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authorCampbell Barton <ideasman42@gmail.com>2013-02-11 04:49:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-02-11 04:49:00 +0400
commit2005f7c6c0ee47b85bbcf5999225e86117290a65 (patch)
tree4157bd9de8d5606c1ced57c698394d78fec9b0d4 /source/blender/bmesh/operators/bmo_subdivide.c
parent22dbb675c156a24880e3b1803a0f5abde53af4b8 (diff)
style cleanup: also some typos
Diffstat (limited to 'source/blender/bmesh/operators/bmo_subdivide.c')
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index c7c33aa2775..36ad8ef506b 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -165,7 +165,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar
}
/* apply the new difference to the rest of the shape keys,
- * note that this dosn't take rotations into account, we _could_ support
+ * note that this doesn't take rotations into account, we _could_ support
* this by getting the normals and coords for each shape key and
* re-calculate the smooth value for each but this is quite involved.
* for now its ok to simply apply the difference IMHO - campbell */