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author | Campbell Barton <ideasman42@gmail.com> | 2013-02-11 04:49:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-02-11 04:49:00 +0400 |
commit | 2005f7c6c0ee47b85bbcf5999225e86117290a65 (patch) | |
tree | 4157bd9de8d5606c1ced57c698394d78fec9b0d4 /source/blender/bmesh/operators/bmo_subdivide.c | |
parent | 22dbb675c156a24880e3b1803a0f5abde53af4b8 (diff) |
style cleanup: also some typos
Diffstat (limited to 'source/blender/bmesh/operators/bmo_subdivide.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_subdivide.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index c7c33aa2775..36ad8ef506b 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -165,7 +165,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar } /* apply the new difference to the rest of the shape keys, - * note that this dosn't take rotations into account, we _could_ support + * note that this doesn't take rotations into account, we _could_ support * this by getting the normals and coords for each shape key and * re-calculate the smooth value for each but this is quite involved. * for now its ok to simply apply the difference IMHO - campbell */ |