diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-20 04:33:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-20 04:33:11 +0400 |
commit | 7cafd45f2b0e97fcaef1f631537958f460d71196 (patch) | |
tree | a45059c21decd6d732e87f22d1372458bfbd110f /source/blender/bmesh/operators/bmo_wireframe.c | |
parent | 5716762c02b753e3d3320176d41e7c4f13359233 (diff) |
fix for crash in wireframe tool with verts that only have one boundary edge (degenerate cases - edge with 3+ faces using it).
Diffstat (limited to 'source/blender/bmesh/operators/bmo_wireframe.c')
-rw-r--r-- | source/blender/bmesh/operators/bmo_wireframe.c | 69 |
1 files changed, 46 insertions, 23 deletions
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c index e0b0794816a..b34d9edc430 100644 --- a/source/blender/bmesh/operators/bmo_wireframe.c +++ b/source/blender/bmesh/operators/bmo_wireframe.c @@ -77,39 +77,60 @@ static void bm_vert_boundary_tangent(BMVert *v, float r_no[3], float r_no_face[3 } } - l_a = bm_edge_tag_faceloop(e_a); - l_b = bm_edge_tag_faceloop(e_b); + if (e_a && e_b) { + l_a = bm_edge_tag_faceloop(e_a); + l_b = bm_edge_tag_faceloop(e_b); + + /* average edge face normal */ + add_v3_v3v3(no_face, l_a->f->no, l_b->f->no); + + /* average edge direction */ + v_a = BM_edge_other_vert(e_a, v); + v_b = BM_edge_other_vert(e_b, v); + + sub_v3_v3v3(tvec_a, v->co, v_a->co); + sub_v3_v3v3(tvec_b, v_b->co, v->co); + normalize_v3(tvec_a); + normalize_v3(tvec_b); + add_v3_v3v3(no_edge, tvec_a, tvec_b); /* not unit length but this is ok */ + + /* check are we flipped the right way */ + BM_edge_calc_face_tangent(e_a, l_a, tvec_a); + BM_edge_calc_face_tangent(e_b, l_b, tvec_b); + add_v3_v3(tvec_a, tvec_b); + + *r_va_other = v_a; + *r_vb_other = v_b; + } + else { + /* degenerate case - vertex connects a boundary edged face to other faces, + * so we have only one boundary face - only use it for calculations */ + l_a = bm_edge_tag_faceloop(e_a); - /* average edge face normal */ - add_v3_v3v3(no_face, l_a->f->no, l_b->f->no); + copy_v3_v3(no_face, l_a->f->no); - /* average edge direction */ - v_a = BM_edge_other_vert(e_a, v); - v_b = BM_edge_other_vert(e_b, v); + /* edge direction */ + v_a = BM_edge_other_vert(e_a, v); + v_b = NULL; - sub_v3_v3v3(tvec_a, v->co, v_a->co); - sub_v3_v3v3(tvec_b, v_b->co, v->co); - normalize_v3(tvec_a); - normalize_v3(tvec_b); - add_v3_v3v3(no_edge, tvec_a, tvec_b); /* not unit length but this is ok */ + sub_v3_v3v3(no_edge, v->co, v_a->co); + /* check are we flipped the right way */ + BM_edge_calc_face_tangent(e_a, l_a, tvec_a); + + *r_va_other = NULL; + *r_vb_other = NULL; + } /* find the normal */ cross_v3_v3v3(r_no, no_edge, no_face); normalize_v3(r_no); - /* check are we flipped the right way */ - BM_edge_calc_face_tangent(e_a, l_a, tvec_a); - BM_edge_calc_face_tangent(e_b, l_b, tvec_b); - add_v3_v3(tvec_a, tvec_b); - if (dot_v3v3(r_no, tvec_a) > 0.0f) { negate_v3(r_no); } copy_v3_v3(r_no_face, no_face); - *r_va_other = v_a; - *r_vb_other = v_b; } /* check if we are the only tagged loop-face around this edge */ @@ -269,10 +290,12 @@ void bmo_wireframe_exec(BMesh *bm, BMOperator *op) /* similar to code above but different angle calc */ fac = inset; if (use_even_offset) { - fac *= shell_angle_to_dist(((float)M_PI - angle_on_axis_v3v3v3_v3(va_other->co, - l_pair[i]->v->co, - vb_other->co, - no_face)) * 0.5f); + if (va_other) { /* for verts with only one boundary edge - this will be NULL */ + fac *= shell_angle_to_dist(((float)M_PI - angle_on_axis_v3v3v3_v3(va_other->co, + l_pair[i]->v->co, + vb_other->co, + no_face)) * 0.5f); + } } if (use_relative_offset) { fac *= verts_relfac[BM_elem_index_get(l_pair[i]->v)]; |