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authorCampbell Barton <ideasman42@gmail.com>2012-11-12 11:33:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-12 11:33:01 +0400
commitcf6994b9104669b0057e5519636b8819b936b5b7 (patch)
tree5bf27434a5fba2b9c5bb4cb0dfcb0ea203d3750c /source/blender/bmesh/operators/bmo_subdivide.c
parent0bfc92ff8e16c76b8a01ace39f3e98b2beeda795 (diff)
code cleanup: spelling,
also initialize bmesh-bevel settings struct to zero to avoid possible uninitialized memory later.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_subdivide.c')
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index f6b9b18d716..b2f6761b1bc 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -165,7 +165,7 @@ static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const SubDPar
}
/* apply the new difference to the rest of the shape keys,
- * note that this doent take rotations into account, we _could_ support
+ * note that this dosn't take rotations into account, we _could_ support
* this by getting the normals and coords for each shape key and
* re-calculate the smooth value for each but this is quite involved.
* for now its ok to simply apply the difference IMHO - campbell */