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authorCampbell Barton <ideasman42@gmail.com>2012-10-23 08:26:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-23 08:26:39 +0400
commit0636886715b4c5ac56ed7f903bf37a00cfbdc841 (patch)
tree715a71459a6682f623be69b9b7d7ea52911e3be9 /source/blender/bmesh/operators/bmo_unsubdivide.c
parented4b2d97385eb8ab6d052ea6c83e5d62f62776e6 (diff)
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_unsubdivide.c')
-rw-r--r--source/blender/bmesh/operators/bmo_unsubdivide.c295
1 files changed, 3 insertions, 292 deletions
diff --git a/source/blender/bmesh/operators/bmo_unsubdivide.c b/source/blender/bmesh/operators/bmo_unsubdivide.c
index 64b7151aee5..75f886856dc 100644
--- a/source/blender/bmesh/operators/bmo_unsubdivide.c
+++ b/source/blender/bmesh/operators/bmo_unsubdivide.c
@@ -24,171 +24,23 @@
* \ingroup bmesh
*/
-#include "MEM_guardedalloc.h"
-
#include "BLI_math.h"
+#include "BLI_utildefines.h"
#include "bmesh.h"
#include "intern/bmesh_operators_private.h" /* own include */
-
-static int bm_vert_dissolve_fan_test(BMVert *v)
-{
- /* check if we should walk over these verts */
- BMIter iter;
- BMEdge *e;
-
- unsigned int tot_edge = 0;
- unsigned int tot_edge_boundary = 0;
- unsigned int tot_edge_manifold = 0;
- unsigned int tot_edge_wire = 0;
-
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (BM_edge_is_boundary(e)) {
- tot_edge_boundary++;
- }
- else if (BM_edge_is_manifold(e)) {
- tot_edge_manifold++;
- }
- else if (BM_edge_is_wire(e)) {
- tot_edge_wire++;
- }
- tot_edge++;
- }
-
- if ((tot_edge == 4) && (tot_edge_boundary == 0) && (tot_edge_manifold == 4)) {
- return TRUE;
- }
- else if ((tot_edge == 3) && (tot_edge_boundary == 0) && (tot_edge_manifold == 3)) {
- return TRUE;
- }
- else if ((tot_edge == 3) && (tot_edge_boundary == 2) && (tot_edge_manifold == 1)) {
- return TRUE;
- }
- else if ((tot_edge == 2) && (tot_edge_wire == 2)) {
- return TRUE;
- }
- return FALSE;
-}
-
-static int bm_vert_dissolve_fan(BMesh *bm, BMVert *v)
-{
- /* collapse under 2 conditions.
- * - vert connects to 4 manifold edges (and 4 faces).
- * - vert connecrs to 1 manifold edge, 2 boundary edges (and 2 faces).
- *
- * This covers boundary verts of a quad grid and center verts.
- * note that surrounding faces dont have to be quads.
