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authorLeon Zandman <lzandman>2021-06-22 20:42:32 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-06-22 20:54:50 +0300
commitc317f111c16b014a02f6d8368aa6c8815a147d06 (patch)
treed02b873a8ff59fe5a69290e2cbd61cdd1788e82c /source/blender/bmesh/operators/bmo_normals.c
parent2fcd3f0296eff296c7a4fc2b7fc02b290ea985fd (diff)
Cleanup: Spelling Mistakes
This patch fixes many minor spelling mistakes, all in comments or console output. Mostly contractions like can't, won't, don't, its/it's, etc. Differential Revision: https://developer.blender.org/D11663 Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/bmesh/operators/bmo_normals.c')
-rw-r--r--source/blender/bmesh/operators/bmo_normals.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index 3311ffefb0d..b5f5e5e308b 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -138,7 +138,7 @@ static int recalc_face_normals_find_index(BMesh *bm,
* then the outer-most loop attached to that vertex.
*
* Important this is correctly detected,
- * where casting a ray from the center wont hit any loops past this one.
+ * where casting a ray from the center won't hit any loops past this one.
* Otherwise the result may be incorrect.
*/
for (i = 0; i < faces_len; i++) {