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authorIsh Bosamiya <ishbosamiya>2019-03-22 19:55:51 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-03-22 20:11:14 +0300
commitda5b6ed75bf08141dd19a0cc143d1a91b14a0f24 (patch)
tree761250222839c8c9800de88329d153a5ce7daf10 /source/blender/bmesh/operators
parentc89dcc89e6ebc3882f66b3536a51bae83807ad6b (diff)
Modifiers: add minimum number of vertices to triangulate modifier.
This lets you only triangulate n-gons when setting the number to 5 or more. Differential Revision: https://developer.blender.org/D4367
Diffstat (limited to 'source/blender/bmesh/operators')
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 747b1769137..35f5c40a213 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -47,7 +47,7 @@ void bmo_triangulate_exec(BMesh *bm, BMOperator *op)
BM_mesh_elem_hflag_disable_all(bm, BM_FACE | BM_EDGE, BM_ELEM_TAG, false);
BMO_slot_buffer_hflag_enable(bm, op->slots_in, "faces", BM_FACE, BM_ELEM_TAG, false);
- BM_mesh_triangulate(bm, quad_method, ngon_method, true, op, slot_facemap_out, slot_facemap_double_out);
+ BM_mesh_triangulate(bm, quad_method, ngon_method, 4, true, op, slot_facemap_out, slot_facemap_double_out);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);