- */
-
- BMIter iter;
- BMEdge *e;
-
- unsigned int tot_loop = 0;
- unsigned int tot_edge = 0;
- unsigned int tot_edge_boundary = 0;
- unsigned int tot_edge_manifold = 0;
- unsigned int tot_edge_wire = 0;
-
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (BM_edge_is_boundary(e)) {
- tot_edge_boundary++;
- }
- else if (BM_edge_is_manifold(e)) {
- tot_edge_manifold++;
- }
- else if (BM_edge_is_wire(e)) {
- tot_edge_wire++;
- }
- tot_edge++;
- }
-
- if (tot_edge == 2) {
- /* check for 2 wire verts only */
- if (tot_edge_wire == 2) {
- return (BM_vert_collapse_edge(bm, v->e, v, TRUE) != NULL);
- }
- }
- else if (tot_edge == 4) {
- /* check for 4 faces surrounding */
- if (tot_edge_boundary == 0 && tot_edge_manifold == 4) {
- /* good to go! */
- tot_loop = 4;
- }
- }
- else if (tot_edge == 3) {
- /* check for 2 faces surrounding at a boundary */
- if (tot_edge_boundary == 2 && tot_edge_manifold == 1) {
- /* good to go! */
- tot_loop = 2;
- }
- else if (tot_edge_boundary == 0 && tot_edge_manifold == 3) {
- /* good to go! */
- tot_loop = 3;
- }
- }
-
- if (tot_loop) {
- BMLoop *f_loop[4];
- unsigned int i;
-
- /* ensure there are exactly tot_loop loops */
- BLI_assert(BM_iter_at_index(bm, BM_LOOPS_OF_VERT, v, tot_loop) == NULL);
- BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)f_loop, tot_loop);
-
- for (i = 0; i < tot_loop; i++) {
- BMLoop *l = f_loop[i];
- if (l->f->len > 3) {
- BLI_assert(l->prev->v != l->next->v);
- BM_face_split(bm, l->f, l->prev->v, l->next->v, NULL, NULL, TRUE);
- }
- }
-
- return BM_vert_dissolve(bm, v);
- }
-
- return FALSE;
-}
-
-enum {
- VERT_INDEX_DO_COLLAPSE = -1,
- VERT_INDEX_INIT = 0,
- VERT_INDEX_IGNORE = 1
-};
-
-// #define USE_WALKER /* gives uneven results, disable for now */
-// #define USE_ALL_VERTS
-
/* - BMVert.flag & BM_ELEM_TAG: shows we touched this vert
* - BMVert.index == -1: shows we will remove this vert
*/
void bmo_unsubdivide_exec(BMesh *bm, BMOperator *op)
{
-#ifdef USE_WALKER
-# define ELE_VERT_TAG 1
-#else
- BMVert **vert_seek_a = MEM_mallocN(sizeof(BMVert *) * bm->totvert, __func__);
- BMVert **vert_seek_b = MEM_mallocN(sizeof(BMVert *) * bm->totvert, __func__);
- unsigned vert_seek_a_tot = 0;
- unsigned vert_seek_b_tot = 0;
-#endif
-
BMVert *v;
BMIter iter;
- const unsigned int offset = 0;
- const unsigned int nth = 2;
-
const int iterations = maxi(1, BMO_slot_int_get(op, "iterations"));
- int iter_step;
-#ifdef USE_ALL_VERTS
- (void)op;
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- BM_elem_flag_enable(v, BM_ELEM_TAG);
- }
-#else /* USE_ALL_VERTS */
BMOpSlot *vinput = BMO_slot_get(op, "verts");
BMVert **vinput_arr = (BMVert **)vinput->data.p;
int v_index;
@@ -201,148 +53,7 @@ void bmo_unsubdivide_exec(BMesh *bm, BMOperator *op)
v = vinput_arr[v_index];
BM_elem_flag_enable(v, BM_ELEM_TAG);
}
-#endif /* USE_ALL_VERTS */
-
-
- for (iter_step = 0; iter_step < iterations; iter_step++) {
- int iter_done;
-
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG) && bm_vert_dissolve_fan_test(v)) {
-#ifdef USE_WALKER
- BMO_elem_flag_enable(bm, v, ELE_VERT_TAG);
-#endif
- BM_elem_index_set(v, VERT_INDEX_INIT); /* set_dirty! */
- }
- else {
- BM_elem_index_set(v, VERT_INDEX_IGNORE); /* set_dirty! */
- }
- }
- /* done with selecting tagged verts */
