 1.0f)); madd_v3_v3v3fl(varr_co[i], v->co, v->no, fac); } } |