diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-10-23 08:26:39 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-10-23 08:26:39 +0400 |
commit | 0636886715b4c5ac56ed7f903bf37a00cfbdc841 (patch) | |
tree | 715a71459a6682f623be69b9b7d7ea52911e3be9 /source/blender/bmesh/operators/bmo_unsubdivide.c | |
parent | ed4b2d97385eb8ab6d052ea6c83e5d62f62776e6 (diff) |
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
Diffstat (limited to 'source/blender/bmesh/operators/bmo_unsubdivide.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_unsubdivide.c | 295 |
1 files changed, 3 insertions, 292 deletions
diff --git a/source/blender/bmesh/operators/bmo_unsubdivide.c b/source/blender/bmesh/operators/bmo_unsubdivide.c index 64b7151aee5..75f886856dc 100644 --- a/source/blender/bmesh/operators/bmo_unsubdivide.c +++ b/source/blender/bmesh/operators/bmo_unsubdivide.c @@ -24,171 +24,23 @@ * \ingroup bmesh */ -#include "MEM_guardedalloc.h" - #include "BLI_math.h" +#include "BLI_utildefines.h" #include "bmesh.h" #include "intern/bmesh_operators_private.h" /* own include */ - -static int bm_vert_dissolve_fan_test(BMVert *v) -{ - /* check if we should walk over these verts */ - BMIter iter; - BMEdge *e; - - unsigned int tot_edge = 0; - unsigned int tot_edge_boundary = 0; - unsigned int tot_edge_manifold = 0; - unsigned int tot_edge_wire = 0; - - BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) { - if (BM_edge_is_boundary(e)) { - tot_edge_boundary++; - } - else if (BM_edge_is_manifold(e)) { - tot_edge_manifold++; - } - else if (BM_edge_is_wire(e)) { - tot_edge_wire++; - } - tot_edge++; - } - - if ((tot_edge == 4) && (tot_edge_boundary == 0) && (tot_edge_manifold == 4)) { - return TRUE; - } - else if ((tot_edge == 3) && (tot_edge_boundary == 0) && (tot_edge_manifold == 3)) { - return TRUE; - } - else if ((tot_edge == 3) && (tot_edge_boundary == 2) && (tot_edge_manifold == 1)) { - return TRUE; - } - else if ((tot_edge == 2) && (tot_edge_wire == 2)) { - return TRUE; - } - return FALSE; -} - -static int bm_vert_dissolve_fan(BMesh *bm, BMVert *v) -{ - /* collapse under 2 conditions. - * - vert connects to 4 manifold edges (and 4 faces). - * - vert connecrs to 1 manifold edge, 2 boundary edges (and 2 faces). - * - * This covers boundary verts of a quad grid and center verts. - * note that surrounding faces dont have to be quads. - */ - - BMIter iter; - BMEdge *e; - - unsigned int tot_loop = 0; - unsigned int tot_edge = 0; - unsigned int tot_edge_boundary = 0; - unsigned int tot_edge_manifold = 0; - unsigned int tot_edge_wire = 0; - - BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) { - if (BM_edge_is_boundary(e)) { - tot_edge_boundary++; - } - else if (BM_edge_is_manifold(e)) { - tot_edge_manifold++; - } - else if (BM_edge_is_wire(e)) { - tot_edge_wire++; - } - tot_edge++; - } - - if (tot_edge == 2) { - /* check for 2 wire verts only */ - if (tot_edge_wire == 2) { - return (BM_vert_collapse_edge(bm, v->e, v, TRUE) != NULL); - } - } - else if (tot_edge == 4) { - /* check for 4 faces surrounding */ - if (tot_edge_boundary == 0 && tot_edge_manifold == 4) { - /* good to go! */ - tot_loop = 4; - } - } - else if (tot_edge == 3) { - /* check for 2 faces surrounding at a boundary */ - if (tot_edge_boundary == 2 && tot_edge_manifold == 1) { - /* good to go! */ - tot_loop = 2; - } - else if (tot_edge_boundary == 0 && tot_edge_manifold == 3) { - /* good to go! */ - tot_loop = 3; - } - } - - if (tot_loop) { - BMLoop *f_loop[4]; - unsigned int i; - - /* ensure there are exactly tot_loop loops */ - BLI_assert(BM_iter_at_index(bm, BM_LOOPS_OF_VERT, v, tot_loop) == NULL); - BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)f_loop, tot_loop); - - for (i = 0; i < tot_loop; i++) { - BMLoop *l = f_loop[i]; - if (l->f->len > 3) { - BLI_assert(l->prev->v != l->next->v); - BM_face_split(bm, l->f, l->prev->v, l->next->v, NULL, NULL, TRUE); - } - } - - return BM_vert_dissolve(bm, v); - } - - return FALSE; -} - -enum { - VERT_INDEX_DO_COLLAPSE = -1, - VERT_INDEX_INIT = 0, - VERT_INDEX_IGNORE = 1 -}; - -// #define USE_WALKER /* gives uneven results, disable for now */ -// #define USE_ALL_VERTS - /* - BMVert.flag & BM_ELEM_TAG: shows we touched this vert * - BMVert.index == -1: shows we will remove this vert */ void bmo_unsubdivide_exec(BMesh *bm, BMOperator *op) { -#ifdef USE_WALKER -# define ELE_VERT_TAG 1 -#else - BMVert **vert_seek_a = MEM_mallocN(sizeof(BMVert *) * bm->totvert, __func__); - BMVert **vert_seek_b = MEM_mallocN(sizeof(BMVert *) * bm->totvert, __func__); - unsigned vert_seek_a_tot = 0; - unsigned vert_seek_b_tot = 0; -#endif - BMVert *v; BMIter iter; - const unsigned int offset = 0; - const unsigned int nth = 2; - const int iterations = maxi(1, BMO_slot_int_get(op, "iterations")); - int iter_step; -#ifdef USE_ALL_VERTS - (void)op; - BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { - BM_elem_flag_enable(v, BM_ELEM_TAG); - } -#else /* USE_ALL_VERTS */ BMOpSlot *vinput = BMO_slot_get(op, "verts"); BMVert **vinput_arr = (BMVert **)vinput->data.p; int v_index; @@ -201,148 +53,7 @@ void bmo_unsubdivide_exec(BMesh *bm, BMOperator *op) v = vinput_arr[v_index]; BM_elem_flag_enable(v, BM_ELEM_TAG); } -#endif /* USE_ALL_VERTS */ - - - for (iter_step = 0; iter_step < iterations; iter_step++) { - int iter_done; - - BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { - if (BM_elem_flag_test(v, BM_ELEM_TAG) && bm_vert_dissolve_fan_test(v)) { -#ifdef USE_WALKER - BMO_elem_flag_enable(bm, v, ELE_VERT_TAG); -#endif - BM_elem_index_set(v, VERT_INDEX_INIT); /* set_dirty! */ - } - else { - BM_elem_index_set(v, VERT_INDEX_IGNORE); /* set_dirty! */ - } - } - /* done with selecting tagged verts */ - - - /* main loop, keep tagging until we can't tag any more islands */ - while (TRUE) { -#ifdef USE_WALKER - BMWalker walker; -#else - unsigned int depth = 1; - unsigned int i; -#endif - BMVert *v_first = NULL; - BMVert *v; - - /* we could avoid iterating from the start each time */ - BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { - if (v->e && (BM_elem_index_get(v) == VERT_INDEX_INIT)) { -#ifdef USE_WALKER - if (BMO_elem_flag_test(bm, v, ELE_VERT_TAG)) -#endif - { - /* check again incase the topology changed */ - if (bm_vert_dissolve_fan_test(v)) { - v_first = v; - } - break; - } - } - } - if (v_first == NULL) { - break; - } - -#ifdef USE_WALKER - /* Walk over selected elements starting at active */ - BMW_init(&walker, bm, BMW_CONNECTED_VERTEX, - ELE_VERT_TAG, BMW_MASK_NOP, BMW_MASK_NOP, - BMW_FLAG_NOP, /* don't use BMW_FLAG_TEST_HIDDEN here since we want to desel all */ - BMW_NIL_LAY); - - BLI_assert(walker.order == BMW_BREADTH_FIRST); - for (v = BMW_begin(&walker, v_first); v != NULL; v = BMW_step(&walker)) { - /* Deselect elements that aren't at "nth" depth from active */ - if (BM_elem_index_get(v) == VERT_INDEX_INIT) { - if ((offset + BMW_current_depth(&walker)) % nth) { - /* tag for removal */ - BM_elem_index_set(v, VERT_INDEX_DO_COLLAPSE); /* set_dirty! */ - } - else { - /* works better to allow these verts to be checked again */ - //BM_elem_index_set(v, VERT_INDEX_IGNORE); /* set_dirty! */ - } - } - } - BMW_end(&walker); -#else - - BM_elem_index_set(v_first, (offset + depth) % nth ? VERT_INDEX_IGNORE : VERT_INDEX_DO_COLLAPSE); /* set_dirty! */ - - vert_seek_b_tot = 0; - vert_seek_b[vert_seek_b_tot++] = v_first; - - while (TRUE) { - BMEdge *e; - - if ((offset + depth) % nth) { - vert_seek_a_tot = 0; - for (i = 0; i < vert_seek_b_tot; i++) { - v = vert_seek_b[i]; - BLI_assert(BM_elem_index_get(v) == VERT_INDEX_IGNORE); - BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) { - BMVert *v_other = BM_edge_other_vert(e, v); - if (BM_elem_index_get(v_other) == VERT_INDEX_INIT) { - BM_elem_index_set(v_other, VERT_INDEX_DO_COLLAPSE); /* set_dirty! */ - vert_seek_a[vert_seek_a_tot++] = v_other; - } - } - } - if (vert_seek_a_tot == 0) { - break; - } - } - else { - vert_seek_b_tot = 0; - for (i = 0; i < vert_seek_a_tot; i++) { - v = vert_seek_a[i]; - BLI_assert(BM_elem_index_get(v) == VERT_INDEX_DO_COLLAPSE); - BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) { - BMVert *v_other = BM_edge_other_vert(e, v); - if (BM_elem_index_get(v_other) == VERT_INDEX_INIT) { - BM_elem_index_set(v_other, VERT_INDEX_IGNORE); /* set_dirty! */ - vert_seek_b[vert_seek_b_tot++] = v_other; - } - } - } - if (vert_seek_b_tot == 0) { - break; - } - } - - depth++; - } -#endif /* USE_WALKER */ - - } - - /* now we tagged all verts -1 for removal, lets loop over and rebuild faces */ - iter_done = FALSE; - BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { - if (BM_elem_index_get(v) == VERT_INDEX_DO_COLLAPSE) { - iter_done |= bm_vert_dissolve_fan(bm, v); - } - } - - if (iter_done == FALSE) { - break; - } - } - - bm->elem_index_dirty |= BM_VERT; - -#ifndef USE_WALKER - MEM_freeN(vert_seek_a); - MEM_freeN(vert_seek_b); -#endif + /* do all the real work here */ + BM_mesh_decimate_unsubdivide_ex(bm, iterations, TRUE); } - |