-
-
- /* main loop, keep tagging until we can't tag any more islands */
- while (TRUE) {
-#ifdef USE_WALKER
- BMWalker walker;
-#else
- unsigned int depth = 1;
- unsigned int i;
-#endif
- BMVert *v_first = NULL;
- BMVert *v;
-
- /* we could avoid iterating from the start each time */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (v->e && (BM_elem_index_get(v) == VERT_INDEX_INIT)) {
-#ifdef USE_WALKER
- if (BMO_elem_flag_test(bm, v, ELE_VERT_TAG))
-#endif
- {
- /* check again incase the topology changed */
- if (bm_vert_dissolve_fan_test(v)) {
- v_first = v;
- }
- break;
- }
- }
- }
- if (v_first == NULL) {
- break;
- }
-
-#ifdef USE_WALKER
- /* Walk over selected elements starting at active */
- BMW_init(&walker, bm, BMW_CONNECTED_VERTEX,
- ELE_VERT_TAG, BMW_MASK_NOP, BMW_MASK_NOP,
- BMW_FLAG_NOP, /* don't use BMW_FLAG_TEST_HIDDEN here since we want to desel all */
- BMW_NIL_LAY);
-
- BLI_assert(walker.order == BMW_BREADTH_FIRST);
- for (v = BMW_begin(&walker, v_first); v != NULL; v = BMW_step(&walker)) {
- /* Deselect elements that aren't at "nth" depth from active */
- if (BM_elem_index_get(v) == VERT_INDEX_INIT) {
- if ((offset + BMW_current_depth(&walker)) % nth) {
- /* tag for removal */
- BM_elem_index_set(v, VERT_INDEX_DO_COLLAPSE); /* set_dirty! */
- }
- else {
- /* works better to allow these verts to be checked again */
- //BM_elem_index_set(v, VERT_INDEX_IGNORE); /* set_dirty! */
- }
- }
- }
- BMW_end(&walker);
-#else
-
- BM_elem_index_set(v_first, (offset + depth) % nth ? VERT_INDEX_IGNORE : VERT_INDEX_DO_COLLAPSE); /* set_dirty! */
-
- vert_seek_b_tot = 0;
- vert_seek_b[vert_seek_b_tot++] = v_first;
-
- while (TRUE) {
- BMEdge *e;
-
- if ((offset + depth) % nth) {
- vert_seek_a_tot = 0;
- for (i = 0; i < vert_seek_b_tot; i++) {
- v = vert_seek_b[i];
- BLI_assert(BM_elem_index_get(v) == VERT_INDEX_IGNORE);
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- BMVert *v_other = BM_edge_other_vert(e, v);
- if (BM_elem_index_get(v_other) == VERT_INDEX_INIT) {
- BM_elem_index_set(v_other, VERT_INDEX_DO_COLLAPSE); /* set_dirty! */
- vert_seek_a[vert_seek_a_tot++] = v_other;
- }
- }
- }
- if (vert_seek_a_tot == 0) {
- break;
- }
- }
- else {
- vert_seek_b_tot = 0;
- for (i = 0; i < vert_seek_a_tot; i++) {
- v = vert_seek_a[i];
- BLI_assert(BM_elem_index_get(v) == VERT_INDEX_DO_COLLAPSE);
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- BMVert *v_other = BM_edge_other_vert(e, v);
- if (BM_elem_index_get(v_other) == VERT_INDEX_INIT) {
- BM_elem_index_set(v_other, VERT_INDEX_IGNORE); /* set_dirty! */
- vert_seek_b[vert_seek_b_tot++] = v_other;
- }
- }
- }
- if (vert_seek_b_tot == 0) {
- break;
- }
- }
-
- depth++;
- }
-#endif /* USE_WALKER */
-
- }
-
- /* now we tagged all verts -1 for removal, lets loop over and rebuild faces */
- iter_done = FALSE;
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_index_get(v) == VERT_INDEX_DO_COLLAPSE) {
- iter_done |= bm_vert_dissolve_fan(bm, v);
- }
- }
-
- if (iter_done == FALSE) {
- break;
- }
- }
-
- bm->elem_index_dirty |= BM_VERT;
-
-#ifndef USE_WALKER
- MEM_freeN(vert_seek_a);
- MEM_freeN(vert_seek_b);
-#endif
+ /* do all the real work here */
+ BM_mesh_decimate_unsubdivide_ex(bm, iterations, TRUE);
}
-