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author | Campbell Barton <ideasman42@gmail.com> | 2018-12-19 02:16:08 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-12-19 02:18:15 +0300 |
commit | 5c3953010dca1f9e05ef4b654d957c5f15e91722 (patch) | |
tree | 917dc9c720076055bf43af5d544a59e4e6a11254 /source/blender/bmesh/operators/bmo_primitive.c | |
parent | fd235e52a2a1728916df38965a42a60652f2462a (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/bmesh/operators/bmo_primitive.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_primitive.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index dee61440bc9..b4f41790a81 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -1099,7 +1099,7 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset) BLI_assert(f->len <= 4); /* If face has 3 vertices, it's a polar face, in which case we need to - * compute a nearbye to determine its latitude. */ + * compute a nearby to determine its latitude. */ float avgx = 0.0f, avgy = 0.0f; BM_ITER_ELEM_INDEX (l, &iter, f, BM_LOOPS_OF_FACE, loop_index) { if (f->len == 3) { |