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author | Campbell Barton <ideasman42@gmail.com> | 2012-09-06 06:10:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-06 06:10:09 +0400 |
commit | 47ec91e8d343c77e494a334ca8054c6d3538d893 (patch) | |
tree | d01a9dc7e4a592f4ba4d45fa29711fd251dab3ff /source/blender/bmesh/operators/bmo_subdivide.c | |
parent | 5d2e4bb87e6d3db0a7978dd3bd3ec573a52c4ae9 (diff) |
code clenup: comments and some style edits on ghost/osx (odd indentation)
Diffstat (limited to 'source/blender/bmesh/operators/bmo_subdivide.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_subdivide.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c index ade560edd49..23526d7498b 100644 --- a/source/blender/bmesh/operators/bmo_subdivide.c +++ b/source/blender/bmesh/operators/bmo_subdivide.c @@ -987,7 +987,8 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op) * and not try to be clever guessing which face to cut up. * * To avoid this case we need to check: - * Do the verts of each loop share a face (but not connect to make an edge of that face) + * Do the verts of each share a face besides the one we are subdividing, + * (but not connect to make an edge of that face). */ { BMLoop *other_loop; |