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author | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
commit | 17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch) | |
tree | 8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/bmesh/operators/bmo_primitive.c | |
parent | b62b923f544fa1df0aecd56f3568dd5185601306 (diff) |
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/bmesh/operators/bmo_primitive.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_primitive.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index d661859c8e3..8e088683d62 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -962,7 +962,7 @@ void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op) BM_mesh_calc_uvs_sphere(bm, FACE_MARK, cd_loop_uv_offset); } - /* and now do imat */ + /* Now apply the inverse matrix. */ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { if (BMO_vert_flag_test(bm, eve, VERT_MARK)) { mul_m4_v3(mat, eve->co); @@ -1585,9 +1585,9 @@ void BM_mesh_calc_uvs_cone(BMesh *bm, float inv_mat[4][4]; int loop_index; - /* Transform the upvector like we did the cone itself, without location. */ + /* Transform the up-vector like we did the cone itself, without location. */ mul_mat3_m4_v3(mat, local_up); - /* Remove global scaling... */ + /* Remove global scaling. */ normalize_v3(local_up); invert_m4_m4(inv_mat, mat); |